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include/video.h 6.97 KB
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  /*
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   * Video uclass and legacy implementation
   *
   * Copyright (c) 2015 Google, Inc
   *
   * MPC823 Video Controller
   * =======================
   * (C) 2000 by Paolo Scaffardi (arsenio@tin.it)
   * AIRVENT SAM s.p.a - RIMINI(ITALY)
   *
   */
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  #ifndef _VIDEO_H_
  #define _VIDEO_H_
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  #ifdef CONFIG_DM_VIDEO
  
  #include <stdio_dev.h>
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  struct udevice;
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  struct video_uc_platdata {
  	uint align;
  	uint size;
  	ulong base;
  };
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  enum video_polarity {
  	VIDEO_ACTIVE_HIGH,	/* Pins are active high */
  	VIDEO_ACTIVE_LOW,	/* Pins are active low */
  };
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  /*
   * Bits per pixel selector. Each value n is such that the bits-per-pixel is
   * 2 ^ n
   */
  enum video_log2_bpp {
  	VIDEO_BPP1	= 0,
  	VIDEO_BPP2,
  	VIDEO_BPP4,
  	VIDEO_BPP8,
  	VIDEO_BPP16,
  	VIDEO_BPP32,
  };
  
  /*
   * Convert enum video_log2_bpp to bytes and bits. Note we omit the outer
   * brackets to allow multiplication by fractional pixels.
   */
  #define VNBYTES(bpix)	(1 << (bpix)) / 8
  
  #define VNBITS(bpix)	(1 << (bpix))
  
  /**
   * struct video_priv - Device information used by the video uclass
   *
   * @xsize:	Number of pixel columns (e.g. 1366)
   * @ysize:	Number of pixels rows (e.g.. 768)
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   * @rot:	Display rotation (0=none, 1=90 degrees clockwise, etc.)
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   * @bpix:	Encoded bits per pixel (enum video_log2_bpp)
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   * @vidconsole_drv_name:	Driver to use for the text console, NULL to
   *		select automatically
   * @font_size:	Font size in pixels (0 to use a default value)
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   * @fb:		Frame buffer
   * @fb_size:	Frame buffer size
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   * @line_length:	Length of each frame buffer line, in bytes. This can be
   *		set by the driver, but if not, the uclass will set it after
   *		probing
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   * @colour_fg:	Foreground colour (pixel value)
   * @colour_bg:	Background colour (pixel value)
   * @flush_dcache:	true to enable flushing of the data cache after
   *		the LCD is updated
   * @cmap:	Colour map for 8-bit-per-pixel displays
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   * @fg_col_idx:	Foreground color code (bit 3 = bold, bit 0-2 = color)
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   * @bg_col_idx:	Background color code (bit 3 = bold, bit 0-2 = color)
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   */
  struct video_priv {
  	/* Things set up by the driver: */
  	ushort xsize;
  	ushort ysize;
  	ushort rot;
  	enum video_log2_bpp bpix;
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  	const char *vidconsole_drv_name;
  	int font_size;
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  	/*
  	 * Things that are private to the uclass: don't use these in the
  	 * driver
  	 */
  	void *fb;
  	int fb_size;
  	int line_length;
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  	u32 colour_fg;
  	u32 colour_bg;
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  	bool flush_dcache;
  	ushort *cmap;
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  	u8 fg_col_idx;
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  	u8 bg_col_idx;
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  };
  
  /* Placeholder - there are no video operations at present */
  struct video_ops {
  };
  
  #define video_get_ops(dev)        ((struct video_ops *)(dev)->driver->ops)
  
  /**
   * video_reserve() - Reserve frame-buffer memory for video devices
   *
   * Note: This function is for internal use.
   *
   * This uses the uclass platdata's @size and @align members to figure out
   * a size and position for each frame buffer as part of the pre-relocation
   * process of determining the post-relocation memory layout.
   *
   * gd->video_top is set to the initial value of *@addrp and gd->video_bottom
   * is set to the final value.
   *
   * @addrp:	On entry, the top of available memory. On exit, the new top,
   *		after allocating the required memory.
   * @return 0
   */
  int video_reserve(ulong *addrp);
  
  /**
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   * video_clear() - Clear a device's frame buffer to background color.
   *
   * @dev:	Device to clear
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   * @return 0
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   */
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  int video_clear(struct udevice *dev);
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  /**
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   * video_sync() - Sync a device's frame buffer with its hardware
   *
   * Some frame buffers are cached or have a secondary frame buffer. This
   * function syncs these up so that the current contents of the U-Boot frame
   * buffer are displayed to the user.
   *
   * @dev:	Device to sync
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   * @force:	True to force a sync even if there was one recently (this is
   *		very expensive on sandbox)
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   */
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  void video_sync(struct udevice *vid, bool force);
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  /**
   * video_sync_all() - Sync all devices' frame buffers with there hardware
   *
   * This calls video_sync() on all active video devices.
   */
  void video_sync_all(void);
  
  /**
   * video_bmp_display() - Display a BMP file
   *
   * @dev:	Device to display the bitmap on
   * @bmp_image:	Address of bitmap image to display
   * @x:		X position in pixels from the left
   * @y:		Y position in pixels from the top
   * @align:	true to adjust the coordinates to centre the image. If false
   *		the coordinates are used as is. If true:
   *
   *		- if a coordinate is 0x7fff then the image will be centred in
   *		  that direction
   *		- if a coordinate is -ve then it will be offset to the
   *		  left/top of the centre by that many pixels
   *		- if a coordinate is positive it will be used unchnaged.
   * @return 0 if OK, -ve on error
   */
  int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
  		      bool align);
  
  /**
   * video_get_xsize() - Get the width of the display in pixels
   *
   * @dev:	Device to check
   * @return device frame buffer width in pixels
   */
  int video_get_xsize(struct udevice *dev);
  
  /**
   * video_get_ysize() - Get the height of the display in pixels
   *
   * @dev:	Device to check
   * @return device frame buffer height in pixels
   */
  int video_get_ysize(struct udevice *dev);
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  /**
   * Set whether we need to flush the dcache when changing the image. This
   * defaults to off.
   *
   * @param flush		non-zero to flush cache after update, 0 to skip
   */
  void video_set_flush_dcache(struct udevice *dev, bool flush);
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  /**
   * Set default colors and attributes
   *
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   * @dev:	video device
   * @invert	true to invert colours
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   */
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  void video_set_default_colors(struct udevice *dev, bool invert);
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  #endif /* CONFIG_DM_VIDEO */
  
  #ifndef CONFIG_DM_VIDEO
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  /* Video functions */
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  /**
   * Display a BMP format bitmap on the screen
   *
   * @param bmp_image	Address of BMP image
   * @param x		X position to draw image
   * @param y		Y position to draw image
   */
  int video_display_bitmap(ulong bmp_image, int x, int y);
  
  /**
   * Get the width of the screen in pixels
   *
   * @return width of screen in pixels
   */
  int video_get_pixel_width(void);
  
  /**
   * Get the height of the screen in pixels
   *
   * @return height of screen in pixels
   */
  int video_get_pixel_height(void);
  
  /**
   * Get the number of text lines/rows on the screen
   *
   * @return number of rows
   */
  int video_get_screen_rows(void);
  
  /**
   * Get the number of text columns on the screen
   *
   * @return number of columns
   */
  int video_get_screen_columns(void);
  
  /**
   * Set the position of the text cursor
   *
   * @param col	Column to place cursor (0 = left side)
   * @param row	Row to place cursor (0 = top line)
   */
  void video_position_cursor(unsigned col, unsigned row);
  
  /* Clear the display */
  void video_clear(void);
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  #if defined(CONFIG_FORMIKE)
  int kwh043st20_f01_spi_startup(unsigned int bus, unsigned int cs,
  	unsigned int max_hz, unsigned int spi_mode);
  #endif
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  #if defined(CONFIG_LG4573)
  int lg4573_spi_startup(unsigned int bus, unsigned int cs,
  	unsigned int max_hz, unsigned int spi_mode);
  #endif
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  /*
   * video_get_info_str() - obtain a board string: type, speed, etc.
   *
   * This is called if CONFIG_CONSOLE_EXTRA_INFO is enabled.
   *
   * line_number:	location to place info string beside logo
   * info:	buffer for info string (empty if nothing to display on this
   * line)
   */
  void video_get_info_str(int line_number, char *info);
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  #endif /* !CONFIG_DM_VIDEO */
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  #endif