Blame view
include/splash.h
2.07 KB
d41ce506b Initial Release, ... |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 |
/* * Copyright (C) 2013, Boundary Devices <info@boundarydevices.com> * * See file CREDITS for list of people who contributed to this * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., http://www.fsf.org/about/contact/ */ #ifndef _SPLASH_H_ #define _SPLASH_H_ #include <errno.h> enum splash_storage { SPLASH_STORAGE_NAND, SPLASH_STORAGE_SF, SPLASH_STORAGE_MMC, SPLASH_STORAGE_USB, SPLASH_STORAGE_SATA, }; enum splash_flags { SPLASH_STORAGE_RAW, /* Stored in raw memory */ SPLASH_STORAGE_FS, /* Stored within a file system */ SPLASH_STORAGE_FIT, /* Stored inside a FIT image */ }; struct splash_location { char *name; enum splash_storage storage; enum splash_flags flags; u32 offset; /* offset from start of storage */ char *devpart; /* Use the load command dev:part conventions */ char *mtdpart; /* MTD partition for ubi part */ char *ubivol; /* UBI volume-name for ubifsmount */ }; #ifdef CONFIG_SPLASH_SOURCE int splash_source_load(struct splash_location *locations, uint size); #else static inline int splash_source_load(struct splash_location *locations, uint size) { return 0; } #endif int splash_screen_prepare(void); #ifdef CONFIG_SPLASH_SCREEN_ALIGN void splash_get_pos(int *x, int *y); #else static inline void splash_get_pos(int *x, int *y) { } #endif #if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD) int lcd_splash(ulong addr); #else static inline int lcd_splash(ulong addr) { return -ENOSYS; } #endif #define BMP_ALIGN_CENTER 0x7FFF #endif |