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sound/sound_core.c
14.3 KB
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// SPDX-License-Identifier: GPL-2.0-or-later |
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/* |
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* Sound core. This file is composed of two parts. sound_class * which is common to both OSS and ALSA and OSS sound core which * is used OSS or emulation of it. */ /* * First, the common part. */ #include <linux/module.h> #include <linux/device.h> #include <linux/err.h> |
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#include <linux/kdev_t.h> #include <linux/major.h> |
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#include <sound/core.h> |
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#ifdef CONFIG_SOUND_OSS_CORE static int __init init_oss_soundcore(void); |
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static void cleanup_oss_soundcore(void); |
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#else static inline int init_oss_soundcore(void) { return 0; } static inline void cleanup_oss_soundcore(void) { } #endif struct class *sound_class; EXPORT_SYMBOL(sound_class); MODULE_DESCRIPTION("Core sound module"); MODULE_AUTHOR("Alan Cox"); MODULE_LICENSE("GPL"); |
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static char *sound_devnode(struct device *dev, umode_t *mode) |
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{ |
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if (MAJOR(dev->devt) == SOUND_MAJOR) return NULL; |
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return kasprintf(GFP_KERNEL, "snd/%s", dev_name(dev)); } |
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static int __init init_soundcore(void) { int rc; rc = init_oss_soundcore(); if (rc) return rc; sound_class = class_create(THIS_MODULE, "sound"); if (IS_ERR(sound_class)) { cleanup_oss_soundcore(); return PTR_ERR(sound_class); } |
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sound_class->devnode = sound_devnode; |
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|
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return 0; } static void __exit cleanup_soundcore(void) { cleanup_oss_soundcore(); class_destroy(sound_class); } |
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subsys_initcall(init_soundcore); |
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module_exit(cleanup_soundcore); #ifdef CONFIG_SOUND_OSS_CORE /* * OSS sound core handling. Breaks out sound functions to submodules |
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* |
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* Author: Alan Cox <alan@lxorguk.ukuu.org.uk> |
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* * Fixes: * |
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* -------------------- * * Top level handler for the sound subsystem. Various devices can * plug into this. The fact they don't all go via OSS doesn't mean * they don't have to implement the OSS API. There is a lot of logic * to keeping much of the OSS weight out of the code in a compatibility * module, but it's up to the driver to rember to load it... * * The code provides a set of functions for registration of devices * by type. This is done rather than providing a single call so that * we can hide any future changes in the internals (eg when we go to * 32bit dev_t) from the modules and their interface. * * Secondly we need to allocate the dsp, dsp16 and audio devices as * one. Thus we misuse the chains a bit to simplify this. * * Thirdly to make it more fun and for 2.3.x and above we do all * of this using fine grained locking. * * FIXME: we have to resolve modules and fine grained load/unload * locking at some point in 2.3.x. */ |
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#include <linux/init.h> #include <linux/slab.h> #include <linux/types.h> #include <linux/kernel.h> |
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#include <linux/sound.h> |
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#include <linux/kmod.h> |
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#define SOUND_STEP 16 |
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struct sound_unit { int unit_minor; |
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const struct file_operations *unit_fops; |
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struct sound_unit *next; char name[32]; }; |
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/* |
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* By default, OSS sound_core claims full legacy minor range (0-255) * of SOUND_MAJOR to trap open attempts to any sound minor and * requests modules using custom sound-slot/service-* module aliases. * The only benefit of doing this is allowing use of custom module * aliases instead of the standard char-major-* ones. This behavior * prevents alternative OSS implementation and is scheduled to be * removed. * * CONFIG_SOUND_OSS_CORE_PRECLAIM and soundcore.preclaim_oss kernel * parameter are added to allow distros and developers to try and * switch to alternative implementations without needing to rebuild * the kernel in the meantime. If preclaim_oss is non-zero, the * kernel will behave the same as before. All SOUND_MAJOR minors are * preclaimed and the custom module aliases along with standard chrdev * ones are emitted if a missing device is opened. If preclaim_oss is * zero, sound_core only grabs what's actually in use and for missing * devices only the standard chrdev aliases are requested. * * All these clutters are scheduled to be removed along with |
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* sound-slot/service-* module aliases. |
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*/ #ifdef CONFIG_SOUND_OSS_CORE_PRECLAIM static int preclaim_oss = 1; #else static int preclaim_oss = 0; #endif module_param(preclaim_oss, int, 0444); static int soundcore_open(struct inode *, struct file *); static const struct file_operations soundcore_fops = { /* We must have an owner or the module locking fails */ .owner = THIS_MODULE, .open = soundcore_open, |
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.llseek = noop_llseek, |
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}; /* |
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* Low level list operator. Scan the ordered list, find a hole and * join into it. Called with the lock asserted */ |
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static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top) |
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{ int n=low; if (index < 0) { /* first free */ while (*list && (*list)->unit_minor<n) list=&((*list)->next); while(n<top) { /* Found a hole ? */ if(*list==NULL || (*list)->unit_minor>n) break; list=&((*list)->next); n+=SOUND_STEP; } if(n>=top) return -ENOENT; } else { n = low+(index*16); while (*list) { if ((*list)->unit_minor==n) return -EBUSY; if ((*list)->unit_minor>n) break; list=&((*list)->next); } } /* * Fill it in */ s->unit_minor=n; s->unit_fops=fops; /* * Link it */ s->next=*list; *list=s; return n; } /* * Remove a node from the chain. Called with the lock asserted */ static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit) { while(*list) { struct sound_unit *p=*list; if(p->unit_minor==unit) { *list=p->next; return p; } list=&(p->next); } printk(KERN_ERR "Sound device %d went missing! ", unit); return NULL; } /* * This lock guards the sound loader list. */ static DEFINE_SPINLOCK(sound_loader_lock); /* * Allocate the controlling structure and add it to the sound driver * list. Acquires locks as needed */ |
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static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev) |
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{ struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL); int r; if (!s) return -ENOMEM; |
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|
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spin_lock(&sound_loader_lock); |
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retry: |
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r = __sound_insert_unit(s, list, fops, index, low, top); spin_unlock(&sound_loader_lock); if (r < 0) goto fail; else if (r < SOUND_STEP) sprintf(s->name, "sound/%s", name); else sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP); |
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if (!preclaim_oss) { /* * Something else might have grabbed the minor. If * first free slot is requested, rescan with @low set * to the next unit; otherwise, -EBUSY. */ r = __register_chrdev(SOUND_MAJOR, s->unit_minor, 1, s->name, &soundcore_fops); if (r < 0) { spin_lock(&sound_loader_lock); __sound_remove_unit(list, s->unit_minor); if (index < 0) { low = s->unit_minor + SOUND_STEP; goto retry; } spin_unlock(&sound_loader_lock); |
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r = -EBUSY; goto fail; |
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} } |
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device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor), |
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NULL, "%s", s->name+6); |
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return s->unit_minor; |
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|
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fail: |
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kfree(s); return r; } /* * Remove a unit. Acquires locks as needed. The drivers MUST have * completed the removal before their file operations become * invalid. */ static void sound_remove_unit(struct sound_unit **list, int unit) { struct sound_unit *p; spin_lock(&sound_loader_lock); p = __sound_remove_unit(list, unit); spin_unlock(&sound_loader_lock); if (p) { |
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if (!preclaim_oss) __unregister_chrdev(SOUND_MAJOR, p->unit_minor, 1, p->name); |
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device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor)); |
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kfree(p); } } /* * Allocations * * 0 *16 Mixers * 1 *8 Sequencers * 2 *16 Midi * 3 *16 DSP * 4 *16 SunDSP * 5 *16 DSP16 * 6 -- sndstat (obsolete) * 7 *16 unused * 8 -- alternate sequencer (see above) * 9 *16 raw synthesizer access * 10 *16 unused * 11 *16 unused * 12 *16 unused * 13 *16 unused * 14 *16 unused * 15 *16 unused */ static struct sound_unit *chains[SOUND_STEP]; /** |
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* register_sound_special_device - register a special sound node |
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* @fops: File operations for the driver * @unit: Unit number to allocate |
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* @dev: device pointer |
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* * Allocate a special sound device by minor number from the sound |
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* subsystem. * * Return: The allocated number is returned on success. On failure, |
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* a negative error code is returned. */ |
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int register_sound_special_device(const struct file_operations *fops, int unit, |
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struct device *dev) |
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{ const int chain = unit % SOUND_STEP; |
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int max_unit = 256; |
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const char *name; char _name[16]; switch (chain) { case 0: name = "mixer"; break; case 1: name = "sequencer"; if (unit >= SOUND_STEP) goto __unknown; max_unit = unit + 1; break; case 2: name = "midi"; break; case 3: name = "dsp"; break; case 4: name = "audio"; break; |
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case 5: name = "dspW"; break; |
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case 8: name = "sequencer2"; if (unit >= SOUND_STEP) goto __unknown; max_unit = unit + 1; break; case 9: name = "dmmidi"; break; case 10: name = "dmfm"; break; case 12: name = "adsp"; break; case 13: name = "amidi"; break; case 14: name = "admmidi"; break; default: { __unknown: sprintf(_name, "unknown%d", chain); if (unit >= SOUND_STEP) strcat(_name, "-"); name = _name; } break; } return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit, |
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name, 0600, dev); |
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} |
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EXPORT_SYMBOL(register_sound_special_device); |
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int register_sound_special(const struct file_operations *fops, int unit) |
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{ return register_sound_special_device(fops, unit, NULL); } |
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EXPORT_SYMBOL(register_sound_special); /** * register_sound_mixer - register a mixer device * @fops: File operations for the driver * @dev: Unit number to allocate * * Allocate a mixer device. Unit is the number of the mixer requested. |
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* Pass -1 to request the next free mixer unit. * * Return: On success, the allocated number is returned. On failure, * a negative error code is returned. |
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*/ |
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int register_sound_mixer(const struct file_operations *fops, int dev) |
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{ return sound_insert_unit(&chains[0], fops, dev, 0, 128, |
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"mixer", 0600, NULL); |
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} EXPORT_SYMBOL(register_sound_mixer); |
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/* * DSP's are registered as a triple. Register only one and cheat * in open - see below. */ /** * register_sound_dsp - register a DSP device * @fops: File operations for the driver * @dev: Unit number to allocate * * Allocate a DSP device. Unit is the number of the DSP requested. |
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* Pass -1 to request the next free DSP unit. |
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* * This function allocates both the audio and dsp device entries together * and will always allocate them as a matching pair - eg dsp3/audio3 |
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* * Return: On success, the allocated number is returned. On failure, * a negative error code is returned. |
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*/ |
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int register_sound_dsp(const struct file_operations *fops, int dev) |
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{ return sound_insert_unit(&chains[3], fops, dev, 3, 131, |
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"dsp", 0600, NULL); |
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} EXPORT_SYMBOL(register_sound_dsp); /** |
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* unregister_sound_special - unregister a special sound device * @unit: unit number to allocate * * Release a sound device that was allocated with * register_sound_special(). The unit passed is the return value from * the register function. */ void unregister_sound_special(int unit) { sound_remove_unit(&chains[unit % SOUND_STEP], unit); } EXPORT_SYMBOL(unregister_sound_special); /** * unregister_sound_mixer - unregister a mixer * @unit: unit number to allocate * * Release a sound device that was allocated with register_sound_mixer(). * The unit passed is the return value from the register function. */ void unregister_sound_mixer(int unit) { sound_remove_unit(&chains[0], unit); } EXPORT_SYMBOL(unregister_sound_mixer); /** |
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* unregister_sound_dsp - unregister a DSP device * @unit: unit number to allocate * * Release a sound device that was allocated with register_sound_dsp(). * The unit passed is the return value from the register function. * * Both of the allocated units are released together automatically. */ void unregister_sound_dsp(int unit) { |
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sound_remove_unit(&chains[3], unit); |
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} EXPORT_SYMBOL(unregister_sound_dsp); |
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static struct sound_unit *__look_for_unit(int chain, int unit) { struct sound_unit *s; s=chains[chain]; while(s && s->unit_minor <= unit) { if(s->unit_minor==unit) return s; s=s->next; } return NULL; } |
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static int soundcore_open(struct inode *inode, struct file *file) |
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{ int chain; int unit = iminor(inode); struct sound_unit *s; |
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const struct file_operations *new_fops = NULL; |
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chain=unit&0x0F; if(chain==4 || chain==5) /* dsp/audio/dsp16 */ { unit&=0xF0; unit|=3; chain=3; } spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit); if (s) new_fops = fops_get(s->unit_fops); |
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if (preclaim_oss && !new_fops) { |
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spin_unlock(&sound_loader_lock); |
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|
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/* * Please, don't change this order or code. * For ALSA slot means soundcard and OSS emulation code * comes as add-on modules which aren't depend on * ALSA toplevel modules for soundcards, thus we need * load them at first. [Jaroslav Kysela <perex@jcu.cz>] */ request_module("sound-slot-%i", unit>>4); request_module("sound-service-%i-%i", unit>>4, chain); |
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/* * sound-slot/service-* module aliases are scheduled * for removal in favor of the standard char-major-* * module aliases. For the time being, generate both * the legacy and standard module aliases to ease * transition. */ if (request_module("char-major-%d-%d", SOUND_MAJOR, unit) > 0) request_module("char-major-%d", SOUND_MAJOR); |
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spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit); if (s) new_fops = fops_get(s->unit_fops); } |
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spin_unlock(&sound_loader_lock); |
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if (new_fops) { /* * We rely upon the fact that we can't be unloaded while the |
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* subdriver is there. |
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*/ int err = 0; |
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replace_fops(file, new_fops); |
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|
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if (file->f_op->open) |
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err = file->f_op->open(inode,file); |
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|
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return err; } |
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return -ENODEV; } |
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MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR); |
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static void cleanup_oss_soundcore(void) |
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{ /* We have nothing to really do here - we know the lists must be empty */ unregister_chrdev(SOUND_MAJOR, "sound"); |
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} |
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static int __init init_oss_soundcore(void) |
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{ |
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if (preclaim_oss && |
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register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops) < 0) { |
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printk(KERN_ERR "soundcore: sound device already in use. "); return -EBUSY; } |
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return 0; } |
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#endif /* CONFIG_SOUND_OSS_CORE */ |