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include/drm/drm_mode_object.h
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/* * Copyright (c) 2016 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef __DRM_MODESET_H__ #define __DRM_MODESET_H__ #include <linux/kref.h> struct drm_object_properties; |
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struct drm_property; |
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struct drm_device; |
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/** * struct drm_mode_object - base structure for modeset objects * @id: userspace visible identifier * @type: type of the object, one of DRM_MODE_OBJECT\_\* * @properties: properties attached to this object, including values * @refcount: reference count for objects which with dynamic lifetime * @free_cb: free function callback, only set for objects with dynamic lifetime * * Base structure for modeset objects visible to userspace. Objects can be * looked up using drm_mode_object_find(). Besides basic uapi interface * properties like @id and @type it provides two services: * * - It tracks attached properties and their values. This is used by &drm_crtc, * &drm_plane and &drm_connector. Properties are attached by calling * drm_object_attach_property() before the object is visible to userspace. * * - For objects with dynamic lifetimes (as indicated by a non-NULL @free_cb) it * provides reference counting through drm_mode_object_reference() and * drm_mode_object_unreference(). This is used by &drm_framebuffer, * &drm_connector and &drm_property_blob. These objects provide specialized * reference counting wrappers. */ |
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struct drm_mode_object { uint32_t id; uint32_t type; struct drm_object_properties *properties; struct kref refcount; void (*free_cb)(struct kref *kref); }; |
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#define DRM_OBJECT_MAX_PROPERTY 24 |
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/** * struct drm_object_properties - property tracking for &drm_mode_object */ |
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struct drm_object_properties { |
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/** * @count: number of valid properties, must be less than or equal to * DRM_OBJECT_MAX_PROPERTY. */ |
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int count; |
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/** * @properties: Array of pointers to &drm_property. * * NOTE: if we ever start dynamically destroying properties (ie. |
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* not at drm_mode_config_cleanup() time), then we'd have to do * a better job of detaching property from mode objects to avoid * dangling property pointers: */ struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY]; |
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/** * @values: Array to store the property values, matching @properties. Do * not read/write values directly, but use * drm_object_property_get_value() and drm_object_property_set_value(). * * Note that atomic drivers do not store mutable properties in this * array, but only the decoded values in the corresponding state * structure. The decoding is done using the ->atomic_get_property and * ->atomic_set_property hooks of the corresponding object. Hence atomic * drivers should not use drm_object_property_set_value() and * drm_object_property_get_value() on mutable objects, i.e. those * without the DRM_MODE_PROP_IMMUTABLE flag set. |
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*/ uint64_t values[DRM_OBJECT_MAX_PROPERTY]; }; /* Avoid boilerplate. I'm tired of typing. */ #define DRM_ENUM_NAME_FN(fnname, list) \ const char *fnname(int val) \ { \ int i; \ for (i = 0; i < ARRAY_SIZE(list); i++) { \ if (list[i].type == val) \ return list[i].name; \ } \ return "(unknown)"; \ } |
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struct drm_mode_object *drm_mode_object_find(struct drm_device *dev, uint32_t id, uint32_t type); void drm_mode_object_reference(struct drm_mode_object *obj); void drm_mode_object_unreference(struct drm_mode_object *obj); |
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int drm_object_property_set_value(struct drm_mode_object *obj, struct drm_property *property, uint64_t val); int drm_object_property_get_value(struct drm_mode_object *obj, struct drm_property *property, uint64_t *value); void drm_object_attach_property(struct drm_mode_object *obj, struct drm_property *property, uint64_t init_val); |
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#endif |