20 Jun, 2011

1 commit

  • Using throw_uevent() is now possible to trigger uevent signal that can
    be recognised in userspace. Uevents will be triggered through the
    /devices/virtual/net/{MESH_IFACE} kobject.

    A triggered uevent has three properties:
    - type: the event class. Who generates the event (only 'gw' is currently
    defined). Corresponds to the BATTYPE uevent variable.
    - action: the associated action with the event ('add'/'change'/'del' are
    currently defined). Corresponds to the BATACTION uevent variable.
    - data: any useful data for the userspace. Corresponds to the BATDATA
    uevent variable.

    Signed-off-by: Antonio Quartulli
    Signed-off-by: Sven Eckelmann

    Antonio Quartulli
     

31 Jan, 2011

1 commit


17 Dec, 2010

1 commit

  • B.A.T.M.A.N. (better approach to mobile ad-hoc networking) is a routing
    protocol for multi-hop ad-hoc mesh networks. The networks may be wired or
    wireless. See http://www.open-mesh.org/ for more information and user space
    tools.

    Signed-off-by: Sven Eckelmann
    Signed-off-by: David S. Miller

    Sven Eckelmann