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  <?xml version="1.0" encoding="UTF-8"?>
  <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
  	"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
  
  <book id="lk-hacking-guide">
   <bookinfo>
    <title>Unreliable Guide To Hacking The Linux Kernel</title>
    
    <authorgroup>
     <author>
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      <firstname>Rusty</firstname>
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      <surname>Russell</surname>
      <affiliation>
       <address>
        <email>rusty@rustcorp.com.au</email>
       </address>
      </affiliation>
     </author>
    </authorgroup>
  
    <copyright>
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     <year>2005</year>
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     <holder>Rusty Russell</holder>
    </copyright>
  
    <legalnotice>
     <para>
      This documentation is free software; you can redistribute
      it and/or modify it under the terms of the GNU General Public
      License as published by the Free Software Foundation; either
      version 2 of the License, or (at your option) any later
      version.
     </para>
     
     <para>
      This program is distributed in the hope that it will be
      useful, but WITHOUT ANY WARRANTY; without even the implied
      warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
      See the GNU General Public License for more details.
     </para>
     
     <para>
      You should have received a copy of the GNU General Public
      License along with this program; if not, write to the Free
      Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
      MA 02111-1307 USA
     </para>
     
     <para>
      For more details see the file COPYING in the source
      distribution of Linux.
     </para>
    </legalnotice>
  
    <releaseinfo>
     This is the first release of this document as part of the kernel tarball.
    </releaseinfo>
  
   </bookinfo>
  
   <toc></toc>
  
   <chapter id="introduction">
    <title>Introduction</title>
    <para>
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     Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux
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     Kernel Hacking.  This document describes the common routines and
     general requirements for kernel code: its goal is to serve as a
     primer for Linux kernel development for experienced C
     programmers.  I avoid implementation details: that's what the
     code is for, and I ignore whole tracts of useful routines.
    </para>
    <para>
     Before you read this, please understand that I never wanted to
     write this document, being grossly under-qualified, but I always
     wanted to read it, and this was the only way.  I hope it will
     grow into a compendium of best practice, common starting points
     and random information.
    </para>
   </chapter>
  
   <chapter id="basic-players">
    <title>The Players</title>
  
    <para>
     At any time each of the CPUs in a system can be:
    </para>
  
    <itemizedlist>
     <listitem>
      <para>
       not associated with any process, serving a hardware interrupt;
      </para>
     </listitem>
  
     <listitem>
      <para>
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       not associated with any process, serving a softirq or tasklet;
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      </para>
     </listitem>
  
     <listitem>
      <para>
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       running in kernel space, associated with a process (user context);
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      </para>
     </listitem>
  
     <listitem>
      <para>
       running a process in user space.
      </para>
     </listitem>
    </itemizedlist>
  
    <para>
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     There is an ordering between these.  The bottom two can preempt
     each other, but above that is a strict hierarchy: each can only be
     preempted by the ones above it.  For example, while a softirq is
     running on a CPU, no other softirq will preempt it, but a hardware
     interrupt can.  However, any other CPUs in the system execute
     independently.
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    </para>
  
    <para>
     We'll see a number of ways that the user context can block
     interrupts, to become truly non-preemptable.
    </para>
    
    <sect1 id="basics-usercontext">
     <title>User Context</title>
  
     <para>
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      User context is when you are coming in from a system call or other
      trap: like userspace, you can be preempted by more important tasks
      and by interrupts.  You can sleep, by calling
      <function>schedule()</function>.
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     </para>
  
     <note>
      <para>
       You are always in user context on module load and unload,
       and on operations on the block device layer.
      </para>
     </note>
  
     <para>
      In user context, the <varname>current</varname> pointer (indicating 
      the task we are currently executing) is valid, and
      <function>in_interrupt()</function>
      (<filename>include/linux/interrupt.h</filename>) is <returnvalue>false
      </returnvalue>.  
     </para>
  
     <caution>
      <para>
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       Beware that if you have preemption or softirqs disabled
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       (see below), <function>in_interrupt()</function> will return a 
       false positive.
      </para>
     </caution>
    </sect1>
  
    <sect1 id="basics-hardirqs">
     <title>Hardware Interrupts (Hard IRQs)</title>
  
     <para>
      Timer ticks, <hardware>network cards</hardware> and 
      <hardware>keyboard</hardware> are examples of real
      hardware which produce interrupts at any time.  The kernel runs
      interrupt handlers, which services the hardware.  The kernel
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      guarantees that this handler is never re-entered: if the same
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      interrupt arrives, it is queued (or dropped).  Because it
      disables interrupts, this handler has to be fast: frequently it
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      simply acknowledges the interrupt, marks a 'software interrupt'
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      for execution and exits.
     </para>
  
     <para>
      You can tell you are in a hardware interrupt, because 
      <function>in_irq()</function> returns <returnvalue>true</returnvalue>.  
     </para>
     <caution>
      <para>
       Beware that this will return a false positive if interrupts are disabled 
       (see below).
      </para>
     </caution>
    </sect1>
  
    <sect1 id="basics-softirqs">
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     <title>Software Interrupt Context: Softirqs and Tasklets</title>
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     <para>
      Whenever a system call is about to return to userspace, or a
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      hardware interrupt handler exits, any 'software interrupts'
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      which are marked pending (usually by hardware interrupts) are
      run (<filename>kernel/softirq.c</filename>).
     </para>
  
     <para>
      Much of the real interrupt handling work is done here.  Early in
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      the transition to <acronym>SMP</acronym>, there were only 'bottom
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      halves' (BHs), which didn't take advantage of multiple CPUs.  Shortly 
      after we switched from wind-up computers made of match-sticks and snot,
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      we abandoned this limitation and switched to 'softirqs'.
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     </para>
  
     <para>
      <filename class="headerfile">include/linux/interrupt.h</filename> lists the
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      different softirqs.  A very important softirq is the
      timer softirq (<filename
      class="headerfile">include/linux/timer.h</filename>): you can
      register to have it call functions for you in a given length of
      time.
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     </para>
  
     <para>
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      Softirqs are often a pain to deal with, since the same softirq
      will run simultaneously on more than one CPU.  For this reason,
      tasklets (<filename
      class="headerfile">include/linux/interrupt.h</filename>) are more
      often used: they are dynamically-registrable (meaning you can have
      as many as you want), and they also guarantee that any tasklet
      will only run on one CPU at any time, although different tasklets
      can run simultaneously.
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     </para>
     <caution>
      <para>
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       The name 'tasklet' is misleading: they have nothing to do with 'tasks',
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       and probably more to do with some bad vodka Alexey Kuznetsov had at the 
       time.
      </para>
     </caution>
  
     <para>
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      You can tell you are in a softirq (or tasklet)
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      using the <function>in_softirq()</function> macro 
      (<filename class="headerfile">include/linux/interrupt.h</filename>).
     </para>
     <caution>
      <para>
       Beware that this will return a false positive if a bh lock (see below)
       is held.
      </para>
     </caution>
    </sect1>
   </chapter>
  
   <chapter id="basic-rules">
    <title>Some Basic Rules</title>
  
    <variablelist>
     <varlistentry>
      <term>No memory protection</term>
      <listitem>
       <para>
        If you corrupt memory, whether in user context or
        interrupt context, the whole machine will crash.  Are you
        sure you can't do what you want in userspace?
       </para>
      </listitem>
     </varlistentry>
  
     <varlistentry>
      <term>No floating point or <acronym>MMX</acronym></term>
      <listitem>
       <para>
        The <acronym>FPU</acronym> context is not saved; even in user
        context the <acronym>FPU</acronym> state probably won't
        correspond with the current process: you would mess with some
        user process' <acronym>FPU</acronym> state.  If you really want
        to do this, you would have to explicitly save/restore the full
        <acronym>FPU</acronym> state (and avoid context switches).  It
        is generally a bad idea; use fixed point arithmetic first.
       </para>
      </listitem>
     </varlistentry>
  
     <varlistentry>
      <term>A rigid stack limit</term>
      <listitem>
       <para>
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        Depending on configuration options the kernel stack is about 3K to 6K for most 32-bit architectures: it's
        about 14K on most 64-bit archs, and often shared with interrupts
        so you can't use it all.  Avoid deep recursion and huge local
        arrays on the stack (allocate them dynamically instead).
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       </para>
      </listitem>
     </varlistentry>
  
     <varlistentry>
      <term>The Linux kernel is portable</term>
      <listitem>
       <para>
        Let's keep it that way.  Your code should be 64-bit clean,
        and endian-independent.  You should also minimize CPU
        specific stuff, e.g. inline assembly should be cleanly
        encapsulated and minimized to ease porting.  Generally it
        should be restricted to the architecture-dependent part of
        the kernel tree.
       </para>
      </listitem>
     </varlistentry>
    </variablelist>
   </chapter>
  
   <chapter id="ioctls">
    <title>ioctls: Not writing a new system call</title>
  
    <para>
     A system call generally looks like this
    </para>
  
    <programlisting>
  asmlinkage long sys_mycall(int arg)
  {
          return 0; 
  }
    </programlisting>
  
    <para>
     First, in most cases you don't want to create a new system call.
     You create a character device and implement an appropriate ioctl
     for it.  This is much more flexible than system calls, doesn't have
     to be entered in every architecture's
     <filename class="headerfile">include/asm/unistd.h</filename> and
     <filename>arch/kernel/entry.S</filename> file, and is much more
     likely to be accepted by Linus.
    </para>
  
    <para>
     If all your routine does is read or write some parameter, consider
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     implementing a <function>sysfs</function> interface instead.
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    </para>
  
    <para>
     Inside the ioctl you're in user context to a process.  When a
     error occurs you return a negated errno (see
     <filename class="headerfile">include/linux/errno.h</filename>),
     otherwise you return <returnvalue>0</returnvalue>.
    </para>
  
    <para>
     After you slept you should check if a signal occurred: the
     Unix/Linux way of handling signals is to temporarily exit the
     system call with the <constant>-ERESTARTSYS</constant> error.  The
     system call entry code will switch back to user context, process
     the signal handler and then your system call will be restarted
     (unless the user disabled that).  So you should be prepared to
     process the restart, e.g. if you're in the middle of manipulating
     some data structure.
    </para>
  
    <programlisting>
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  if (signal_pending(current))
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          return -ERESTARTSYS;
    </programlisting>
  
    <para>
     If you're doing longer computations: first think userspace. If you
     <emphasis>really</emphasis> want to do it in kernel you should
     regularly check if you need to give up the CPU (remember there is
     cooperative multitasking per CPU).  Idiom:
    </para>
  
    <programlisting>
  cond_resched(); /* Will sleep */ 
    </programlisting>
  
    <para>
     A short note on interface design: the UNIX system call motto is
     "Provide mechanism not policy".
    </para>
   </chapter>
  
   <chapter id="deadlock-recipes">
    <title>Recipes for Deadlock</title>
  
    <para>
     You cannot call any routines which may sleep, unless:
    </para>
    <itemizedlist>
     <listitem>
      <para>
       You are in user context.
      </para>
     </listitem>
  
     <listitem>
      <para>
       You do not own any spinlocks.
      </para>
     </listitem>
  
     <listitem>
      <para>
       You have interrupts enabled (actually, Andi Kleen says
       that the scheduling code will enable them for you, but
       that's probably not what you wanted).
      </para>
     </listitem>
    </itemizedlist>
  
    <para>
     Note that some functions may sleep implicitly: common ones are
     the user space access functions (*_user) and memory allocation
     functions without <symbol>GFP_ATOMIC</symbol>.
    </para>
  
    <para>
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     You should always compile your kernel
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     <symbol>CONFIG_DEBUG_ATOMIC_SLEEP</symbol> on, and it will warn
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     you if you break these rules.  If you <emphasis>do</emphasis> break
     the rules, you will eventually lock up your box.
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    </para>
  
    <para>
     Really.
    </para>
   </chapter>
  
   <chapter id="common-routines">
    <title>Common Routines</title>
  
    <sect1 id="routines-printk">
     <title>
      <function>printk()</function>
      <filename class="headerfile">include/linux/kernel.h</filename>
     </title>
  
     <para>
      <function>printk()</function> feeds kernel messages to the
      console, dmesg, and the syslog daemon.  It is useful for debugging
      and reporting errors, and can be used inside interrupt context,
      but use with caution: a machine which has its console flooded with
      printk messages is unusable.  It uses a format string mostly
      compatible with ANSI C printf, and C string concatenation to give
      it a first "priority" argument:
     </para>
  
     <programlisting>
  printk(KERN_INFO "i = %u
  ", i);
     </programlisting>
  
     <para>
      See <filename class="headerfile">include/linux/kernel.h</filename>;
      for other KERN_ values; these are interpreted by syslog as the
      level.  Special case: for printing an IP address use
     </para>
  
     <programlisting>
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  __be32 ipaddress;
  printk(KERN_INFO "my ip: %pI4
  ", &amp;ipaddress);
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     </programlisting>
  
     <para>
      <function>printk()</function> internally uses a 1K buffer and does
      not catch overruns.  Make sure that will be enough.
     </para>
  
     <note>
      <para>
       You will know when you are a real kernel hacker
       when you start typoing printf as printk in your user programs :)
      </para>
     </note>
  
     <!--- From the Lions book reader department --> 
  
     <note>
      <para>
       Another sidenote: the original Unix Version 6 sources had a
       comment on top of its printf function: "Printf should not be
       used for chit-chat".  You should follow that advice.
      </para>
     </note>
    </sect1>
  
    <sect1 id="routines-copy">
     <title>
      <function>copy_[to/from]_user()</function>
      /
      <function>get_user()</function>
      /
      <function>put_user()</function>
      <filename class="headerfile">include/asm/uaccess.h</filename>
     </title>  
  
     <para>
      <emphasis>[SLEEPS]</emphasis>
     </para>
  
     <para>
      <function>put_user()</function> and <function>get_user()</function>
      are used to get and put single values (such as an int, char, or
      long) from and to userspace.  A pointer into userspace should
      never be simply dereferenced: data should be copied using these
      routines.  Both return <constant>-EFAULT</constant> or 0.
     </para>
     <para>
      <function>copy_to_user()</function> and
      <function>copy_from_user()</function> are more general: they copy
      an arbitrary amount of data to and from userspace.
      <caution>
       <para>
        Unlike <function>put_user()</function> and
        <function>get_user()</function>, they return the amount of
        uncopied data (ie. <returnvalue>0</returnvalue> still means
        success).
       </para>
      </caution>
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      [Yes, this moronic interface makes me cringe.  The flamewar comes up every year or so. --RR.]
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     </para>
     <para>
      The functions may sleep implicitly. This should never be called
      outside user context (it makes no sense), with interrupts
      disabled, or a spinlock held.
     </para>
    </sect1>
  
    <sect1 id="routines-kmalloc">
     <title><function>kmalloc()</function>/<function>kfree()</function>
      <filename class="headerfile">include/linux/slab.h</filename></title>
  
     <para>
      <emphasis>[MAY SLEEP: SEE BELOW]</emphasis>
     </para>
  
     <para>
      These routines are used to dynamically request pointer-aligned
      chunks of memory, like malloc and free do in userspace, but
      <function>kmalloc()</function> takes an extra flag word.
      Important values:
     </para>
  
     <variablelist>
      <varlistentry>
       <term>
        <constant>
         GFP_KERNEL
        </constant>
       </term>
       <listitem>
        <para>
         May sleep and swap to free memory. Only allowed in user
         context, but is the most reliable way to allocate memory.
        </para>
       </listitem>
      </varlistentry>
      
      <varlistentry>
       <term>
        <constant>
         GFP_ATOMIC
        </constant>
       </term>
       <listitem>
        <para>
         Don't sleep. Less reliable than <constant>GFP_KERNEL</constant>,
         but may be called from interrupt context. You should
         <emphasis>really</emphasis> have a good out-of-memory
         error-handling strategy.
        </para>
       </listitem>
      </varlistentry>
      
      <varlistentry>
       <term>
        <constant>
         GFP_DMA
        </constant>
       </term>
       <listitem>
        <para>
         Allocate ISA DMA lower than 16MB. If you don't know what that
         is you don't need it.  Very unreliable.
        </para>
       </listitem>
      </varlistentry>
     </variablelist>
  
     <para>
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      If you see a <errorname>sleeping function called from invalid
      context</errorname> warning message, then maybe you called a
      sleeping allocation function from interrupt context without
      <constant>GFP_ATOMIC</constant>.  You should really fix that.
      Run, don't walk.
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     </para>
  
     <para>
      If you are allocating at least <constant>PAGE_SIZE</constant>
      (<filename class="headerfile">include/asm/page.h</filename>) bytes,
      consider using <function>__get_free_pages()</function>
  
      (<filename class="headerfile">include/linux/mm.h</filename>).  It
      takes an order argument (0 for page sized, 1 for double page, 2
      for four pages etc.) and the same memory priority flag word as
      above.
     </para>
  
     <para>
      If you are allocating more than a page worth of bytes you can use
      <function>vmalloc()</function>.  It'll allocate virtual memory in
      the kernel map.  This block is not contiguous in physical memory,
      but the <acronym>MMU</acronym> makes it look like it is for you
      (so it'll only look contiguous to the CPUs, not to external device
      drivers).  If you really need large physically contiguous memory
      for some weird device, you have a problem: it is poorly supported
      in Linux because after some time memory fragmentation in a running
      kernel makes it hard.  The best way is to allocate the block early
      in the boot process via the <function>alloc_bootmem()</function>
      routine.
     </para>
  
     <para>
      Before inventing your own cache of often-used objects consider
      using a slab cache in
      <filename class="headerfile">include/linux/slab.h</filename>
     </para>
    </sect1>
  
    <sect1 id="routines-current">
     <title><function>current</function>
      <filename class="headerfile">include/asm/current.h</filename></title>
  
     <para>
      This global variable (really a macro) contains a pointer to
      the current task structure, so is only valid in user context.
      For example, when a process makes a system call, this will
      point to the task structure of the calling process.  It is
      <emphasis>not NULL</emphasis> in interrupt context.
     </para>
    </sect1>
  
    <sect1 id="routines-udelay">
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     <title><function>mdelay()</function>/<function>udelay()</function>
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       <filename class="headerfile">include/asm/delay.h</filename>
       <filename class="headerfile">include/linux/delay.h</filename>
     </title>
  
     <para>
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      The <function>udelay()</function> and <function>ndelay()</function> functions can be used for small pauses.
      Do not use large values with them as you risk
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      overflow - the helper function <function>mdelay()</function> is useful
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      here, or consider <function>msleep()</function>.
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     </para> 
    </sect1>
   
    <sect1 id="routines-endian">
     <title><function>cpu_to_be32()</function>/<function>be32_to_cpu()</function>/<function>cpu_to_le32()</function>/<function>le32_to_cpu()</function>
       <filename class="headerfile">include/asm/byteorder.h</filename>
     </title>
  
     <para>
      The <function>cpu_to_be32()</function> family (where the "32" can
      be replaced by 64 or 16, and the "be" can be replaced by "le") are
      the general way to do endian conversions in the kernel: they
      return the converted value.  All variations supply the reverse as
      well: <function>be32_to_cpu()</function>, etc.
     </para>
  
     <para>
      There are two major variations of these functions: the pointer
      variation, such as <function>cpu_to_be32p()</function>, which take
      a pointer to the given type, and return the converted value.  The
      other variation is the "in-situ" family, such as
      <function>cpu_to_be32s()</function>, which convert value referred
      to by the pointer, and return void.
     </para> 
    </sect1>
  
    <sect1 id="routines-local-irqs">
     <title><function>local_irq_save()</function>/<function>local_irq_restore()</function>
      <filename class="headerfile">include/asm/system.h</filename>
     </title>
  
     <para>
      These routines disable hard interrupts on the local CPU, and
      restore them.  They are reentrant; saving the previous state in
      their one <varname>unsigned long flags</varname> argument.  If you
      know that interrupts are enabled, you can simply use
      <function>local_irq_disable()</function> and
      <function>local_irq_enable()</function>.
     </para>
    </sect1>
  
    <sect1 id="routines-softirqs">
     <title><function>local_bh_disable()</function>/<function>local_bh_enable()</function>
      <filename class="headerfile">include/linux/interrupt.h</filename></title>
  
     <para>
      These routines disable soft interrupts on the local CPU, and
      restore them.  They are reentrant; if soft interrupts were
      disabled before, they will still be disabled after this pair
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      of functions has been called.  They prevent softirqs and tasklets
      from running on the current CPU.
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     </para>
    </sect1>
  
    <sect1 id="routines-processorids">
     <title><function>smp_processor_id</function>()
      <filename class="headerfile">include/asm/smp.h</filename></title>
     
     <para>
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      <function>get_cpu()</function> disables preemption (so you won't
      suddenly get moved to another CPU) and returns the current
      processor number, between 0 and <symbol>NR_CPUS</symbol>.  Note
      that the CPU numbers are not necessarily continuous.  You return
      it again with <function>put_cpu()</function> when you are done.
     </para>
     <para>
      If you know you cannot be preempted by another task (ie. you are
      in interrupt context, or have preemption disabled) you can use
      smp_processor_id().
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     </para>
    </sect1>
  
    <sect1 id="routines-init">
     <title><type>__init</type>/<type>__exit</type>/<type>__initdata</type>
      <filename class="headerfile">include/linux/init.h</filename></title>
  
     <para>
      After boot, the kernel frees up a special section; functions
      marked with <type>__init</type> and data structures marked with
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      <type>__initdata</type> are dropped after boot is complete: similarly
      modules discard this memory after initialization.  <type>__exit</type>
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      is used to declare a function which is only required on exit: the
      function will be dropped if this file is not compiled as a module.
      See the header file for use. Note that it makes no sense for a function
      marked with <type>__init</type> to be exported to modules with 
      <function>EXPORT_SYMBOL()</function> - this will break.
     </para>
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    </sect1>
  
    <sect1 id="routines-init-again">
     <title><function>__initcall()</function>/<function>module_init()</function>
      <filename class="headerfile">include/linux/init.h</filename></title>
     <para>
      Many parts of the kernel are well served as a module
      (dynamically-loadable parts of the kernel).  Using the
      <function>module_init()</function> and
      <function>module_exit()</function> macros it is easy to write code
      without #ifdefs which can operate both as a module or built into
      the kernel.
     </para>
  
     <para>
      The <function>module_init()</function> macro defines which
      function is to be called at module insertion time (if the file is
      compiled as a module), or at boot time: if the file is not
      compiled as a module the <function>module_init()</function> macro
      becomes equivalent to <function>__initcall()</function>, which
      through linker magic ensures that the function is called on boot.
     </para>
  
     <para>
      The function can return a negative error number to cause
      module loading to fail (unfortunately, this has no effect if
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      the module is compiled into the kernel).  This function is
      called in user context with interrupts enabled, so it can sleep.
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     </para>
    </sect1>
    
    <sect1 id="routines-moduleexit">
     <title> <function>module_exit()</function>
      <filename class="headerfile">include/linux/init.h</filename> </title>
  
     <para>
      This macro defines the function to be called at module removal
      time (or never, in the case of the file compiled into the
      kernel).  It will only be called if the module usage count has
      reached zero.  This function can also sleep, but cannot fail:
      everything must be cleaned up by the time it returns.
     </para>
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     <para>
      Note that this macro is optional: if it is not present, your
      module will not be removable (except for 'rmmod -f').
     </para>
    </sect1>
  
    <sect1 id="routines-module-use-counters">
     <title> <function>try_module_get()</function>/<function>module_put()</function>
      <filename class="headerfile">include/linux/module.h</filename></title>
  
     <para>
      These manipulate the module usage count, to protect against
      removal (a module also can't be removed if another module uses one
      of its exported symbols: see below).  Before calling into module
      code, you should call <function>try_module_get()</function> on
      that module: if it fails, then the module is being removed and you
      should act as if it wasn't there.  Otherwise, you can safely enter
      the module, and call <function>module_put()</function> when you're
      finished.
     </para>
  
     <para>
     Most registerable structures have an
     <structfield>owner</structfield> field, such as in the
     <structname>file_operations</structname> structure. Set this field
     to the macro <symbol>THIS_MODULE</symbol>.
     </para>
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    </sect1>
  
   <!-- add info on new-style module refcounting here -->
   </chapter>
  
   <chapter id="queues">
    <title>Wait Queues
     <filename class="headerfile">include/linux/wait.h</filename>
    </title>
    <para>
     <emphasis>[SLEEPS]</emphasis>
    </para>
  
    <para>
     A wait queue is used to wait for someone to wake you up when a
     certain condition is true.  They must be used carefully to ensure
     there is no race condition.  You declare a
     <type>wait_queue_head_t</type>, and then processes which want to
     wait for that condition declare a <type>wait_queue_t</type>
     referring to themselves, and place that in the queue.
    </para>
  
    <sect1 id="queue-declaring">
     <title>Declaring</title>
     
     <para>
      You declare a <type>wait_queue_head_t</type> using the
      <function>DECLARE_WAIT_QUEUE_HEAD()</function> macro, or using the
      <function>init_waitqueue_head()</function> routine in your
      initialization code.
     </para>
    </sect1>
    
    <sect1 id="queue-waitqueue">
     <title>Queuing</title>
     
     <para>
      Placing yourself in the waitqueue is fairly complex, because you
      must put yourself in the queue before checking the condition.
      There is a macro to do this:
      <function>wait_event_interruptible()</function>
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      <filename class="headerfile">include/linux/wait.h</filename> The
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      first argument is the wait queue head, and the second is an
      expression which is evaluated; the macro returns
      <returnvalue>0</returnvalue> when this expression is true, or
      <returnvalue>-ERESTARTSYS</returnvalue> if a signal is received.
      The <function>wait_event()</function> version ignores signals.
     </para>
     <para>
     Do not use the <function>sleep_on()</function> function family -
     it is very easy to accidentally introduce races; almost certainly
     one of the <function>wait_event()</function> family will do, or a
     loop around <function>schedule_timeout()</function>. If you choose
     to loop around <function>schedule_timeout()</function> remember
     you must set the task state (with 
     <function>set_current_state()</function>) on each iteration to avoid
     busy-looping.
     </para>
   
    </sect1>
  
    <sect1 id="queue-waking">
     <title>Waking Up Queued Tasks</title>
     
     <para>
      Call <function>wake_up()</function>
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      <filename class="headerfile">include/linux/wait.h</filename>;,
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      which will wake up every process in the queue.  The exception is
      if one has <constant>TASK_EXCLUSIVE</constant> set, in which case
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      the remainder of the queue will not be woken.  There are other variants
      of this basic function available in the same header.
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     </para>
    </sect1>
   </chapter>
  
   <chapter id="atomic-ops">
    <title>Atomic Operations</title>
  
    <para>
     Certain operations are guaranteed atomic on all platforms.  The
     first class of operations work on <type>atomic_t</type>
  
     <filename class="headerfile">include/asm/atomic.h</filename>; this
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     contains a signed integer (at least 32 bits long), and you must use
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     these functions to manipulate or read atomic_t variables.
     <function>atomic_read()</function> and
     <function>atomic_set()</function> get and set the counter,
     <function>atomic_add()</function>,
     <function>atomic_sub()</function>,
     <function>atomic_inc()</function>,
     <function>atomic_dec()</function>, and
     <function>atomic_dec_and_test()</function> (returns
     <returnvalue>true</returnvalue> if it was decremented to zero).
    </para>
  
    <para>
     Yes.  It returns <returnvalue>true</returnvalue> (i.e. != 0) if the
     atomic variable is zero.
    </para>
  
    <para>
     Note that these functions are slower than normal arithmetic, and
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     so should not be used unnecessarily.
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    </para>
  
    <para>
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     The second class of atomic operations is atomic bit operations on an
     <type>unsigned long</type>, defined in
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     <filename class="headerfile">include/linux/bitops.h</filename>.  These
     operations generally take a pointer to the bit pattern, and a bit
     number: 0 is the least significant bit.
     <function>set_bit()</function>, <function>clear_bit()</function>
     and <function>change_bit()</function> set, clear, and flip the
     given bit.  <function>test_and_set_bit()</function>,
     <function>test_and_clear_bit()</function> and
     <function>test_and_change_bit()</function> do the same thing,
     except return true if the bit was previously set; these are
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     particularly useful for atomically setting flags.
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    </para>
    
    <para>
     It is possible to call these operations with bit indices greater
     than BITS_PER_LONG.  The resulting behavior is strange on big-endian
     platforms though so it is a good idea not to do this.
    </para>
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   </chapter>
  
   <chapter id="symbols">
    <title>Symbols</title>
  
    <para>
     Within the kernel proper, the normal linking rules apply
     (ie. unless a symbol is declared to be file scope with the
     <type>static</type> keyword, it can be used anywhere in the
     kernel).  However, for modules, a special exported symbol table is
     kept which limits the entry points to the kernel proper.  Modules
     can also export symbols.
    </para>
  
    <sect1 id="sym-exportsymbols">
     <title><function>EXPORT_SYMBOL()</function>
      <filename class="headerfile">include/linux/module.h</filename></title>
  
     <para>
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      This is the classic method of exporting a symbol: dynamically
      loaded modules will be able to use the symbol as normal.
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     </para>
    </sect1>
  
    <sect1 id="sym-exportsymbols-gpl">
     <title><function>EXPORT_SYMBOL_GPL()</function>
      <filename class="headerfile">include/linux/module.h</filename></title>
  
     <para>
      Similar to <function>EXPORT_SYMBOL()</function> except that the
      symbols exported by <function>EXPORT_SYMBOL_GPL()</function> can
      only be seen by modules with a
      <function>MODULE_LICENSE()</function> that specifies a GPL
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      compatible license.  It implies that the function is considered
      an internal implementation issue, and not really an interface.
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     </para>
    </sect1>
   </chapter>
  
   <chapter id="conventions">
    <title>Routines and Conventions</title>
  
    <sect1 id="conventions-doublelinkedlist">
     <title>Double-linked lists
      <filename class="headerfile">include/linux/list.h</filename></title>
  
     <para>
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      There used to be three sets of linked-list routines in the kernel
      headers, but this one is the winner.  If you don't have some
      particular pressing need for a single list, it's a good choice.
     </para>
  
     <para>
      In particular, <function>list_for_each_entry</function> is useful.
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     </para>
    </sect1>
  
    <sect1 id="convention-returns">
     <title>Return Conventions</title>
  
     <para>
      For code called in user context, it's very common to defy C
      convention, and return <returnvalue>0</returnvalue> for success,
      and a negative error number
      (eg. <returnvalue>-EFAULT</returnvalue>) for failure.  This can be
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      unintuitive at first, but it's fairly widespread in the kernel.
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     </para>
  
     <para>
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      Using <function>ERR_PTR()</function>
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      <filename class="headerfile">include/linux/err.h</filename>; to
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      encode a negative error number into a pointer, and
      <function>IS_ERR()</function> and <function>PTR_ERR()</function>
      to get it back out again: avoids a separate pointer parameter for
      the error number.  Icky, but in a good way.
     </para>
    </sect1>
  
    <sect1 id="conventions-borkedcompile">
     <title>Breaking Compilation</title>
  
     <para>
      Linus and the other developers sometimes change function or
      structure names in development kernels; this is not done just to
      keep everyone on their toes: it reflects a fundamental change
      (eg. can no longer be called with interrupts on, or does extra
      checks, or doesn't do checks which were caught before).  Usually
      this is accompanied by a fairly complete note to the linux-kernel
      mailing list; search the archive.  Simply doing a global replace
      on the file usually makes things <emphasis>worse</emphasis>.
     </para>
    </sect1>
  
    <sect1 id="conventions-initialising">
     <title>Initializing structure members</title>
  
     <para>
      The preferred method of initializing structures is to use
      designated initialisers, as defined by ISO C99, eg:
     </para>
     <programlisting>
  static struct block_device_operations opt_fops = {
          .open               = opt_open,
          .release            = opt_release,
          .ioctl              = opt_ioctl,
          .check_media_change = opt_media_change,
  };
     </programlisting>
     <para>
      This makes it easy to grep for, and makes it clear which
      structure fields are set.  You should do this because it looks
      cool.
     </para>
    </sect1>
  
    <sect1 id="conventions-gnu-extns">
     <title>GNU Extensions</title>
  
     <para>
      GNU Extensions are explicitly allowed in the Linux kernel.
      Note that some of the more complex ones are not very well
      supported, due to lack of general use, but the following are
      considered standard (see the GCC info page section "C
      Extensions" for more details - Yes, really the info page, the
b6c17ea4e   Rusty Russell   [PATCH] Update Do...
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      man page is only a short summary of the stuff in info).
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     </para>
     <itemizedlist>
      <listitem>
       <para>
        Inline functions
       </para>
      </listitem>
      <listitem>
       <para>
        Statement expressions (ie. the ({ and }) constructs).
       </para>
      </listitem>
      <listitem>
       <para>
        Declaring attributes of a function / variable / type
        (__attribute__)
       </para>
      </listitem>
      <listitem>
       <para>
        typeof
       </para>
      </listitem>
      <listitem>
       <para>
        Zero length arrays
       </para>
      </listitem>
      <listitem>
       <para>
        Macro varargs
       </para>
      </listitem>
      <listitem>
       <para>
        Arithmetic on void pointers
       </para>
      </listitem>
      <listitem>
       <para>
        Non-Constant initializers
       </para>
      </listitem>
      <listitem>
       <para>
        Assembler Instructions (not outside arch/ and include/asm/)
       </para>
      </listitem>
      <listitem>
       <para>
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        Function names as strings (__func__).
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       </para>
      </listitem>
      <listitem>
       <para>
        __builtin_constant_p()
       </para>
      </listitem>
     </itemizedlist>
  
     <para>
      Be wary when using long long in the kernel, the code gcc generates for
      it is horrible and worse: division and multiplication does not work
      on i386 because the GCC runtime functions for it are missing from
      the kernel environment.
     </para>
  
      <!-- FIXME: add a note about ANSI aliasing cleanness -->
    </sect1>
  
    <sect1 id="conventions-cplusplus">
     <title>C++</title>
     
     <para>
      Using C++ in the kernel is usually a bad idea, because the
      kernel does not provide the necessary runtime environment
      and the include files are not tested for it.  It is still
      possible, but not recommended.  If you really want to do
      this, forget about exceptions at least.
     </para>
    </sect1>
  
    <sect1 id="conventions-ifdef">
     <title>&num;if</title>
     
     <para>
      It is generally considered cleaner to use macros in header files
      (or at the top of .c files) to abstract away functions rather than
      using `#if' pre-processor statements throughout the source code.
     </para>
    </sect1>
   </chapter>
  
   <chapter id="submitting">
    <title>Putting Your Stuff in the Kernel</title>
  
    <para>
     In order to get your stuff into shape for official inclusion, or
     even to make a neat patch, there's administrative work to be
     done:
    </para>
    <itemizedlist>
     <listitem>
      <para>
       Figure out whose pond you've been pissing in.  Look at the top of
       the source files, inside the <filename>MAINTAINERS</filename>
       file, and last of all in the <filename>CREDITS</filename> file.
       You should coordinate with this person to make sure you're not
       duplicating effort, or trying something that's already been
       rejected.
      </para>
  
      <para>
       Make sure you put your name and EMail address at the top of
       any files you create or mangle significantly.  This is the
       first place people will look when they find a bug, or when
       <emphasis>they</emphasis> want to make a change.
      </para>
     </listitem>
  
     <listitem>
      <para>
       Usually you want a configuration option for your kernel hack.
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       Edit <filename>Kconfig</filename> in the appropriate directory.
       The Config language is simple to use by cut and paste, and there's
       complete documentation in
       <filename>Documentation/kbuild/kconfig-language.txt</filename>.
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      </para>
  
      <para>
       You may well want to make your CONFIG option only visible if
       <symbol>CONFIG_EXPERIMENTAL</symbol> is enabled: this serves as a
       warning to users.  There many other fancy things you can do: see
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       the various <filename>Kconfig</filename> files for ideas.
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      </para>
1da177e4c   Linus Torvalds   Linux-2.6.12-rc2
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      <para>
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       In your description of the option, make sure you address both the
       expert user and the user who knows nothing about your feature.  Mention
       incompatibilities and issues here.  <emphasis> Definitely
       </emphasis> end your description with <quote> if in doubt, say N
       </quote> (or, occasionally, `Y'); this is for people who have no
       idea what you are talking about.
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      </para>
     </listitem>
  
     <listitem>
      <para>
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       Edit the <filename>Makefile</filename>: the CONFIG variables are
       exported here so you can usually just add a "obj-$(CONFIG_xxx) +=
       xxx.o" line.  The syntax is documented in
       <filename>Documentation/kbuild/makefiles.txt</filename>.
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      </para>
     </listitem>
  
     <listitem>
      <para>
       Put yourself in <filename>CREDITS</filename> if you've done
       something noteworthy, usually beyond a single file (your name
       should be at the top of the source files anyway).
       <filename>MAINTAINERS</filename> means you want to be consulted
       when changes are made to a subsystem, and hear about bugs; it
       implies a more-than-passing commitment to some part of the code.
      </para>
     </listitem>
     
     <listitem>
      <para>
       Finally, don't forget to read <filename>Documentation/SubmittingPatches</filename>
       and possibly <filename>Documentation/SubmittingDrivers</filename>.
      </para>
     </listitem>
    </itemizedlist>
   </chapter>
  
   <chapter id="cantrips">
    <title>Kernel Cantrips</title>
  
    <para>
     Some favorites from browsing the source.  Feel free to add to this
     list.
    </para>
  
    <para>
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     <filename>arch/x86/include/asm/delay.h:</filename>
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    </para>
    <programlisting>
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  #define ndelay(n) (__builtin_constant_p(n) ? \
          ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \
          __ndelay(n))
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    </programlisting>
  
    <para>
     <filename>include/linux/fs.h</filename>:
    </para>
    <programlisting>
  /*
   * Kernel pointers have redundant information, so we can use a
   * scheme where we can return either an error code or a dentry
   * pointer with the same return value.
   *
   * This should be a per-architecture thing, to allow different
   * error and pointer decisions.
   */
   #define ERR_PTR(err)    ((void *)((long)(err)))
   #define PTR_ERR(ptr)    ((long)(ptr))
   #define IS_ERR(ptr)     ((unsigned long)(ptr) > (unsigned long)(-1000))
  </programlisting>
  
    <para>
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     <filename>arch/x86/include/asm/uaccess_32.h:</filename>
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    </para>
  
    <programlisting>
  #define copy_to_user(to,from,n)                         \
          (__builtin_constant_p(n) ?                      \
           __constant_copy_to_user((to),(from),(n)) :     \
           __generic_copy_to_user((to),(from),(n)))
    </programlisting>
  
    <para>
     <filename>arch/sparc/kernel/head.S:</filename>
    </para>
  
    <programlisting>
  /*
   * Sun people can't spell worth damn. "compatability" indeed.
   * At least we *know* we can't spell, and use a spell-checker.
   */
  
  /* Uh, actually Linus it is I who cannot spell. Too much murky
   * Sparc assembly will do this to ya.
   */
  C_LABEL(cputypvar):
          .asciz "compatability"
  
  /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
          .align 4
  C_LABEL(cputypvar_sun4m):
          .asciz "compatible"
    </programlisting>
  
    <para>
     <filename>arch/sparc/lib/checksum.S:</filename>
    </para>
  
    <programlisting>
          /* Sun, you just can't beat me, you just can't.  Stop trying,
           * give up.  I'm serious, I am going to kick the living shit
           * out of you, game over, lights out.
           */
    </programlisting>
   </chapter>
  
   <chapter id="credits">
    <title>Thanks</title>
  
    <para>
     Thanks to Andi Kleen for the idea, answering my questions, fixing
     my mistakes, filling content, etc.  Philipp Rumpf for more spelling
     and clarity fixes, and some excellent non-obvious points.  Werner
     Almesberger for giving me a great summary of
     <function>disable_irq()</function>, and Jes Sorensen and Andrea
     Arcangeli added caveats. Michael Elizabeth Chastain for checking
     and adding to the Configure section. <!-- Rusty insisted on this
     bit; I didn't do it! --> Telsa Gwynne for teaching me DocBook. 
    </para>
   </chapter>
  </book>