badblocks.c 14.5 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610
/*
 * Bad block management
 *
 * - Heavily based on MD badblocks code from Neil Brown
 *
 * Copyright (c) 2015, Intel Corporation.
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 */

#include <linux/badblocks.h>
#include <linux/seqlock.h>
#include <linux/device.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/stddef.h>
#include <linux/types.h>
#include <linux/slab.h>

/**
 * badblocks_check() - check a given range for bad sectors
 * @bb:		the badblocks structure that holds all badblock information
 * @s:		sector (start) at which to check for badblocks
 * @sectors:	number of sectors to check for badblocks
 * @first_bad:	pointer to store location of the first badblock
 * @bad_sectors: pointer to store number of badblocks after @first_bad
 *
 * We can record which blocks on each device are 'bad' and so just
 * fail those blocks, or that stripe, rather than the whole device.
 * Entries in the bad-block table are 64bits wide.  This comprises:
 * Length of bad-range, in sectors: 0-511 for lengths 1-512
 * Start of bad-range, sector offset, 54 bits (allows 8 exbibytes)
 *  A 'shift' can be set so that larger blocks are tracked and
 *  consequently larger devices can be covered.
 * 'Acknowledged' flag - 1 bit. - the most significant bit.
 *
 * Locking of the bad-block table uses a seqlock so badblocks_check
 * might need to retry if it is very unlucky.
 * We will sometimes want to check for bad blocks in a bi_end_io function,
 * so we use the write_seqlock_irq variant.
 *
 * When looking for a bad block we specify a range and want to
 * know if any block in the range is bad.  So we binary-search
 * to the last range that starts at-or-before the given endpoint,
 * (or "before the sector after the target range")
 * then see if it ends after the given start.
 *
 * Return:
 *  0: there are no known bad blocks in the range
 *  1: there are known bad block which are all acknowledged
 * -1: there are bad blocks which have not yet been acknowledged in metadata.
 * plus the start/length of the first bad section we overlap.
 */
int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
			sector_t *first_bad, int *bad_sectors)
{
	int hi;
	int lo;
	u64 *p = bb->page;
	int rv;
	sector_t target = s + sectors;
	unsigned seq;

	if (bb->shift > 0) {
		/* round the start down, and the end up */
		s >>= bb->shift;
		target += (1<<bb->shift) - 1;
		target >>= bb->shift;
		sectors = target - s;
	}
	/* 'target' is now the first block after the bad range */

retry:
	seq = read_seqbegin(&bb->lock);
	lo = 0;
	rv = 0;
	hi = bb->count;

	/* Binary search between lo and hi for 'target'
	 * i.e. for the last range that starts before 'target'
	 */
	/* INVARIANT: ranges before 'lo' and at-or-after 'hi'
	 * are known not to be the last range before target.
	 * VARIANT: hi-lo is the number of possible
	 * ranges, and decreases until it reaches 1
	 */
	while (hi - lo > 1) {
		int mid = (lo + hi) / 2;
		sector_t a = BB_OFFSET(p[mid]);

		if (a < target)
			/* This could still be the one, earlier ranges
			 * could not.
			 */
			lo = mid;
		else
			/* This and later ranges are definitely out. */
			hi = mid;
	}
	/* 'lo' might be the last that started before target, but 'hi' isn't */
	if (hi > lo) {
		/* need to check all range that end after 's' to see if
		 * any are unacknowledged.
		 */
		while (lo >= 0 &&
		       BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) {
			if (BB_OFFSET(p[lo]) < target) {
				/* starts before the end, and finishes after
				 * the start, so they must overlap
				 */
				if (rv != -1 && BB_ACK(p[lo]))
					rv = 1;
				else
					rv = -1;
				*first_bad = BB_OFFSET(p[lo]);
				*bad_sectors = BB_LEN(p[lo]);
			}
			lo--;
		}
	}

	if (read_seqretry(&bb->lock, seq))
		goto retry;

	return rv;
}
EXPORT_SYMBOL_GPL(badblocks_check);

static void badblocks_update_acked(struct badblocks *bb)
{
	u64 *p = bb->page;
	int i;
	bool unacked = false;

	if (!bb->unacked_exist)
		return;

	for (i = 0; i < bb->count ; i++) {
		if (!BB_ACK(p[i])) {
			unacked = true;
			break;
		}
	}

	if (!unacked)
		bb->unacked_exist = 0;
}

/**
 * badblocks_set() - Add a range of bad blocks to the table.
 * @bb:		the badblocks structure that holds all badblock information
 * @s:		first sector to mark as bad
 * @sectors:	number of sectors to mark as bad
 * @acknowledged: weather to mark the bad sectors as acknowledged
 *
 * This might extend the table, or might contract it if two adjacent ranges
 * can be merged. We binary-search to find the 'insertion' point, then
 * decide how best to handle it.
 *
 * Return:
 *  0: success
 *  1: failed to set badblocks (out of space)
 */
int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
			int acknowledged)
{
	u64 *p;
	int lo, hi;
	int rv = 0;
	unsigned long flags;

	if (bb->shift < 0)
		/* badblocks are disabled */
		return 0;

	if (bb->shift) {
		/* round the start down, and the end up */
		sector_t next = s + sectors;

		s >>= bb->shift;
		next += (1<<bb->shift) - 1;
		next >>= bb->shift;
		sectors = next - s;
	}

	write_seqlock_irqsave(&bb->lock, flags);

	p = bb->page;
	lo = 0;
	hi = bb->count;
	/* Find the last range that starts at-or-before 's' */
	while (hi - lo > 1) {
		int mid = (lo + hi) / 2;
		sector_t a = BB_OFFSET(p[mid]);

		if (a <= s)
			lo = mid;
		else
			hi = mid;
	}
	if (hi > lo && BB_OFFSET(p[lo]) > s)
		hi = lo;

	if (hi > lo) {
		/* we found a range that might merge with the start
		 * of our new range
		 */
		sector_t a = BB_OFFSET(p[lo]);
		sector_t e = a + BB_LEN(p[lo]);
		int ack = BB_ACK(p[lo]);

		if (e >= s) {
			/* Yes, we can merge with a previous range */
			if (s == a && s + sectors >= e)
				/* new range covers old */
				ack = acknowledged;
			else
				ack = ack && acknowledged;

			if (e < s + sectors)
				e = s + sectors;
			if (e - a <= BB_MAX_LEN) {
				p[lo] = BB_MAKE(a, e-a, ack);
				s = e;
			} else {
				/* does not all fit in one range,
				 * make p[lo] maximal
				 */
				if (BB_LEN(p[lo]) != BB_MAX_LEN)
					p[lo] = BB_MAKE(a, BB_MAX_LEN, ack);
				s = a + BB_MAX_LEN;
			}
			sectors = e - s;
		}
	}
	if (sectors && hi < bb->count) {
		/* 'hi' points to the first range that starts after 's'.
		 * Maybe we can merge with the start of that range
		 */
		sector_t a = BB_OFFSET(p[hi]);
		sector_t e = a + BB_LEN(p[hi]);
		int ack = BB_ACK(p[hi]);

		if (a <= s + sectors) {
			/* merging is possible */
			if (e <= s + sectors) {
				/* full overlap */
				e = s + sectors;
				ack = acknowledged;
			} else
				ack = ack && acknowledged;

			a = s;
			if (e - a <= BB_MAX_LEN) {
				p[hi] = BB_MAKE(a, e-a, ack);
				s = e;
			} else {
				p[hi] = BB_MAKE(a, BB_MAX_LEN, ack);
				s = a + BB_MAX_LEN;
			}
			sectors = e - s;
			lo = hi;
			hi++;
		}
	}
	if (sectors == 0 && hi < bb->count) {
		/* we might be able to combine lo and hi */
		/* Note: 's' is at the end of 'lo' */
		sector_t a = BB_OFFSET(p[hi]);
		int lolen = BB_LEN(p[lo]);
		int hilen = BB_LEN(p[hi]);
		int newlen = lolen + hilen - (s - a);

		if (s >= a && newlen < BB_MAX_LEN) {
			/* yes, we can combine them */
			int ack = BB_ACK(p[lo]) && BB_ACK(p[hi]);

			p[lo] = BB_MAKE(BB_OFFSET(p[lo]), newlen, ack);
			memmove(p + hi, p + hi + 1,
				(bb->count - hi - 1) * 8);
			bb->count--;
		}
	}
	while (sectors) {
		/* didn't merge (it all).
		 * Need to add a range just before 'hi'
		 */
		if (bb->count >= MAX_BADBLOCKS) {
			/* No room for more */
			rv = 1;
			break;
		} else {
			int this_sectors = sectors;

			memmove(p + hi + 1, p + hi,
				(bb->count - hi) * 8);
			bb->count++;

			if (this_sectors > BB_MAX_LEN)
				this_sectors = BB_MAX_LEN;
			p[hi] = BB_MAKE(s, this_sectors, acknowledged);
			sectors -= this_sectors;
			s += this_sectors;
		}
	}

	bb->changed = 1;
	if (!acknowledged)
		bb->unacked_exist = 1;
	else
		badblocks_update_acked(bb);
	write_sequnlock_irqrestore(&bb->lock, flags);

	return rv;
}
EXPORT_SYMBOL_GPL(badblocks_set);

/**
 * badblocks_clear() - Remove a range of bad blocks to the table.
 * @bb:		the badblocks structure that holds all badblock information
 * @s:		first sector to mark as bad
 * @sectors:	number of sectors to mark as bad
 *
 * This may involve extending the table if we spilt a region,
 * but it must not fail.  So if the table becomes full, we just
 * drop the remove request.
 *
 * Return:
 *  0: success
 *  1: failed to clear badblocks
 */
int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
{
	u64 *p;
	int lo, hi;
	sector_t target = s + sectors;
	int rv = 0;

	if (bb->shift > 0) {
		/* When clearing we round the start up and the end down.
		 * This should not matter as the shift should align with
		 * the block size and no rounding should ever be needed.
		 * However it is better the think a block is bad when it
		 * isn't than to think a block is not bad when it is.
		 */
		s += (1<<bb->shift) - 1;
		s >>= bb->shift;
		target >>= bb->shift;
		sectors = target - s;
	}

	write_seqlock_irq(&bb->lock);

	p = bb->page;
	lo = 0;
	hi = bb->count;
	/* Find the last range that starts before 'target' */
	while (hi - lo > 1) {
		int mid = (lo + hi) / 2;
		sector_t a = BB_OFFSET(p[mid]);

		if (a < target)
			lo = mid;
		else
			hi = mid;
	}
	if (hi > lo) {
		/* p[lo] is the last range that could overlap the
		 * current range.  Earlier ranges could also overlap,
		 * but only this one can overlap the end of the range.
		 */
		if ((BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > target) &&
		    (BB_OFFSET(p[lo]) < target)) {
			/* Partial overlap, leave the tail of this range */
			int ack = BB_ACK(p[lo]);
			sector_t a = BB_OFFSET(p[lo]);
			sector_t end = a + BB_LEN(p[lo]);

			if (a < s) {
				/* we need to split this range */
				if (bb->count >= MAX_BADBLOCKS) {
					rv = -ENOSPC;
					goto out;
				}
				memmove(p+lo+1, p+lo, (bb->count - lo) * 8);
				bb->count++;
				p[lo] = BB_MAKE(a, s-a, ack);
				lo++;
			}
			p[lo] = BB_MAKE(target, end - target, ack);
			/* there is no longer an overlap */
			hi = lo;
			lo--;
		}
		while (lo >= 0 &&
		       (BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) &&
		       (BB_OFFSET(p[lo]) < target)) {
			/* This range does overlap */
			if (BB_OFFSET(p[lo]) < s) {
				/* Keep the early parts of this range. */
				int ack = BB_ACK(p[lo]);
				sector_t start = BB_OFFSET(p[lo]);

				p[lo] = BB_MAKE(start, s - start, ack);
				/* now low doesn't overlap, so.. */
				break;
			}
			lo--;
		}
		/* 'lo' is strictly before, 'hi' is strictly after,
		 * anything between needs to be discarded
		 */
		if (hi - lo > 1) {
			memmove(p+lo+1, p+hi, (bb->count - hi) * 8);
			bb->count -= (hi - lo - 1);
		}
	}

	badblocks_update_acked(bb);
	bb->changed = 1;
out:
	write_sequnlock_irq(&bb->lock);
	return rv;
}
EXPORT_SYMBOL_GPL(badblocks_clear);

/**
 * ack_all_badblocks() - Acknowledge all bad blocks in a list.
 * @bb:		the badblocks structure that holds all badblock information
 *
 * This only succeeds if ->changed is clear.  It is used by
 * in-kernel metadata updates
 */
void ack_all_badblocks(struct badblocks *bb)
{
	if (bb->page == NULL || bb->changed)
		/* no point even trying */
		return;
	write_seqlock_irq(&bb->lock);

	if (bb->changed == 0 && bb->unacked_exist) {
		u64 *p = bb->page;
		int i;

		for (i = 0; i < bb->count ; i++) {
			if (!BB_ACK(p[i])) {
				sector_t start = BB_OFFSET(p[i]);
				int len = BB_LEN(p[i]);

				p[i] = BB_MAKE(start, len, 1);
			}
		}
		bb->unacked_exist = 0;
	}
	write_sequnlock_irq(&bb->lock);
}
EXPORT_SYMBOL_GPL(ack_all_badblocks);

/**
 * badblocks_show() - sysfs access to bad-blocks list
 * @bb:		the badblocks structure that holds all badblock information
 * @page:	buffer received from sysfs
 * @unack:	weather to show unacknowledged badblocks
 *
 * Return:
 *  Length of returned data
 */
ssize_t badblocks_show(struct badblocks *bb, char *page, int unack)
{
	size_t len;
	int i;
	u64 *p = bb->page;
	unsigned seq;

	if (bb->shift < 0)
		return 0;

retry:
	seq = read_seqbegin(&bb->lock);

	len = 0;
	i = 0;

	while (len < PAGE_SIZE && i < bb->count) {
		sector_t s = BB_OFFSET(p[i]);
		unsigned int length = BB_LEN(p[i]);
		int ack = BB_ACK(p[i]);

		i++;

		if (unack && ack)
			continue;

		len += snprintf(page+len, PAGE_SIZE-len, "%llu %u\n",
				(unsigned long long)s << bb->shift,
				length << bb->shift);
	}
	if (unack && len == 0)
		bb->unacked_exist = 0;

	if (read_seqretry(&bb->lock, seq))
		goto retry;

	return len;
}
EXPORT_SYMBOL_GPL(badblocks_show);

/**
 * badblocks_store() - sysfs access to bad-blocks list
 * @bb:		the badblocks structure that holds all badblock information
 * @page:	buffer received from sysfs
 * @len:	length of data received from sysfs
 * @unack:	weather to show unacknowledged badblocks
 *
 * Return:
 *  Length of the buffer processed or -ve error.
 */
ssize_t badblocks_store(struct badblocks *bb, const char *page, size_t len,
			int unack)
{
	unsigned long long sector;
	int length;
	char newline;

	switch (sscanf(page, "%llu %d%c", &sector, &length, &newline)) {
	case 3:
		if (newline != '\n')
			return -EINVAL;
	case 2:
		if (length <= 0)
			return -EINVAL;
		break;
	default:
		return -EINVAL;
	}

	if (badblocks_set(bb, sector, length, !unack))
		return -ENOSPC;
	else
		return len;
}
EXPORT_SYMBOL_GPL(badblocks_store);

static int __badblocks_init(struct device *dev, struct badblocks *bb,
		int enable)
{
	bb->dev = dev;
	bb->count = 0;
	if (enable)
		bb->shift = 0;
	else
		bb->shift = -1;
	if (dev)
		bb->page = devm_kzalloc(dev, PAGE_SIZE, GFP_KERNEL);
	else
		bb->page = kzalloc(PAGE_SIZE, GFP_KERNEL);
	if (!bb->page) {
		bb->shift = -1;
		return -ENOMEM;
	}
	seqlock_init(&bb->lock);

	return 0;
}

/**
 * badblocks_init() - initialize the badblocks structure
 * @bb:		the badblocks structure that holds all badblock information
 * @enable:	weather to enable badblocks accounting
 *
 * Return:
 *  0: success
 *  -ve errno: on error
 */
int badblocks_init(struct badblocks *bb, int enable)
{
	return __badblocks_init(NULL, bb, enable);
}
EXPORT_SYMBOL_GPL(badblocks_init);

int devm_init_badblocks(struct device *dev, struct badblocks *bb)
{
	if (!bb)
		return -EINVAL;
	return __badblocks_init(dev, bb, 1);
}
EXPORT_SYMBOL_GPL(devm_init_badblocks);

/**
 * badblocks_exit() - free the badblocks structure
 * @bb:		the badblocks structure that holds all badblock information
 */
void badblocks_exit(struct badblocks *bb)
{
	if (!bb)
		return;
	if (bb->dev)
		devm_kfree(bb->dev, bb->page);
	else
		kfree(bb->page);
	bb->page = NULL;
}
EXPORT_SYMBOL_GPL(badblocks_exit);