Blame view

Documentation/fb/cmap_xfbdev.txt 1.88 KB
de7c6d15e   Jaya Kumar   fbdev: defio and ...
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
  Understanding fbdev's cmap
  --------------------------
  
  These notes explain how X's dix layer uses fbdev's cmap structures.
  
  *. example of relevant structures in fbdev as used for a 3-bit grayscale cmap
  struct fb_var_screeninfo {
          .bits_per_pixel = 8,
          .grayscale      = 1,
          .red =          { 4, 3, 0 },
          .green =        { 0, 0, 0 },
          .blue =         { 0, 0, 0 },
  }
  struct fb_fix_screeninfo {
          .visual =       FB_VISUAL_STATIC_PSEUDOCOLOR,
  }
  for (i = 0; i < 8; i++)
  	info->cmap.red[i] = (((2*i)+1)*(0xFFFF))/16;
  memcpy(info->cmap.green, info->cmap.red, sizeof(u16)*8);
  memcpy(info->cmap.blue, info->cmap.red, sizeof(u16)*8);
  
  *. X11 apps do something like the following when trying to use grayscale.
  for (i=0; i < 8; i++) {
  	char colorspec[64];
  	memset(colorspec,0,64);
  	sprintf(colorspec, "rgb:%x/%x/%x", i*36,i*36,i*36);
  	if (!XParseColor(outputDisplay, testColormap, colorspec, &wantedColor))
  		printf("Can't get color %s
  ",colorspec);
  	XAllocColor(outputDisplay, testColormap, &wantedColor);
  	grays[i] = wantedColor;
  }
  There's also named equivalents like gray1..x provided you have an rgb.txt.
  
  Somewhere in X's callchain, this results in a call to X code that handles the
  colormap. For example, Xfbdev hits the following:
  
  xc-011010/programs/Xserver/dix/colormap.c:
  
  FindBestPixel(pentFirst, size, prgb, channel)
  
  dr = (long) pent->co.local.red - prgb->red;
  dg = (long) pent->co.local.green - prgb->green;
  db = (long) pent->co.local.blue - prgb->blue;
  sq = dr * dr;
  UnsignedToBigNum (sq, &sum);
  BigNumAdd (&sum, &temp, &sum);
  
  co.local.red are entries that were brought in through FBIOGETCMAP which come
  directly from the info->cmap.red that was listed above. The prgb is the rgb
  that the app wants to match to. The above code is doing what looks like a least
  squares matching function. That's why the cmap entries can't be set to the left
  hand side boundaries of a color range.