20 Jun, 2011
1 commit
-
Using throw_uevent() is now possible to trigger uevent signal that can
be recognised in userspace. Uevents will be triggered through the
/devices/virtual/net/{MESH_IFACE} kobject.A triggered uevent has three properties:
- type: the event class. Who generates the event (only 'gw' is currently
defined). Corresponds to the BATTYPE uevent variable.
- action: the associated action with the event ('add'/'change'/'del' are
currently defined). Corresponds to the BATACTION uevent variable.
- data: any useful data for the userspace. Corresponds to the BATDATA
uevent variable.Signed-off-by: Antonio Quartulli
Signed-off-by: Sven Eckelmann
31 Jan, 2011
1 commit
-
Signed-off-by: Sven Eckelmann
17 Dec, 2010
1 commit
-
B.A.T.M.A.N. (better approach to mobile ad-hoc networking) is a routing
protocol for multi-hop ad-hoc mesh networks. The networks may be wired or
wireless. See http://www.open-mesh.org/ for more information and user space
tools.Signed-off-by: Sven Eckelmann
Signed-off-by: David S. Miller