Commit 8f0aa2f25b31ba27db84259141e52ee6ec0d2820

Authored by David Howells
1 parent 12e22c5e4b

Document the slow work thread pool

Document the slow work thread pool.

Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Steve Dickson <steved@redhat.com>
Acked-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Acked-by: Al Viro <viro@zeniv.linux.org.uk>
Tested-by: Daire Byrne <Daire.Byrne@framestore.com>

Showing 3 changed files with 178 additions and 0 deletions Side-by-side Diff

Documentation/slow-work.txt
  1 + ====================================
  2 + SLOW WORK ITEM EXECUTION THREAD POOL
  3 + ====================================
  4 +
  5 +By: David Howells <dhowells@redhat.com>
  6 +
  7 +The slow work item execution thread pool is a pool of threads for performing
  8 +things that take a relatively long time, such as making mkdir calls.
  9 +Typically, when processing something, these items will spend a lot of time
  10 +blocking a thread on I/O, thus making that thread unavailable for doing other
  11 +work.
  12 +
  13 +The standard workqueue model is unsuitable for this class of work item as that
  14 +limits the owner to a single thread or a single thread per CPU. For some
  15 +tasks, however, more threads - or fewer - are required.
  16 +
  17 +There is just one pool per system. It contains no threads unless something
  18 +wants to use it - and that something must register its interest first. When
  19 +the pool is active, the number of threads it contains is dynamic, varying
  20 +between a maximum and minimum setting, depending on the load.
  21 +
  22 +
  23 +====================
  24 +CLASSES OF WORK ITEM
  25 +====================
  26 +
  27 +This pool support two classes of work items:
  28 +
  29 + (*) Slow work items.
  30 +
  31 + (*) Very slow work items.
  32 +
  33 +The former are expected to finish much quicker than the latter.
  34 +
  35 +An operation of the very slow class may do a batch combination of several
  36 +lookups, mkdirs, and a create for instance.
  37 +
  38 +An operation of the ordinarily slow class may, for example, write stuff or
  39 +expand files, provided the time taken to do so isn't too long.
  40 +
  41 +Operations of both types may sleep during execution, thus tying up the thread
  42 +loaned to it.
  43 +
  44 +
  45 +THREAD-TO-CLASS ALLOCATION
  46 +--------------------------
  47 +
  48 +Not all the threads in the pool are available to work on very slow work items.
  49 +The number will be between one and one fewer than the number of active threads.
  50 +This is configurable (see the "Pool Configuration" section).
  51 +
  52 +All the threads are available to work on ordinarily slow work items, but a
  53 +percentage of the threads will prefer to work on very slow work items.
  54 +
  55 +The configuration ensures that at least one thread will be available to work on
  56 +very slow work items, and at least one thread will be available that won't work
  57 +on very slow work items at all.
  58 +
  59 +
  60 +=====================
  61 +USING SLOW WORK ITEMS
  62 +=====================
  63 +
  64 +Firstly, a module or subsystem wanting to make use of slow work items must
  65 +register its interest:
  66 +
  67 + int ret = slow_work_register_user();
  68 +
  69 +This will return 0 if successful, or a -ve error upon failure.
  70 +
  71 +
  72 +Slow work items may then be set up by:
  73 +
  74 + (1) Declaring a slow_work struct type variable:
  75 +
  76 + #include <linux/slow-work.h>
  77 +
  78 + struct slow_work myitem;
  79 +
  80 + (2) Declaring the operations to be used for this item:
  81 +
  82 + struct slow_work_ops myitem_ops = {
  83 + .get_ref = myitem_get_ref,
  84 + .put_ref = myitem_put_ref,
  85 + .execute = myitem_execute,
  86 + };
  87 +
  88 + [*] For a description of the ops, see section "Item Operations".
  89 +
  90 + (3) Initialising the item:
  91 +
  92 + slow_work_init(&myitem, &myitem_ops);
  93 +
  94 + or:
  95 +
  96 + vslow_work_init(&myitem, &myitem_ops);
  97 +
  98 + depending on its class.
  99 +
  100 +A suitably set up work item can then be enqueued for processing:
  101 +
  102 + int ret = slow_work_enqueue(&myitem);
  103 +
  104 +This will return a -ve error if the thread pool is unable to gain a reference
  105 +on the item, 0 otherwise.
  106 +
  107 +
  108 +The items are reference counted, so there ought to be no need for a flush
  109 +operation. When all a module's slow work items have been processed, and the
  110 +module has no further interest in the facility, it should unregister its
  111 +interest:
  112 +
  113 + slow_work_unregister_user();
  114 +
  115 +
  116 +===============
  117 +ITEM OPERATIONS
  118 +===============
  119 +
  120 +Each work item requires a table of operations of type struct slow_work_ops.
  121 +All members are required:
  122 +
  123 + (*) Get a reference on an item:
  124 +
  125 + int (*get_ref)(struct slow_work *work);
  126 +
  127 + This allows the thread pool to attempt to pin an item by getting a
  128 + reference on it. This function should return 0 if the reference was
  129 + granted, or a -ve error otherwise. If an error is returned,
  130 + slow_work_enqueue() will fail.
  131 +
  132 + The reference is held whilst the item is queued and whilst it is being
  133 + executed. The item may then be requeued with the same reference held, or
  134 + the reference will be released.
  135 +
  136 + (*) Release a reference on an item:
  137 +
  138 + void (*put_ref)(struct slow_work *work);
  139 +
  140 + This allows the thread pool to unpin an item by releasing the reference on
  141 + it. The thread pool will not touch the item again once this has been
  142 + called.
  143 +
  144 + (*) Execute an item:
  145 +
  146 + void (*execute)(struct slow_work *work);
  147 +
  148 + This should perform the work required of the item. It may sleep, it may
  149 + perform disk I/O and it may wait for locks.
  150 +
  151 +
  152 +==================
  153 +POOL CONFIGURATION
  154 +==================
  155 +
  156 +The slow-work thread pool has a number of configurables:
  157 +
  158 + (*) /proc/sys/kernel/slow-work/min-threads
  159 +
  160 + The minimum number of threads that should be in the pool whilst it is in
  161 + use. This may be anywhere between 2 and max-threads.
  162 +
  163 + (*) /proc/sys/kernel/slow-work/max-threads
  164 +
  165 + The maximum number of threads that should in the pool. This may be
  166 + anywhere between min-threads and 255 or NR_CPUS * 2, whichever is greater.
  167 +
  168 + (*) /proc/sys/kernel/slow-work/vslow-percentage
  169 +
  170 + The percentage of active threads in the pool that may be used to execute
  171 + very slow work items. This may be between 1 and 99. The resultant number
  172 + is bounded to between 1 and one fewer than the number of active threads.
  173 + This ensures there is always at least one thread that can process very
  174 + slow work items, and always at least one thread that won't.
include/linux/slow-work.h
... ... @@ -7,6 +7,8 @@
7 7 * modify it under the terms of the GNU General Public Licence
8 8 * as published by the Free Software Foundation; either version
9 9 * 2 of the Licence, or (at your option) any later version.
  10 + *
  11 + * See Documentation/slow-work.txt
10 12 */
11 13  
12 14 #ifndef _LINUX_SLOW_WORK_H
... ... @@ -7,6 +7,8 @@
7 7 * modify it under the terms of the GNU General Public Licence
8 8 * as published by the Free Software Foundation; either version
9 9 * 2 of the Licence, or (at your option) any later version.
  10 + *
  11 + * See Documentation/slow-work.txt
10 12 */
11 13  
12 14 #include <linux/module.h>