ps3fb.c 33.1 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309
/*
 *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
 *
 *	Copyright (C) 2006 Sony Computer Entertainment Inc.
 *	Copyright 2006, 2007 Sony Corporation
 *
 *  This file is based on :
 *
 *  linux/drivers/video/vfb.c -- Virtual frame buffer device
 *
 *	Copyright (C) 2002 James Simmons
 *
 *	Copyright (C) 1997 Geert Uytterhoeven
 *
 *  This file is subject to the terms and conditions of the GNU General Public
 *  License. See the file COPYING in the main directory of this archive for
 *  more details.
 */

#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/interrupt.h>
#include <linux/console.h>
#include <linux/ioctl.h>
#include <linux/kthread.h>
#include <linux/freezer.h>
#include <linux/uaccess.h>
#include <linux/fb.h>
#include <linux/init.h>

#include <asm/abs_addr.h>
#include <asm/cell-regs.h>
#include <asm/lv1call.h>
#include <asm/ps3av.h>
#include <asm/ps3fb.h>
#include <asm/ps3.h>
#include <asm/ps3gpu.h>


#define DEVICE_NAME		"ps3fb"

#define GPU_CMD_BUF_SIZE			(2 * 1024 * 1024)
#define GPU_FB_START				(64 * 1024)
#define GPU_IOIF				(0x0d000000UL)
#define GPU_ALIGN_UP(x)				_ALIGN_UP((x), 64)
#define GPU_MAX_LINE_LENGTH			(65536 - 64)

#define GPU_INTR_STATUS_VSYNC_0			0	/* vsync on head A */
#define GPU_INTR_STATUS_VSYNC_1			1	/* vsync on head B */
#define GPU_INTR_STATUS_FLIP_0			3	/* flip head A */
#define GPU_INTR_STATUS_FLIP_1			4	/* flip head B */
#define GPU_INTR_STATUS_QUEUE_0			5	/* queue head A */
#define GPU_INTR_STATUS_QUEUE_1			6	/* queue head B */

#define GPU_DRIVER_INFO_VERSION			0x211

/* gpu internals */
struct display_head {
	u64 be_time_stamp;
	u32 status;
	u32 offset;
	u32 res1;
	u32 res2;
	u32 field;
	u32 reserved1;

	u64 res3;
	u32 raster;

	u64 vblank_count;
	u32 field_vsync;
	u32 reserved2;
};

struct gpu_irq {
	u32 irq_outlet;
	u32 status;
	u32 mask;
	u32 video_cause;
	u32 graph_cause;
	u32 user_cause;

	u32 res1;
	u64 res2;

	u32 reserved[4];
};

struct gpu_driver_info {
	u32 version_driver;
	u32 version_gpu;
	u32 memory_size;
	u32 hardware_channel;

	u32 nvcore_frequency;
	u32 memory_frequency;

	u32 reserved[1063];
	struct display_head display_head[8];
	struct gpu_irq irq;
};

struct ps3fb_priv {
	unsigned int irq_no;

	u64 context_handle, memory_handle;
	struct gpu_driver_info *dinfo;

	u64 vblank_count;	/* frame count */
	wait_queue_head_t wait_vsync;

	atomic_t ext_flip;	/* on/off flip with vsync */
	atomic_t f_count;	/* fb_open count */
	int is_blanked;
	int is_kicked;
	struct task_struct *task;
};
static struct ps3fb_priv ps3fb;

struct ps3fb_par {
	u32 pseudo_palette[16];
	int mode_id, new_mode_id;
	unsigned int num_frames;	/* num of frame buffers */
	unsigned int width;
	unsigned int height;
	unsigned int ddr_line_length;
	unsigned int ddr_frame_size;
	unsigned int xdr_frame_size;
	unsigned int full_offset;	/* start of fullscreen DDR fb */
	unsigned int fb_offset;		/* start of actual DDR fb */
	unsigned int pan_offset;
};


#define FIRST_NATIVE_MODE_INDEX	10

static const struct fb_videomode ps3fb_modedb[] = {
    /* 60 Hz broadcast modes (modes "1" to "5") */
    {
        /* 480i */
        "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 480p */
        "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 720p */
        "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 1080i */
        "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 1080p */
        "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

    /* 50 Hz broadcast modes (modes "6" to "10") */
    {
        /* 576i */
        "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 576p */
        "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 720p */
        "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },    {
        /* 1080i */
        "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    },    {
        /* 1080p */
        "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

    [FIRST_NATIVE_MODE_INDEX] =
    /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
    {
	/* 480if */
	"480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 480pf */
	"480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 720pf */
	"720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 1080if */
	"1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 1080pf */
	"1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

    /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
    {
	/* 576if */
	"576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 576pf */
	"576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 720pf */
	"720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    }, {
	/* 1080if */
	"1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
	/* 1080pf */
	"1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

    /* VESA modes (modes "11" to "13") */
    {
	/* WXGA */
	"wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
	0, FB_VMODE_NONINTERLACED,
	FB_MODE_IS_VESA
    }, {
	/* SXGA */
	"sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
	FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
	FB_MODE_IS_VESA
    }, {
	/* WUXGA */
	"wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
	FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
	FB_MODE_IS_VESA
    }
};


#define HEAD_A
#define HEAD_B

#define BPP		4			/* number of bytes per pixel */


static int ps3fb_mode;
module_param(ps3fb_mode, int, 0);

static char *mode_option __devinitdata;

static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
			  const struct fb_var_screeninfo *var)
{
	long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
	long dx, dy;

	/* maximum values */
	if (var->xres > vmode->xres || var->yres > vmode->yres ||
	    var->pixclock > vmode->pixclock ||
	    var->hsync_len > vmode->hsync_len ||
	    var->vsync_len > vmode->vsync_len)
		return -1;

	/* progressive/interlaced must match */
	if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
		return -1;

	/* minimum resolution */
	xres = max(var->xres, 1U);
	yres = max(var->yres, 1U);

	/* minimum margins */
	left_margin = max(var->left_margin, vmode->left_margin);
	right_margin = max(var->right_margin, vmode->right_margin);
	upper_margin = max(var->upper_margin, vmode->upper_margin);
	lower_margin = max(var->lower_margin, vmode->lower_margin);

	/* resolution + margins may not exceed native parameters */
	dx = ((long)vmode->left_margin + (long)vmode->xres +
	      (long)vmode->right_margin) -
	     (left_margin + xres + right_margin);
	if (dx < 0)
		return -1;

	dy = ((long)vmode->upper_margin + (long)vmode->yres +
	      (long)vmode->lower_margin) -
	     (upper_margin + yres + lower_margin);
	if (dy < 0)
		return -1;

	/* exact match */
	if (!dx && !dy)
		return 0;

	/* resolution difference */
	return (vmode->xres - xres) * (vmode->yres - yres);
}

static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
{
	return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
}

static const struct fb_videomode *ps3fb_vmode(int id)
{
	u32 mode = id & PS3AV_MODE_MASK;

	if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
		return NULL;

	if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
		/* Non-fullscreen broadcast mode */
		return &ps3fb_modedb[mode - 1];
	}

	return ps3fb_native_vmode(mode);
}

static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
				    u32 *ddr_line_length, u32 *xdr_line_length)
{
	unsigned int id, best_id;
	int diff, best_diff;
	const struct fb_videomode *vmode;
	long gap;

	best_id = 0;
	best_diff = INT_MAX;
	pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
		 var->left_margin, var->xres, var->right_margin,
		 var->upper_margin, var->yres, var->lower_margin);
	for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
		vmode = ps3fb_native_vmode(id);
		diff = ps3fb_cmp_mode(vmode, var);
		pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
			 __func__, id, vmode->left_margin, vmode->xres,
			 vmode->right_margin, vmode->upper_margin,
			 vmode->yres, vmode->lower_margin, diff);
		if (diff < 0)
			continue;
		if (diff < best_diff) {
			best_id = id;
			if (!diff)
				break;
			best_diff = diff;
		}
	}

	if (!best_id) {
		pr_debug("%s: no suitable mode found\n", __func__);
		return 0;
	}

	id = best_id;
	vmode = ps3fb_native_vmode(id);

	*ddr_line_length = vmode->xres * BPP;

	/* minimum resolution */
	if (!var->xres)
		var->xres = 1;
	if (!var->yres)
		var->yres = 1;

	/* minimum virtual resolution */
	if (var->xres_virtual < var->xres)
		var->xres_virtual = var->xres;
	if (var->yres_virtual < var->yres)
		var->yres_virtual = var->yres;

	/* minimum margins */
	if (var->left_margin < vmode->left_margin)
		var->left_margin = vmode->left_margin;
	if (var->right_margin < vmode->right_margin)
		var->right_margin = vmode->right_margin;
	if (var->upper_margin < vmode->upper_margin)
		var->upper_margin = vmode->upper_margin;
	if (var->lower_margin < vmode->lower_margin)
		var->lower_margin = vmode->lower_margin;

	/* extra margins */
	gap = ((long)vmode->left_margin + (long)vmode->xres +
	       (long)vmode->right_margin) -
	      ((long)var->left_margin + (long)var->xres +
	       (long)var->right_margin);
	if (gap > 0) {
		var->left_margin += gap/2;
		var->right_margin += (gap+1)/2;
		pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
			 var->left_margin, var->xres, var->right_margin);
	}

	gap = ((long)vmode->upper_margin + (long)vmode->yres +
	       (long)vmode->lower_margin) -
	      ((long)var->upper_margin + (long)var->yres +
	       (long)var->lower_margin);
	if (gap > 0) {
		var->upper_margin += gap/2;
		var->lower_margin += (gap+1)/2;
		pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
			 var->upper_margin, var->yres, var->lower_margin);
	}

	/* fixed fields */
	var->pixclock = vmode->pixclock;
	var->hsync_len = vmode->hsync_len;
	var->vsync_len = vmode->vsync_len;
	var->sync = vmode->sync;

	if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
		*xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
		if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
			*xdr_line_length = GPU_MAX_LINE_LENGTH;
	} else
		*xdr_line_length = *ddr_line_length;

	if (vmode->sync & FB_SYNC_BROADCAST) {
		/* Full broadcast modes have the full mode bit set */
		if (vmode->xres == var->xres && vmode->yres == var->yres)
			id |= PS3AV_MODE_FULL;
	}

	pr_debug("%s: mode %u\n", __func__, id);
	return id;
}

static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
			     u64 dst_offset, u64 src_offset, u32 width,
			     u32 height, u32 dst_line_length,
			     u32 src_line_length)
{
	int status;
	u64 line_length;

	line_length = dst_line_length;
	if (src_line_length != dst_line_length)
		line_length |= (u64)src_line_length << 32;

	src_offset += GPU_FB_START;

	mutex_lock(&ps3_gpu_mutex);
	status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset,
				 GPU_IOIF + src_offset,
				 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
				 (width << 16) | height,
				 line_length);
	mutex_unlock(&ps3_gpu_mutex);

	if (status)
		dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__,
			status);
#ifdef HEAD_A
	status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset);
	if (status)
		dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
			status);
#endif
#ifdef HEAD_B
	status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset);
	if (status)
		dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
			status);
#endif
}

static int ps3fb_sync(struct fb_info *info, u32 frame)
{
	struct ps3fb_par *par = info->par;
	int error = 0;
	u64 ddr_base, xdr_base;

	if (frame > par->num_frames - 1) {
		dev_dbg(info->device, "%s: invalid frame number (%u)\n",
			__func__, frame);
		error = -EINVAL;
		goto out;
	}

	xdr_base = frame * par->xdr_frame_size;
	ddr_base = frame * par->ddr_frame_size;

	ps3fb_sync_image(info->device, ddr_base + par->full_offset,
			 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
			 par->width, par->height, par->ddr_line_length,
			 info->fix.line_length);

out:
	return error;
}

static int ps3fb_open(struct fb_info *info, int user)
{
	atomic_inc(&ps3fb.f_count);
	return 0;
}

static int ps3fb_release(struct fb_info *info, int user)
{
	if (atomic_dec_and_test(&ps3fb.f_count)) {
		if (atomic_read(&ps3fb.ext_flip)) {
			atomic_set(&ps3fb.ext_flip, 0);
			if (console_trylock()) {
				ps3fb_sync(info, 0);	/* single buffer */
				console_unlock();
			}
		}
	}
	return 0;
}

    /*
     *  Setting the video mode has been split into two parts.
     *  First part, xxxfb_check_var, must not write anything
     *  to hardware, it should only verify and adjust var.
     *  This means it doesn't alter par but it does use hardware
     *  data from it to check this var.
     */

static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
{
	u32 xdr_line_length, ddr_line_length;
	int mode;

	mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
	if (!mode)
		return -EINVAL;

	/* Virtual screen */
	if (var->xres_virtual > xdr_line_length / BPP) {
		dev_dbg(info->device,
			"Horizontal virtual screen size too large\n");
		return -EINVAL;
	}

	if (var->xoffset + var->xres > var->xres_virtual ||
	    var->yoffset + var->yres > var->yres_virtual) {
		dev_dbg(info->device, "panning out-of-range\n");
		return -EINVAL;
	}

	/* We support ARGB8888 only */
	if (var->bits_per_pixel > 32 || var->grayscale ||
	    var->red.offset > 16 || var->green.offset > 8 ||
	    var->blue.offset > 0 || var->transp.offset > 24 ||
	    var->red.length > 8 || var->green.length > 8 ||
	    var->blue.length > 8 || var->transp.length > 8 ||
	    var->red.msb_right || var->green.msb_right ||
	    var->blue.msb_right || var->transp.msb_right || var->nonstd) {
		dev_dbg(info->device, "We support ARGB8888 only\n");
		return -EINVAL;
	}

	var->bits_per_pixel = 32;
	var->red.offset = 16;
	var->green.offset = 8;
	var->blue.offset = 0;
	var->transp.offset = 24;
	var->red.length = 8;
	var->green.length = 8;
	var->blue.length = 8;
	var->transp.length = 8;
	var->red.msb_right = 0;
	var->green.msb_right = 0;
	var->blue.msb_right = 0;
	var->transp.msb_right = 0;

	/* Rotation is not supported */
	if (var->rotate) {
		dev_dbg(info->device, "Rotation is not supported\n");
		return -EINVAL;
	}

	/* Memory limit */
	if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
		dev_dbg(info->device, "Not enough memory\n");
		return -ENOMEM;
	}

	var->height = -1;
	var->width = -1;

	return 0;
}

    /*
     * This routine actually sets the video mode.
     */

static int ps3fb_set_par(struct fb_info *info)
{
	struct ps3fb_par *par = info->par;
	unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
	unsigned int ddr_xoff, ddr_yoff, offset;
	const struct fb_videomode *vmode;
	u64 dst;

	mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
	if (!mode)
		return -EINVAL;

	vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);

	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
	info->fix.line_length = xdr_line_length;

	par->ddr_line_length = ddr_line_length;
	par->ddr_frame_size = vmode->yres * ddr_line_length;
	par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;

	par->num_frames = info->fix.smem_len /
			  max(par->ddr_frame_size, par->xdr_frame_size);

	/* Keep the special bits we cannot set using fb_var_screeninfo */
	par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;

	par->width = info->var.xres;
	par->height = info->var.yres;

	/* Start of the virtual frame buffer (relative to fullscreen) */
	ddr_xoff = info->var.left_margin - vmode->left_margin;
	ddr_yoff = info->var.upper_margin - vmode->upper_margin;
	offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;

	par->fb_offset = GPU_ALIGN_UP(offset);
	par->full_offset = par->fb_offset - offset;
	par->pan_offset = info->var.yoffset * xdr_line_length +
			  info->var.xoffset * BPP;

	if (par->new_mode_id != par->mode_id) {
		if (ps3av_set_video_mode(par->new_mode_id)) {
			par->new_mode_id = par->mode_id;
			return -EINVAL;
		}
		par->mode_id = par->new_mode_id;
	}

	/* Clear XDR frame buffer memory */
	memset((void __force *)info->screen_base, 0, info->fix.smem_len);

	/* Clear DDR frame buffer memory */
	lines = vmode->yres * par->num_frames;
	if (par->full_offset)
		lines++;
	maxlines = info->fix.smem_len / ddr_line_length;
	for (dst = 0; lines; dst += maxlines * ddr_line_length) {
		unsigned int l = min(lines, maxlines);
		ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
				 ddr_line_length, ddr_line_length);
		lines -= l;
	}

	return 0;
}

    /*
     *  Set a single color register. The values supplied are already
     *  rounded down to the hardware's capabilities (according to the
     *  entries in the var structure). Return != 0 for invalid regno.
     */

static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
			   unsigned int green, unsigned int blue,
			   unsigned int transp, struct fb_info *info)
{
	if (regno >= 16)
		return 1;

	red >>= 8;
	green >>= 8;
	blue >>= 8;
	transp >>= 8;

	((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
					       green << 8 | blue;
	return 0;
}

static int ps3fb_pan_display(struct fb_var_screeninfo *var,
			     struct fb_info *info)
{
	struct ps3fb_par *par = info->par;

	par->pan_offset = var->yoffset * info->fix.line_length +
			  var->xoffset * BPP;
	return 0;
}

    /*
     *  As we have a virtual frame buffer, we need our own mmap function
     */

static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
{
	unsigned long size, offset;

	size = vma->vm_end - vma->vm_start;
	offset = vma->vm_pgoff << PAGE_SHIFT;
	if (offset + size > info->fix.smem_len)
		return -EINVAL;

	offset += info->fix.smem_start;
	if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
			    size, vma->vm_page_prot))
		return -EAGAIN;

	dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
		offset, vma->vm_start);
	return 0;
}

    /*
     * Blank the display
     */

static int ps3fb_blank(int blank, struct fb_info *info)
{
	int retval;

	dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
	switch (blank) {
	case FB_BLANK_POWERDOWN:
	case FB_BLANK_HSYNC_SUSPEND:
	case FB_BLANK_VSYNC_SUSPEND:
	case FB_BLANK_NORMAL:
		retval = ps3av_video_mute(1);	/* mute on */
		if (!retval)
			ps3fb.is_blanked = 1;
		break;

	default:		/* unblank */
		retval = ps3av_video_mute(0);	/* mute off */
		if (!retval)
			ps3fb.is_blanked = 0;
		break;
	}
	return retval;
}

static int ps3fb_get_vblank(struct fb_vblank *vblank)
{
	memset(vblank, 0, sizeof(*vblank));
	vblank->flags = FB_VBLANK_HAVE_VSYNC;
	return 0;
}

static int ps3fb_wait_for_vsync(u32 crtc)
{
	int ret;
	u64 count;

	count = ps3fb.vblank_count;
	ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
					       count != ps3fb.vblank_count,
					       HZ / 10);
	if (!ret)
		return -ETIMEDOUT;

	return 0;
}


    /*
     * ioctl
     */

static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
		       unsigned long arg)
{
	void __user *argp = (void __user *)arg;
	u32 val;
	int retval = -EFAULT;

	switch (cmd) {
	case FBIOGET_VBLANK:
		{
			struct fb_vblank vblank;
			dev_dbg(info->device, "FBIOGET_VBLANK:\n");
			retval = ps3fb_get_vblank(&vblank);
			if (retval)
				break;

			if (copy_to_user(argp, &vblank, sizeof(vblank)))
				retval = -EFAULT;
			break;
		}

	case FBIO_WAITFORVSYNC:
		{
			u32 crt;
			dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
			if (get_user(crt, (u32 __user *) arg))
				break;

			retval = ps3fb_wait_for_vsync(crt);
			break;
		}

	case PS3FB_IOCTL_SETMODE:
		{
			struct ps3fb_par *par = info->par;
			const struct fb_videomode *vmode;
			struct fb_var_screeninfo var;

			if (copy_from_user(&val, argp, sizeof(val)))
				break;

			if (!(val & PS3AV_MODE_MASK)) {
				u32 id = ps3av_get_auto_mode();
				if (id > 0)
					val = (val & ~PS3AV_MODE_MASK) | id;
			}
			dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
			retval = -EINVAL;
			vmode = ps3fb_vmode(val);
			if (vmode) {
				var = info->var;
				fb_videomode_to_var(&var, vmode);
				console_lock();
				info->flags |= FBINFO_MISC_USEREVENT;
				/* Force, in case only special bits changed */
				var.activate |= FB_ACTIVATE_FORCE;
				par->new_mode_id = val;
				retval = fb_set_var(info, &var);
				info->flags &= ~FBINFO_MISC_USEREVENT;
				console_unlock();
			}
			break;
		}

	case PS3FB_IOCTL_GETMODE:
		val = ps3av_get_mode();
		dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
		if (!copy_to_user(argp, &val, sizeof(val)))
			retval = 0;
		break;

	case PS3FB_IOCTL_SCREENINFO:
		{
			struct ps3fb_par *par = info->par;
			struct ps3fb_ioctl_res res;
			dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
			res.xres = info->fix.line_length / BPP;
			res.yres = info->var.yres_virtual;
			res.xoff = (res.xres - info->var.xres) / 2;
			res.yoff = (res.yres - info->var.yres) / 2;
			res.num_frames = par->num_frames;
			if (!copy_to_user(argp, &res, sizeof(res)))
				retval = 0;
			break;
		}

	case PS3FB_IOCTL_ON:
		dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
		atomic_inc(&ps3fb.ext_flip);
		retval = 0;
		break;

	case PS3FB_IOCTL_OFF:
		dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
		atomic_dec_if_positive(&ps3fb.ext_flip);
		retval = 0;
		break;

	case PS3FB_IOCTL_FSEL:
		if (copy_from_user(&val, argp, sizeof(val)))
			break;

		dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
		console_lock();
		retval = ps3fb_sync(info, val);
		console_unlock();
		break;

	default:
		retval = -ENOIOCTLCMD;
		break;
	}
	return retval;
}

static int ps3fbd(void *arg)
{
	struct fb_info *info = arg;

	set_freezable();
	while (!kthread_should_stop()) {
		try_to_freeze();
		set_current_state(TASK_INTERRUPTIBLE);
		if (ps3fb.is_kicked) {
			ps3fb.is_kicked = 0;
			console_lock();
			ps3fb_sync(info, 0);	/* single buffer */
			console_unlock();
		}
		schedule();
	}
	return 0;
}

static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
{
	struct device *dev = ptr;
	u64 v1;
	int status;
	struct display_head *head = &ps3fb.dinfo->display_head[1];

	status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
	if (status) {
		dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
			status);
		return IRQ_NONE;
	}

	if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
		/* VSYNC */
		ps3fb.vblank_count = head->vblank_count;
		if (ps3fb.task && !ps3fb.is_blanked &&
		    !atomic_read(&ps3fb.ext_flip)) {
			ps3fb.is_kicked = 1;
			wake_up_process(ps3fb.task);
		}
		wake_up_interruptible(&ps3fb.wait_vsync);
	}

	return IRQ_HANDLED;
}


static struct fb_ops ps3fb_ops = {
	.fb_open	= ps3fb_open,
	.fb_release	= ps3fb_release,
	.fb_read        = fb_sys_read,
	.fb_write       = fb_sys_write,
	.fb_check_var	= ps3fb_check_var,
	.fb_set_par	= ps3fb_set_par,
	.fb_setcolreg	= ps3fb_setcolreg,
	.fb_pan_display	= ps3fb_pan_display,
	.fb_fillrect	= sys_fillrect,
	.fb_copyarea	= sys_copyarea,
	.fb_imageblit	= sys_imageblit,
	.fb_mmap	= ps3fb_mmap,
	.fb_blank	= ps3fb_blank,
	.fb_ioctl	= ps3fb_ioctl,
	.fb_compat_ioctl = ps3fb_ioctl
};

static struct fb_fix_screeninfo ps3fb_fix __initdata = {
	.id =		DEVICE_NAME,
	.type =		FB_TYPE_PACKED_PIXELS,
	.visual =	FB_VISUAL_TRUECOLOR,
	.accel =	FB_ACCEL_NONE,
};

static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
{
	struct fb_info *info;
	struct ps3fb_par *par;
	int retval;
	u64 ddr_lpar = 0;
	u64 lpar_dma_control = 0;
	u64 lpar_driver_info = 0;
	u64 lpar_reports = 0;
	u64 lpar_reports_size = 0;
	u64 xdr_lpar;
	struct gpu_driver_info *dinfo;
	void *fb_start;
	int status;
	struct task_struct *task;
	unsigned long max_ps3fb_size;

	if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
		dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
		return -ENOMEM;
	}

	retval = ps3_open_hv_device(dev);
	if (retval) {
		dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
			__func__);
		goto err;
	}

	if (!ps3fb_mode)
		ps3fb_mode = ps3av_get_mode();
	dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);

	atomic_set(&ps3fb.f_count, -1);	/* fbcon opens ps3fb */
	atomic_set(&ps3fb.ext_flip, 0);	/* for flip with vsync */
	init_waitqueue_head(&ps3fb.wait_vsync);

#ifdef HEAD_A
	status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC);
	if (status) {
		dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
			__func__, status);
		retval = -ENODEV;
		goto err_close_device;
	}
#endif
#ifdef HEAD_B
	status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC);
	if (status) {
		dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
			__func__, status);
		retval = -ENODEV;
		goto err_close_device;
	}
#endif

	max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
	if (ps3fb_videomemory.size > max_ps3fb_size) {
		dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
			 max_ps3fb_size);
		ps3fb_videomemory.size = max_ps3fb_size;
	}

	/* get gpu context handle */
	status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
					 &ps3fb.memory_handle, &ddr_lpar);
	if (status) {
		dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
			__func__, status);
		goto err_close_device;
	}
	dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);

	status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
					  &ps3fb.context_handle,
					  &lpar_dma_control, &lpar_driver_info,
					  &lpar_reports, &lpar_reports_size);
	if (status) {
		dev_err(&dev->core,
			"%s: lv1_gpu_context_allocate failed: %d\n", __func__,
			status);
		goto err_gpu_memory_free;
	}

	/* vsync interrupt */
	dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
	if (!dinfo) {
		dev_err(&dev->core, "%s: ioremap failed\n", __func__);
		goto err_gpu_context_free;
	}

	ps3fb.dinfo = dinfo;
	dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
	dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
	dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
		"core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
		dinfo->memory_size, dinfo->hardware_channel,
		dinfo->nvcore_frequency/1000000,
		dinfo->memory_frequency/1000000);

	if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
		dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
			dinfo->version_driver);
		retval = -EINVAL;
		goto err_iounmap_dinfo;
	}

	retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
				    &ps3fb.irq_no);
	if (retval) {
		dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
			retval);
		goto err_iounmap_dinfo;
	}

	retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
			     0, DEVICE_NAME, &dev->core);
	if (retval) {
		dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
			retval);
		goto err_destroy_plug;
	}

	dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
			  (1 << GPU_INTR_STATUS_FLIP_1);

	/* Clear memory to prevent kernel info leakage into userspace */
	memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);

	xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));

	status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
				       xdr_lpar, ps3fb_videomemory.size,
				       CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
				       CBE_IOPTE_M);
	if (status) {
		dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
			__func__, status);
		retval =  -ENXIO;
		goto err_free_irq;
	}

	dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
		ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
		ps3fb_videomemory.size);

	status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar,
				  GPU_CMD_BUF_SIZE, GPU_IOIF);
	if (status) {
		dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n",
			__func__, status);
		retval = -ENXIO;
		goto err_context_unmap;
	}

	info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
	if (!info)
		goto err_context_fb_close;

	par = info->par;
	par->mode_id = ~ps3fb_mode;	/* != ps3fb_mode, to trigger change */
	par->new_mode_id = ps3fb_mode;
	par->num_frames = 1;

	info->fbops = &ps3fb_ops;
	info->fix = ps3fb_fix;

	/*
	 * The GPU command buffer is at the start of video memory
	 * As we don't use the full command buffer, we can put the actual
	 * frame buffer at offset GPU_FB_START and save some precious XDR
	 * memory
	 */
	fb_start = ps3fb_videomemory.address + GPU_FB_START;
	info->screen_base = (char __force __iomem *)fb_start;
	info->fix.smem_start = virt_to_abs(fb_start);
	info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;

	info->pseudo_palette = par->pseudo_palette;
	info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
		      FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;

	retval = fb_alloc_cmap(&info->cmap, 256, 0);
	if (retval < 0)
		goto err_framebuffer_release;

	if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
			  ARRAY_SIZE(ps3fb_modedb),
			  ps3fb_vmode(par->new_mode_id), 32)) {
		retval = -EINVAL;
		goto err_fb_dealloc;
	}

	fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
				 &info->modelist);

	retval = register_framebuffer(info);
	if (retval < 0)
		goto err_fb_dealloc;

	ps3_system_bus_set_drvdata(dev, info);

	dev_info(info->device, "%s %s, using %u KiB of video memory\n",
		 dev_driver_string(info->dev), dev_name(info->dev),
		 info->fix.smem_len >> 10);

	task = kthread_run(ps3fbd, info, DEVICE_NAME);
	if (IS_ERR(task)) {
		retval = PTR_ERR(task);
		goto err_unregister_framebuffer;
	}

	ps3fb.task = task;

	return 0;

err_unregister_framebuffer:
	unregister_framebuffer(info);
err_fb_dealloc:
	fb_dealloc_cmap(&info->cmap);
err_framebuffer_release:
	framebuffer_release(info);
err_context_fb_close:
	lv1_gpu_fb_close(ps3fb.context_handle);
err_context_unmap:
	lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
			      ps3fb_videomemory.size, CBE_IOPTE_M);
err_free_irq:
	free_irq(ps3fb.irq_no, &dev->core);
err_destroy_plug:
	ps3_irq_plug_destroy(ps3fb.irq_no);
err_iounmap_dinfo:
	iounmap((u8 __force __iomem *)ps3fb.dinfo);
err_gpu_context_free:
	lv1_gpu_context_free(ps3fb.context_handle);
err_gpu_memory_free:
	lv1_gpu_memory_free(ps3fb.memory_handle);
err_close_device:
	ps3_close_hv_device(dev);
err:
	return retval;
}

static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
{
	struct fb_info *info = ps3_system_bus_get_drvdata(dev);
	u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));

	dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);

	atomic_inc(&ps3fb.ext_flip);	/* flip off */
	ps3fb.dinfo->irq.mask = 0;

	if (ps3fb.task) {
		struct task_struct *task = ps3fb.task;
		ps3fb.task = NULL;
		kthread_stop(task);
	}
	if (ps3fb.irq_no) {
		free_irq(ps3fb.irq_no, &dev->core);
		ps3_irq_plug_destroy(ps3fb.irq_no);
	}
	if (info) {
		unregister_framebuffer(info);
		fb_dealloc_cmap(&info->cmap);
		framebuffer_release(info);
		ps3_system_bus_set_drvdata(dev, NULL);
	}
	iounmap((u8 __force __iomem *)ps3fb.dinfo);
	lv1_gpu_fb_close(ps3fb.context_handle);
	lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
			      ps3fb_videomemory.size, CBE_IOPTE_M);
	lv1_gpu_context_free(ps3fb.context_handle);
	lv1_gpu_memory_free(ps3fb.memory_handle);
	ps3_close_hv_device(dev);
	dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);

	return 0;
}

static struct ps3_system_bus_driver ps3fb_driver = {
	.match_id	= PS3_MATCH_ID_GPU,
	.match_sub_id	= PS3_MATCH_SUB_ID_GPU_FB,
	.core.name	= DEVICE_NAME,
	.core.owner	= THIS_MODULE,
	.probe		= ps3fb_probe,
	.remove		= ps3fb_shutdown,
	.shutdown	= ps3fb_shutdown,
};

static int __init ps3fb_setup(void)
{
	char *options;

#ifdef MODULE
	return 0;
#endif

	if (fb_get_options(DEVICE_NAME, &options))
		return -ENXIO;

	if (!options || !*options)
		return 0;

	while (1) {
		char *this_opt = strsep(&options, ",");

		if (!this_opt)
			break;
		if (!*this_opt)
			continue;
		if (!strncmp(this_opt, "mode:", 5))
			ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
		else
			mode_option = this_opt;
	}
	return 0;
}

static int __init ps3fb_init(void)
{
	if (!ps3fb_videomemory.address ||  ps3fb_setup())
		return -ENXIO;

	return ps3_system_bus_driver_register(&ps3fb_driver);
}

static void __exit ps3fb_exit(void)
{
	pr_debug(" -> %s:%d\n", __func__, __LINE__);
	ps3_system_bus_driver_unregister(&ps3fb_driver);
	pr_debug(" <- %s:%d\n", __func__, __LINE__);
}

module_init(ps3fb_init);
module_exit(ps3fb_exit);

MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);