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include/asm-ia64/vga.h
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/* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> * (c) 1999 Asit Mallick <asit.k.mallick@intel.com> * (c) 1999 Don Dugger <don.dugger@intel.com> */ #ifndef __ASM_IA64_VGA_H_ #define __ASM_IA64_VGA_H_ /* * On the PC, we can just recalculate addresses and then access the * videoram directly without any black magic. */ |
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extern unsigned long vga_console_iobase; extern unsigned long vga_console_membase; |
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#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap_nocache(vga_console_membase + (x), s)) |
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#define vga_readb(x) (*(x)) #define vga_writeb(x,y) (*(y) = (x)) #endif /* __ASM_IA64_VGA_H_ */ |