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block/blk.h
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#ifndef BLK_INTERNAL_H #define BLK_INTERNAL_H |
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/* Amount of time in which a process may batch requests */ #define BLK_BATCH_TIME (HZ/50UL) /* Number of requests a "batching" process may submit */ #define BLK_BATCH_REQ 32 |
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extern struct kmem_cache *blk_requestq_cachep; extern struct kobj_type blk_queue_ktype; |
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void init_request_from_bio(struct request *req, struct bio *bio); void blk_rq_bio_prep(struct request_queue *q, struct request *rq, struct bio *bio); |
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int blk_rq_append_bio(struct request_queue *q, struct request *rq, struct bio *bio); |
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void blk_dequeue_request(struct request *rq); |
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void __blk_queue_free_tags(struct request_queue *q); |
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bool __blk_end_bidi_request(struct request *rq, int error, unsigned int nr_bytes, unsigned int bidi_bytes); |
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void blk_rq_timed_out_timer(unsigned long data); void blk_delete_timer(struct request *); void blk_add_timer(struct request *); |
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void __generic_unplug_device(struct request_queue *); |
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/* * Internal atomic flags for request handling */ enum rq_atomic_flags { REQ_ATOM_COMPLETE = 0, }; /* * EH timer and IO completion will both attempt to 'grab' the request, make |
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* sure that only one of them succeeds |
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*/ static inline int blk_mark_rq_complete(struct request *rq) { return test_and_set_bit(REQ_ATOM_COMPLETE, &rq->atomic_flags); } static inline void blk_clear_rq_complete(struct request *rq) { clear_bit(REQ_ATOM_COMPLETE, &rq->atomic_flags); } |
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/* * Internal elevator interface */ #define ELV_ON_HASH(rq) (!hlist_unhashed(&(rq)->hash)) |
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void blk_insert_flush(struct request *rq); void blk_abort_flushes(struct request_queue *q); |
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static inline struct request *__elv_next_request(struct request_queue *q) { struct request *rq; while (1) { |
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if (!list_empty(&q->queue_head)) { |
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rq = list_entry_rq(q->queue_head.next); |
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return rq; |
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} |
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/* * Flush request is running and flush request isn't queueable * in the drive, we can hold the queue till flush request is * finished. Even we don't do this, driver can't dispatch next * requests and will requeue them. And this can improve * throughput too. For example, we have request flush1, write1, * flush 2. flush1 is dispatched, then queue is hold, write1 * isn't inserted to queue. After flush1 is finished, flush2 * will be dispatched. Since disk cache is already clean, * flush2 will be finished very soon, so looks like flush2 is * folded to flush1. * Since the queue is hold, a flag is set to indicate the queue * should be restarted later. Please see flush_end_io() for * details. */ if (q->flush_pending_idx != q->flush_running_idx && !queue_flush_queueable(q)) { q->flush_queue_delayed = 1; return NULL; } |
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if (test_bit(QUEUE_FLAG_DEAD, &q->queue_flags) || !q->elevator->ops->elevator_dispatch_fn(q, 0)) |
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return NULL; } } static inline void elv_activate_rq(struct request_queue *q, struct request *rq) { struct elevator_queue *e = q->elevator; if (e->ops->elevator_activate_req_fn) e->ops->elevator_activate_req_fn(q, rq); } static inline void elv_deactivate_rq(struct request_queue *q, struct request *rq) { struct elevator_queue *e = q->elevator; if (e->ops->elevator_deactivate_req_fn) e->ops->elevator_deactivate_req_fn(q, rq); } |
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#ifdef CONFIG_FAIL_IO_TIMEOUT int blk_should_fake_timeout(struct request_queue *); ssize_t part_timeout_show(struct device *, struct device_attribute *, char *); ssize_t part_timeout_store(struct device *, struct device_attribute *, const char *, size_t); #else static inline int blk_should_fake_timeout(struct request_queue *q) { return 0; } #endif |
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struct io_context *current_io_context(gfp_t gfp_flags, int node); |
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int ll_back_merge_fn(struct request_queue *q, struct request *req, struct bio *bio); int ll_front_merge_fn(struct request_queue *q, struct request *req, struct bio *bio); int attempt_back_merge(struct request_queue *q, struct request *rq); int attempt_front_merge(struct request_queue *q, struct request *rq); |
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int blk_attempt_req_merge(struct request_queue *q, struct request *rq, struct request *next); |
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void blk_recalc_rq_segments(struct request *rq); |
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void blk_rq_set_mixed_merge(struct request *rq); |
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void blk_queue_congestion_threshold(struct request_queue *q); |
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int blk_dev_init(void); |
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void elv_quiesce_start(struct request_queue *q); void elv_quiesce_end(struct request_queue *q); |
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/* * Return the threshold (number of used requests) at which the queue is * considered to be congested. It include a little hysteresis to keep the * context switch rate down. */ static inline int queue_congestion_on_threshold(struct request_queue *q) { return q->nr_congestion_on; } /* * The threshold at which a queue is considered to be uncongested */ static inline int queue_congestion_off_threshold(struct request_queue *q) { return q->nr_congestion_off; } |
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static inline int blk_cpu_to_group(int cpu) { |
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int group = NR_CPUS; |
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#ifdef CONFIG_SCHED_MC |
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const struct cpumask *mask = cpu_coregroup_mask(cpu); |
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group = cpumask_first(mask); |
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#elif defined(CONFIG_SCHED_SMT) |
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group = cpumask_first(topology_thread_cpumask(cpu)); |
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#else return cpu; #endif |
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if (likely(group < NR_CPUS)) return group; return cpu; |
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} |
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/* * Contribute to IO statistics IFF: * * a) it's attached to a gendisk, and * b) the queue had IO stats enabled when this request was started, and |
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* c) it's a file system request or a discard request |
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*/ |
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static inline int blk_do_io_stat(struct request *rq) |
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{ |
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return rq->rq_disk && (rq->cmd_flags & REQ_IO_STAT) && (rq->cmd_type == REQ_TYPE_FS || (rq->cmd_flags & REQ_DISCARD)); |
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} |
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#endif |