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include/asm-powerpc/vga.h 1.07 KB
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  #ifndef _ASM_POWERPC_VGA_H_
  #define _ASM_POWERPC_VGA_H_
  
  #ifdef __KERNEL__
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  /*
   *	Access to VGA videoram
   *
   *	(c) 1998 Martin Mares <mj@ucw.cz>
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   */
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  #include <asm/io.h>
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  #if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE)
  
  #define VT_BUF_HAVE_RW
  /*
   *  These are only needed for supporting VGA or MDA text mode, which use little
   *  endian byte ordering.
   *  In other cases, we can optimize by using native byte ordering and
   *  <linux/vt_buffer.h> has already done the right job for us.
   */
  
  static inline void scr_writew(u16 val, volatile u16 *addr)
  {
      st_le16(addr, val);
  }
  
  static inline u16 scr_readw(volatile const u16 *addr)
  {
      return ld_le16(addr);
  }
  
  #define VT_BUF_HAVE_MEMCPYW
  #define scr_memcpyw	memcpy
  
  #endif /* !CONFIG_VGA_CONSOLE && !CONFIG_MDA_CONSOLE */
  
  extern unsigned long vgacon_remap_base;
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  #ifdef __powerpc64__
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  #define VGA_MAP_MEM(x,s) ((unsigned long) ioremap((x), s))
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  #else
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  #define VGA_MAP_MEM(x,s) (x + vgacon_remap_base)
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  #endif
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  #define vga_readb(x) (*(x))
  #define vga_writeb(x,y) (*(y) = (x))
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  #endif	/* __KERNEL__ */
  #endif	/* _ASM_POWERPC_VGA_H_ */