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include/linux/console.h 7.3 KB
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  /*
   *  linux/include/linux/console.h
   *
   *  Copyright (C) 1993        Hamish Macdonald
   *
   * This file is subject to the terms and conditions of the GNU General Public
   * License.  See the file COPYING in the main directory of this archive
   * for more details.
   *
   * Changed:
   * 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX
   */
  
  #ifndef _LINUX_CONSOLE_H_
  #define _LINUX_CONSOLE_H_ 1
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  #include <linux/atomic.h>
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  #include <linux/types.h>
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  struct vc_data;
  struct console_font_op;
  struct console_font;
  struct module;
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  struct tty_struct;
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  struct notifier_block;
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  enum con_scroll {
  	SM_UP,
  	SM_DOWN,
  };
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  enum vc_intensity;
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  /**
   * struct consw - callbacks for consoles
   *
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   * @con_scroll: move lines from @top to @bottom in direction @dir by @lines.
   *		Return true if no generic handling should be done.
   *		Invoked by csi_M and printing to the console.
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   * @con_set_palette: sets the palette of the console to @table (optional)
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   * @con_scrolldelta: the contents of the console should be scrolled by @lines.
   *		     Invoked by user. (optional)
   */
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  struct consw {
  	struct module *owner;
  	const char *(*con_startup)(void);
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  	void	(*con_init)(struct vc_data *vc, int init);
  	void	(*con_deinit)(struct vc_data *vc);
  	void	(*con_clear)(struct vc_data *vc, int sy, int sx, int height,
  			int width);
  	void	(*con_putc)(struct vc_data *vc, int c, int ypos, int xpos);
  	void	(*con_putcs)(struct vc_data *vc, const unsigned short *s,
  			int count, int ypos, int xpos);
  	void	(*con_cursor)(struct vc_data *vc, int mode);
  	bool	(*con_scroll)(struct vc_data *vc, unsigned int top,
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  			unsigned int bottom, enum con_scroll dir,
  			unsigned int lines);
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  	int	(*con_switch)(struct vc_data *vc);
  	int	(*con_blank)(struct vc_data *vc, int blank, int mode_switch);
  	int	(*con_font_set)(struct vc_data *vc, struct console_font *font,
  			unsigned int flags);
  	int	(*con_font_get)(struct vc_data *vc, struct console_font *font);
  	int	(*con_font_default)(struct vc_data *vc,
  			struct console_font *font, char *name);
  	int	(*con_font_copy)(struct vc_data *vc, int con);
  	int     (*con_resize)(struct vc_data *vc, unsigned int width,
  			unsigned int height, unsigned int user);
  	void	(*con_set_palette)(struct vc_data *vc,
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  			const unsigned char *table);
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  	void	(*con_scrolldelta)(struct vc_data *vc, int lines);
  	int	(*con_set_origin)(struct vc_data *vc);
  	void	(*con_save_screen)(struct vc_data *vc);
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  	u8	(*con_build_attr)(struct vc_data *vc, u8 color,
  			enum vc_intensity intensity,
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  			bool blink, bool underline, bool reverse, bool italic);
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  	void	(*con_invert_region)(struct vc_data *vc, u16 *p, int count);
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  	u16    *(*con_screen_pos)(const struct vc_data *vc, int offset);
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  	unsigned long (*con_getxy)(struct vc_data *vc, unsigned long position,
  			int *px, int *py);
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  	/*
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  	 * Flush the video console driver's scrollback buffer
  	 */
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  	void	(*con_flush_scrollback)(struct vc_data *vc);
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  	/*
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  	 * Prepare the console for the debugger.  This includes, but is not
  	 * limited to, unblanking the console, loading an appropriate
  	 * palette, and allowing debugger generated output.
  	 */
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  	int	(*con_debug_enter)(struct vc_data *vc);
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  	/*
  	 * Restore the console to its pre-debug state as closely as possible.
  	 */
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  	int	(*con_debug_leave)(struct vc_data *vc);
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  };
  
  extern const struct consw *conswitchp;
  
  extern const struct consw dummy_con;	/* dummy console buffer */
  extern const struct consw vga_con;	/* VGA text console */
  extern const struct consw newport_con;	/* SGI Newport console  */
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  int con_is_bound(const struct consw *csw);
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  int do_unregister_con_driver(const struct consw *csw);
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  int do_take_over_console(const struct consw *sw, int first, int last, int deflt);
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  void give_up_console(const struct consw *sw);
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  #ifdef CONFIG_HW_CONSOLE
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  int con_debug_enter(struct vc_data *vc);
  int con_debug_leave(void);
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  #else
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  static inline int con_debug_enter(struct vc_data *vc)
  {
  	return 0;
  }
  static inline int con_debug_leave(void)
  {
  	return 0;
  }
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  #endif
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  /* cursor */
  #define CM_DRAW     (1)
  #define CM_ERASE    (2)
  #define CM_MOVE     (3)
  
  /*
   * The interface for a console, or any other device that wants to capture
   * console messages (printer driver?)
   *
   * If a console driver is marked CON_BOOT then it will be auto-unregistered
   * when the first real console is registered.  This is for early-printk drivers.
   */
  
  #define CON_PRINTBUFFER	(1)
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  #define CON_CONSDEV	(2) /* Preferred console, /dev/console */
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  #define CON_ENABLED	(4)
  #define CON_BOOT	(8)
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  #define CON_ANYTIME	(16) /* Safe to call when cpu is offline */
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  #define CON_BRL		(32) /* Used for a braille device */
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  #define CON_EXTENDED	(64) /* Use the extended output format a la /dev/kmsg */
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  struct console {
  	char	name[16];
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  	void	(*write)(struct console *, const char *, unsigned);
  	int	(*read)(struct console *, char *, unsigned);
  	struct tty_driver *(*device)(struct console *, int *);
  	void	(*unblank)(void);
  	int	(*setup)(struct console *, char *);
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  	int	(*exit)(struct console *);
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  	int	(*match)(struct console *, char *name, int idx, char *options);
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  	short	flags;
  	short	index;
  	int	cflag;
  	void	*data;
  	struct	 console *next;
  };
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  /*
   * for_each_console() allows you to iterate on each console
   */
  #define for_each_console(con) \
  	for (con = console_drivers; con != NULL; con = con->next)
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  extern int console_set_on_cmdline;
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  extern struct console *early_console;
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  enum con_flush_mode {
  	CONSOLE_FLUSH_PENDING,
  	CONSOLE_REPLAY_ALL,
  };
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  extern int add_preferred_console(char *name, int idx, char *options);
  extern void register_console(struct console *);
  extern int unregister_console(struct console *);
  extern struct console *console_drivers;
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  extern void console_lock(void);
  extern int console_trylock(void);
  extern void console_unlock(void);
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  extern void console_conditional_schedule(void);
  extern void console_unblank(void);
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  extern void console_flush_on_panic(enum con_flush_mode mode);
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  extern struct tty_driver *console_device(int *);
  extern void console_stop(struct console *);
  extern void console_start(struct console *);
  extern int is_console_locked(void);
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  extern int braille_register_console(struct console *, int index,
  		char *console_options, char *braille_options);
  extern int braille_unregister_console(struct console *);
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  #ifdef CONFIG_TTY
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  extern void console_sysfs_notify(void);
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  #else
  static inline void console_sysfs_notify(void)
  { }
  #endif
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  extern bool console_suspend_enabled;
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  /* Suspend and resume console messages over PM events */
  extern void suspend_console(void);
  extern void resume_console(void);
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  int mda_console_init(void);
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  void vcs_make_sysfs(int index);
  void vcs_remove_sysfs(int index);
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  /* Some debug stub to catch some of the obvious races in the VT code */
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  #define WARN_CONSOLE_UNLOCKED()						\
  	WARN_ON(!atomic_read(&ignore_console_lock_warning) &&		\
  		!is_console_locked() && !oops_in_progress)
  /*
   * Increment ignore_console_lock_warning if you need to quiet
   * WARN_CONSOLE_UNLOCKED() for debugging purposes.
   */
  extern atomic_t ignore_console_lock_warning;
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  /* VESA Blanking Levels */
  #define VESA_NO_BLANKING        0
  #define VESA_VSYNC_SUSPEND      1
  #define VESA_HSYNC_SUSPEND      2
  #define VESA_POWERDOWN          3
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  #ifdef CONFIG_VGA_CONSOLE
  extern bool vgacon_text_force(void);
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  #else
  static inline bool vgacon_text_force(void) { return false; }
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  #endif
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  extern void console_init(void);
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  /* For deferred console takeover */
  void dummycon_register_output_notifier(struct notifier_block *nb);
  void dummycon_unregister_output_notifier(struct notifier_block *nb);
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  #endif /* _LINUX_CONSOLE_H */