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include/fs.h 3.03 KB
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  /*
   * Copyright (c) 2012, NVIDIA CORPORATION.  All rights reserved.
   *
   * This program is free software; you can redistribute it and/or modify it
   * under the terms and conditions of the GNU General Public License,
   * version 2, as published by the Free Software Foundation.
   *
   * This program is distributed in the hope it will be useful, but WITHOUT
   * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
   * more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <http://www.gnu.org/licenses/>.
   */
  #ifndef _FS_H
  #define _FS_H
  
  #include <common.h>
  
  #define FS_TYPE_ANY	0
  #define FS_TYPE_FAT	1
  #define FS_TYPE_EXT	2
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  #define FS_TYPE_SANDBOX	3
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  /*
   * Tell the fs layer which block device an partition to use for future
   * commands. This also internally identifies the filesystem that is present
   * within the partition. The identification process may be limited to a
   * specific filesystem type by passing FS_* in the fstype parameter.
   *
   * Returns 0 on success.
   * Returns non-zero if there is an error accessing the disk or partition, or
   * no known filesystem type could be recognized on it.
   */
  int fs_set_blk_dev(const char *ifname, const char *dev_part_str, int fstype);
  
  /*
   * Print the list of files on the partition previously set by fs_set_blk_dev(),
   * in directory "dirname".
   *
   * Returns 0 on success. Returns non-zero on error.
   */
  int fs_ls(const char *dirname);
  
  /*
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   * Determine whether a file exists
   *
   * Returns 1 if the file exists, 0 if it doesn't exist.
   */
  int fs_exists(const char *filename);
  
  /*
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   * Read file "filename" from the partition previously set by fs_set_blk_dev(),
   * to address "addr", starting at byte offset "offset", and reading "len"
   * bytes. "offset" may be 0 to read from the start of the file. "len" may be
   * 0 to read the entire file. Note that not all filesystem types support
   * either/both offset!=0 or len!=0.
   *
   * Returns number of bytes read on success. Returns <= 0 on error.
   */
  int fs_read(const char *filename, ulong addr, int offset, int len);
  
  /*
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   * Write file "filename" to the partition previously set by fs_set_blk_dev(),
   * from address "addr", starting at byte offset "offset", and writing "len"
   * bytes. "offset" may be 0 to write to the start of the file. Note that not
   * all filesystem types support offset!=0.
   *
   * Returns number of bytes read on success. Returns <= 0 on error.
   */
  int fs_write(const char *filename, ulong addr, int offset, int len);
  
  /*
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   * Common implementation for various filesystem commands, optionally limited
   * to a specific filesystem type via the fstype parameter.
   */
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  int do_load(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
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  		int fstype);
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  int do_ls(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
  		int fstype);
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  int file_exists(const char *dev_type, const char *dev_part, const char *file,
  		int fstype);
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  int do_save(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
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  		int fstype);
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  #endif /* _FS_H */