vga.h 396 Bytes
/*
 *	Access to VGA videoram
 *
 *	(c) 1998 Martin Mares <mj@ucw.cz>
 */

#ifndef ASM_X86__VGA_H
#define ASM_X86__VGA_H

/*
 *	On the PC, we can just recalculate addresses and then
 *	access the videoram directly without any black magic.
 */

#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)

#define vga_readb(x) (*(x))
#define vga_writeb(x, y) (*(y) = (x))

#endif /* ASM_X86__VGA_H */