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arch/cris/include/asm/checksum.h
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/* TODO: csum_tcpudp_magic could be speeded up, and csum_fold as well */ #ifndef _CRIS_CHECKSUM_H #define _CRIS_CHECKSUM_H |
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#include <arch/checksum.h> |
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/* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */ |
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__wsum csum_partial(const void *buff, int len, __wsum sum); |
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/* * the same as csum_partial, but copies from src while it * checksums * * here even more important to align src and dst on a 32-bit (or even * better 64-bit) boundary */ |
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__wsum csum_partial_copy_nocheck(const void *src, void *dst, int len, __wsum sum); |
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/* * Fold a partial checksum into a word */ |
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static inline __sum16 csum_fold(__wsum csum) |
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{ |
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u32 sum = (__force u32)csum; sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */ sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */ return (__force __sum16)~sum; |
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} |
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extern __wsum csum_partial_copy_from_user(const void __user *src, void *dst, int len, __wsum sum, |
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int *errptr); /* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries. * */ |
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static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl) |
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{ return csum_fold(csum_partial(iph, ihl * 4, 0)); } /* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented */ |
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static inline __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, |
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unsigned short len, unsigned short proto, |
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__wsum sum) |
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{ return csum_fold(csum_tcpudp_nofold(saddr,daddr,len,proto,sum)); } /* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */ |
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static inline __sum16 ip_compute_csum(const void *buff, int len) { |
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return csum_fold (csum_partial(buff, len, 0)); } #endif |