12 Feb, 2019
1 commit
-
export these two interface for cgroup-v1.
Acked-by: Tejun Heo
Signed-off-by: weiping zhang
Signed-off-by: Jens Axboe
(cherry picked from commit 17534c6f2c065ad8e34ff6f013e5afaa90428512)
30 Dec, 2017
1 commit
-
commit 111be883981748acc9a56e855c8336404a8e787c upstream.
If a bio is throttled and split after throttling, the bio could be
resubmited and enters the throttling again. This will cause part of the
bio to be charged multiple times. If the cgroup has an IO limit, the
double charge will significantly harm the performance. The bio split
becomes quite common after arbitrary bio size change.To fix this, we always set the BIO_THROTTLED flag if a bio is throttled.
If the bio is cloned/split, we copy the flag to new bio too to avoid a
double charge. However, cloned bio could be directed to a new disk,
keeping the flag be a problem. The observation is we always set new disk
for the bio in this case, so we can clear the flag in bio_set_dev().This issue exists for a long time, arbitrary bio size change just makes
it worse, so this should go into stable at least since v4.2.V1-> V2: Not add extra field in bio based on discussion with Tejun
Cc: Vivek Goyal
Acked-by: Tejun Heo
Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe
Signed-off-by: Greg Kroah-Hartman
02 Nov, 2017
1 commit
-
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.By default all files without license information are under the default
license of the kernel, which is GPL version 2.Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if
Reviewed-by: Philippe Ombredanne
Reviewed-by: Thomas Gleixner
Signed-off-by: Greg Kroah-Hartman
04 Oct, 2017
1 commit
-
There is a case which will lead to io stall. The case is described as
follows.
/test1
|-subtest1
/test2
|-subtest2
And subtest1 and subtest2 each has 32 queued bios already.Now upgrade to max. In throtl_upgrade_state, it will try to dispatch
bios as follows:
1) tg=subtest1, do nothing;
2) tg=test1, transfer 32 queued bios from subtest1 to test1; no pending
left, no need to schedule next dispatch;
3) tg=subtest2, do nothing;
4) tg=test2, transfer 32 queued bios from subtest2 to test2; no pending
left, no need to schedule next dispatch;
5) tg=/, transfer 8 queued bios from test1 to /, 8 queued bios from
test2 to /, 8 queued bios from test1 to /, and 8 queued bios from test2
to /; note that test1 and test2 each still has 16 queued bios left;
6) tg=/, try to schedule next dispatch, but since disptime is now
(update in tg_update_disptime, wait=0), pending timer is not scheduled
in fact;
7) In throtl_upgrade_state it totally dispatches 32 queued bios and with
32 left. test1 and test2 each has 16 queued bios;
8) throtl_pending_timer_fn sees the left over bios, but could do
nothing, because throtl_select_dispatch returns 0, and test1/test2 has
no pending tg.The blktrace shows the following:
8,32 0 0 2.539007641 0 m N throtl upgrade to max
8,32 0 0 2.539072267 0 m N throtl /test2 dispatch nr_queued=16 read=0 write=16
8,32 7 0 2.539077142 0 m N throtl /test1 dispatch nr_queued=16 read=0 write=16So force schedule dispatch if there are pending children.
Reviewed-by: Shaohua Li
Signed-off-by: Joseph Qi
Signed-off-by: Jens Axboe
08 Sep, 2017
1 commit
-
Pull block layer updates from Jens Axboe:
"This is the first pull request for 4.14, containing most of the code
changes. It's a quiet series this round, which I think we needed after
the churn of the last few series. This contains:- Fix for a registration race in loop, from Anton Volkov.
- Overflow complaint fix from Arnd for DAC960.
- Series of drbd changes from the usual suspects.
- Conversion of the stec/skd driver to blk-mq. From Bart.
- A few BFQ improvements/fixes from Paolo.
- CFQ improvement from Ritesh, allowing idling for group idle.
- A few fixes found by Dan's smatch, courtesy of Dan.
- A warning fixup for a race between changing the IO scheduler and
device remova. From David Jeffery.- A few nbd fixes from Josef.
- Support for cgroup info in blktrace, from Shaohua.
- Also from Shaohua, new features in the null_blk driver to allow it
to actually hold data, among other things.- Various corner cases and error handling fixes from Weiping Zhang.
- Improvements to the IO stats tracking for blk-mq from me. Can
drastically improve performance for fast devices and/or big
machines.- Series from Christoph removing bi_bdev as being needed for IO
submission, in preparation for nvme multipathing code.- Series from Bart, including various cleanups and fixes for switch
fall through case complaints"* 'for-4.14/block' of git://git.kernel.dk/linux-block: (162 commits)
kernfs: checking for IS_ERR() instead of NULL
drbd: remove BIOSET_NEED_RESCUER flag from drbd_{md_,}io_bio_set
drbd: Fix allyesconfig build, fix recent commit
drbd: switch from kmalloc() to kmalloc_array()
drbd: abort drbd_start_resync if there is no connection
drbd: move global variables to drbd namespace and make some static
drbd: rename "usermode_helper" to "drbd_usermode_helper"
drbd: fix race between handshake and admin disconnect/down
drbd: fix potential deadlock when trying to detach during handshake
drbd: A single dot should be put into a sequence.
drbd: fix rmmod cleanup, remove _all_ debugfs entries
drbd: Use setup_timer() instead of init_timer() to simplify the code.
drbd: fix potential get_ldev/put_ldev refcount imbalance during attach
drbd: new disk-option disable-write-same
drbd: Fix resource role for newly created resources in events2
drbd: mark symbols static where possible
drbd: Send P_NEG_ACK upon write error in protocol != C
drbd: add explicit plugging when submitting batches
drbd: change list_for_each_safe to while(list_first_entry_or_null)
drbd: introduce drbd_recv_header_maybe_unplug
...
24 Aug, 2017
1 commit
-
discard request usually is very big and easily use all bandwidth budget
of a cgroup. discard request size doesn't really mean the size of data
written, so it doesn't make sense to account it into bandwidth budget.
Jens pointed out treating the size 0 doesn't make sense too, because
discard request does have cost. But it's not easy to find the actual
cost. This patch simply makes the size one sector.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe
29 Jul, 2017
2 commits
-
Currently cfq/bfq/blk-throttle output cgroup info in trace in their own
way. Now we have standard blktrace API for this, so convert them to use
it.Note, this changes the behavior a little bit. cgroup info isn't output
by default, we only do this with 'blk_cgroup' option enabled. cgroup
info isn't output as a string by default too, we only do this with
'blk_cgname' option enabled. Also cgroup info is output in different
position of the note string. I think these behavior changes aren't a big
issue (actually we make trace data shorter which is good), since the
blktrace note is solely for debugging.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
blkcg_bio_issue_check() already gets blkcg for a BIO.
bio_associate_blkcg() uses a percpu refcounter, so it's a very cheap
operation. There is no point we don't attach the cgroup info into bio at
blkcg_bio_issue_check. This also makes blktrace outputs correct cgroup
info.Acked-by: Tejun Heo
Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe
07 Jun, 2017
2 commits
-
hard disk IO latency varies a lot depending on spindle move. The latency
range could be from several microseconds to several milliseconds. It's
pretty hard to get the baseline latency used by io.low.We will use a different stragety here. The idea is only using IO with
spindle move to determine if cgroup IO is in good state. For HD, if io
latency is small (< 1ms), we ignore the IO. Such IO is likely from
sequential IO, and is helpless to help determine if a cgroup's IO is
impacted by other cgroups. With this, we only account IO with big
latency. Then we can choose a hardcoded baseline latency for HD (4ms,
which is typical IO latency with seek). With all these settings, the
io.low latency works for both HD and SSD.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
I have encountered a NULL pointer dereference in
throtl_schedule_pending_timer:
[ 413.735396] BUG: unable to handle kernel NULL pointer dereference at 0000000000000038
[ 413.735535] IP: [] throtl_schedule_pending_timer+0x3f/0x210
[ 413.735643] PGD 22c8cf067 PUD 22cb34067 PMD 0
[ 413.735713] Oops: 0000 [#1] SMP
......This is caused by the following case:
blk_throtl_bio
throtl_schedule_next_dispatch td->throtl_slice td, which will always
return a valid td.Fixes: 297e3d854784 ("blk-throttle: make throtl_slice tunable")
Signed-off-by: Joseph Qi
Reviewed-by: Shaohua Li
Signed-off-by: Jens Axboe
23 May, 2017
4 commits
-
Default value of io.low limit is 0. If user doesn't configure the limit,
last patch makes cgroup be throttled to very tiny bps/iops, which could
stall the system. A cgroup with default settings of io.low limit really
means nothing, so we force user to configure all settings, otherwise
io.low limit doesn't take effect. With this stragety, default setting of
latency/idle isn't important, so just set them to very conservative and
safe value.Signed-off-by: Shaohua Li
Acked-by: Tejun Heo
Signed-off-by: Jens Axboe -
If a cgroup with low limit 0 for both bps/iops, the cgroup's low limit
is ignored and we throttle the cgroup with its max limit. In this way,
other cgroups with a low limit will not get protected. To fix this, we
don't do the exception any more. cgroup will be throttled to a limit 0
if it uese default setting. To avoid completed stall, we give such
cgroup tiny IO resources.Signed-off-by: Shaohua Li
Acked-by: Tejun Heo
Signed-off-by: Jens Axboe -
These info are important to understand what's happening and help debug.
Signed-off-by: Shaohua Li
Acked-by: Tejun Heo
Signed-off-by: Jens Axboe -
For idle time, children's setting should not be bigger than parent's.
For latency target, children's setting should not be smaller than
parent's. The leaf nodes will adjust their settings according to the
hierarchy and compare their IO with the settings and do
upgrade/downgrade. parents nodes don't need to track their IO
latency/idle time.Signed-off-by: Shaohua Li
Acked-by: Tejun Heo
Signed-off-by: Jens Axboe
20 Apr, 2017
1 commit
-
We trigger this warning:
block/blk-throttle.c: In function ‘blk_throtl_bio’:
block/blk-throttle.c:2042:6: warning: variable ‘ret’ set but not used [-Wunused-but-set-variable]
int ret;
^~~since we only assign 'ret' if BLK_DEV_THROTTLING_LOW is off, we never
check it.Reported-by: Bart Van Assche
Reviewed-by: Bart Van Assche
Signed-off-by: Jens Axboe
28 Mar, 2017
17 commits
-
One hard problem adding .low limit is to detect idle cgroup. If one
cgroup doesn't dispatch enough IO against its low limit, we must have a
mechanism to determine if other cgroups dispatch more IO. We added the
think time detection mechanism before, but it doesn't work for all
workloads. Here we add a latency based approach.We already have mechanism to calculate latency threshold for each IO
size. For every IO dispatched from a cgorup, we compare its latency
against its threshold and record the info. If most IO latency is below
threshold (in the code I use 75%), the cgroup could be treated idle and
other cgroups can dispatch more IO.Currently this latency target check is only for SSD as we can't
calcualte the latency target for hard disk. And this is only for cgroup
leaf node so far.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
User configures latency target, but the latency threshold for each
request size isn't fixed. For a SSD, the IO latency highly depends on
request size. To calculate latency threshold, we sample some data, eg,
average latency for request size 4k, 8k, 16k, 32k .. 1M. The latency
threshold of each request size will be the sample latency (I'll call it
base latency) plus latency target. For example, the base latency for
request size 4k is 80us and user configures latency target 60us. The 4k
latency threshold will be 80 + 60 = 140us.To sample data, we calculate the order base 2 of rounded up IO sectors.
If the IO size is bigger than 1M, it will be accounted as 1M. Since the
calculation does round up, the base latency will be slightly smaller
than actual value. Also if there isn't any IO dispatched for a specific
IO size, we will use the base latency of smaller IO size for this IO
size.But we shouldn't sample data at any time. The base latency is supposed
to be latency where disk isn't congested, because we use latency
threshold to schedule IOs between cgroups. If disk is congested, the
latency is higher, using it for scheduling is meaningless. Hence we only
do the sampling when block throttling is in the LOW limit, with
assumption disk isn't congested in such state. If the assumption isn't
true, eg, low limit is too high, calculated latency threshold will be
higher.Hard disk is completely different. Latency depends on spindle seek
instead of request size. Currently this feature is SSD only, we probably
can use a fixed threshold like 4ms for hard disk though.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
Here we introduce per-cgroup latency target. The target determines how a
cgroup can afford latency increasement. We will use the target latency
to calculate a threshold and use it to schedule IO for cgroups. If a
cgroup's bandwidth is below its low limit but its average latency is
below the threshold, other cgroups can safely dispatch more IO even
their bandwidth is higher than their low limits. On the other hand, if
the first cgroup's latency is higher than the threshold, other cgroups
are throttled to their low limits. So the target latency determines how
we efficiently utilize free disk resource without sacifice of worload's
IO latency.For example, assume 4k IO average latency is 50us when disk isn't
congested. A cgroup sets the target latency to 30us. Then the cgroup can
accept 50+30=80us IO latency. If the cgroupt's average IO latency is
90us and its bandwidth is below low limit, other cgroups are throttled
to their low limit. If the cgroup's average IO latency is 60us, other
cgroups are allowed to dispatch more IO. When other cgroups dispatch
more IO, the first cgroup's IO latency will increase. If it increases to
81us, we then throttle other cgroups.User will configure the interface in this way:
echo "8:16 rbps=2097152 wbps=max latency=100 idle=200" > io.lowlatency is in microsecond unit
By default, latency target is 0, which means to guarantee IO latency.
Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
Last patch introduces a way to detect idle cgroup. We use it to make
upgrade/downgrade decision. And the new algorithm can detect completely
idle cgroup too, so we can delete the corresponding code.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
Add interface to configure the threshold. The io.low interface will
like:
echo "8:16 rbps=2097152 wbps=max idle=2000" > io.lowidle is in microsecond unit.
Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
A cgroup gets assigned a low limit, but the cgroup could never dispatch
enough IO to cross the low limit. In such case, the queue state machine
will remain in LIMIT_LOW state and all other cgroups will be throttled
according to low limit. This is unfair for other cgroups. We should
treat the cgroup idle and upgrade the state machine to lower state.We also have a downgrade logic. If the state machine upgrades because of
cgroup idle (real idle), the state machine will downgrade soon as the
cgroup is below its low limit. This isn't what we want. A more
complicated case is cgroup isn't idle when queue is in LIMIT_LOW. But
when queue gets upgraded to lower state, other cgroups could dispatch
more IO and this cgroup can't dispatch enough IO, so the cgroup is below
its low limit and looks like idle (fake idle). In this case, the queue
should downgrade soon. The key to determine if we should do downgrade is
to detect if cgroup is truely idle.Unfortunately it's very hard to determine if a cgroup is real idle. This
patch uses the 'think time check' idea from CFQ for the purpose. Please
note, the idea doesn't work for all workloads. For example, a workload
with io depth 8 has disk utilization 100%, hence think time is 0, eg,
not idle. But the workload can run higher bandwidth with io depth 16.
Compared to io depth 16, the io depth 8 workload is idle. We use the
idea to roughly determine if a cgroup is idle.We treat a cgroup idle if its think time is above a threshold (by
default 1ms for SSD and 100ms for HD). The idea is think time above the
threshold will start to harm performance. HD is much slower so a longer
think time is ok.The patch (and the latter patches) uses 'unsigned long' to track time.
We convert 'ns' to 'us' with 'ns >> 10'. This is fast but loses
precision, should not a big deal.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
When cgroups all reach low limit, cgroups can dispatch more IO. This
could make some cgroups dispatch more IO but others not, and even some
cgroups could dispatch less IO than their low limit. For example, cg1
low limit 10MB/s, cg2 limit 80MB/s, assume disk maximum bandwidth is
120M/s for the workload. Their bps could something like this:cg1/cg2 bps: T1: 10/80 -> T2: 60/60 -> T3: 10/80
At T1, all cgroups reach low limit, so they can dispatch more IO later.
Then cg1 dispatch more IO and cg2 has no room to dispatch enough IO. At
T2, cg2 only dispatches 60M/s. Since We detect cg2 dispatches less IO
than its low limit 80M/s, we downgrade the queue from LIMIT_MAX to
LIMIT_LOW, then all cgroups are throttled to their low limit (T3). cg2
will have bandwidth below its low limit at most time.The big problem here is we don't know the maximum bandwidth of the
workload, so we can't make smart decision to avoid the situation. This
patch makes cgroup bandwidth change smooth. After disk upgrades from
LIMIT_LOW to LIMIT_MAX, we don't allow cgroups use all bandwidth upto
their max limit immediately. Their bandwidth limit will be increased
gradually to avoid above situation. So above example will became
something like:cg1/cg2 bps: 10/80 -> 15/105 -> 20/100 -> 25/95 -> 30/90 -> 35/85 -> 40/80
-> 45/75 -> 22/98In this way cgroups bandwidth will be above their limit in majority
time, this still doesn't fully utilize disk bandwidth, but that's
something we pay for sharing.Scale up is linear. The limit scales up 1/2 .low limit every
throtl_slice after upgrade. The scale up will stop if the adjusted limit
hits .max limit. Scale down is exponential. We cut the scale value half
if a cgroup doesn't hit its .low limit. If the scale becomes 0, we then
fully downgrade the queue to LIMIT_LOW state.Note this doesn't completely avoid cgroup running under its low limit.
The best way to guarantee cgroup doesn't run under its limit is to set
max limit. For example, if we set cg1 max limit to 40, cg2 will never
run under its low limit.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
cgroup could be assigned a limit, but doesn't dispatch enough IO, eg the
cgroup is idle. When this happens, the cgroup doesn't hit its limit, so
we can't move the state machine to higher level and all cgroups will be
throttled to their lower limit, so we waste bandwidth. Detecting idle
cgroup is hard. This patch handles a simple case, a cgroup doesn't
dispatch any IO. We ignore such cgroup's limit, so other cgroups can use
the bandwidth.Please note this will be replaced with a more sophisticated algorithm
later, but this demonstrates the idea how we handle idle cgroups, so I
leave it here.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
The throtl_slice is 100ms by default. This is a long time for SSD, a lot
of IO can run. To make cgroups have smoother throughput, we choose a
small value (20ms) for SSD.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
throtl_slice is important for blk-throttling. It's called slice
internally but it really is a time window blk-throttling samples data.
blk-throttling will make decision based on the samplings. An example is
bandwidth measurement. A cgroup's bandwidth is measured in the time
interval of throtl_slice.A small throtl_slice meanse cgroups have smoother throughput but burn
more CPUs. It has 100ms default value, which is not appropriate for all
disks. A fast SSD can dispatch a lot of IOs in 100ms. This patch makes
it tunable.Since throtl_slice isn't a time slice, the sysfs name
'throttle_sample_time' reflects its character better.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
cgroup could be throttled to a limit but when all cgroups cross high
limit, queue enters a higher state and so the group should be throttled
to a higher limit. It's possible the cgroup is sleeping because of
throttle and other cgroups don't dispatch IO any more. In this case,
nobody can trigger current downgrade/upgrade logic. To fix this issue,
we could either set up a timer to wakeup the cgroup if other cgroups are
idle or make sure this cgroup doesn't sleep too long. Setting up a timer
means we must change the timer very frequently. This patch chooses the
latter. Making cgroup sleep time not too big wouldn't change cgroup
bps/iops, but could make it wakeup more frequently, which isn't a big
issue because throtl_slice * 8 is already quite big.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
When queue state machine is in LIMIT_MAX state, but a cgroup is below
its low limit for some time, the queue should be downgraded to lower
state as one cgroup's low limit isn't met.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
When queue is in LIMIT_LOW state and all cgroups with low limit cross
the bps/iops limitation, we will upgrade queue's state to
LIMIT_MAX. To determine if a cgroup exceeds its limitation, we check if
the cgroup has pending request. Since cgroup is throttled according to
the limit, pending request means the cgroup reaches the limit.If a cgroup has limit set for both read and write, we consider the
combination of them for upgrade. The reason is read IO and write IO can
interfere with each other. If we do the upgrade based in one direction
IO, the other direction IO could be severly harmed.For a cgroup hierarchy, there are two cases. Children has lower low
limit than parent. Parent's low limit is meaningless. If children's
bps/iops cross low limit, we can upgrade queue state. The other case is
children has higher low limit than parent. Children's low limit is
meaningless. As long as parent's bps/iops (which is a sum of childrens
bps/iops) cross low limit, we can upgrade queue state.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
each queue will have a state machine. Initially queue is in LIMIT_LOW
state, which means all cgroups will be throttled according to their low
limit. After all cgroups with low limit cross the limit, the queue state
gets upgraded to LIMIT_MAX state.
For max limit, cgroup will use the limit configured by user.
For low limit, cgroup will use the minimal value between low limit and
max limit configured by user. If the minimal value is 0, which means the
cgroup doesn't configure low limit, we will use max limit to throttle
the cgroup and the cgroup is ready to upgrade to LIMIT_MAXSigned-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
Add low limit for cgroup and corresponding cgroup interface. To be
consistent with memcg, we allow users configure .low limit higher than
.max limit. But the internal logic always assumes .low limit is lower
than .max limit. So we add extra bps/iops_conf fields in throtl_grp for
userspace configuration. Old bps/iops fields in throtl_grp will be the
actual limit we use for throttling.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
We are going to support low/max limit, each cgroup will have 2 limits
after that. This patch prepares for the multiple limits change.Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe -
clean up the code to avoid using -1
Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe
28 Feb, 2017
1 commit
-
Fix typos and add the following to the scripts/spelling.txt:
embeded||embedded
Link: http://lkml.kernel.org/r/1481573103-11329-12-git-send-email-yamada.masahiro@socionext.com
Signed-off-by: Masahiro Yamada
Signed-off-by: Andrew Morton
Signed-off-by: Linus Torvalds
23 Jan, 2017
1 commit
-
The script "checkpatch.pl" pointed information out like the following.
ERROR: do not use assignment in if condition
Thus fix the affected source code places.
Signed-off-by: Markus Elfring
Reviewed-by: Johannes Thumshirn
Signed-off-by: Jens Axboe
28 Oct, 2016
1 commit
-
It's the last bio-only REQ_* flag, and we have space for it in the bio
bi_flags field.Signed-off-by: Christoph Hellwig
Reviewed-by: Shaun Tancheff
Signed-off-by: Jens Axboe
20 Sep, 2016
1 commit
-
Right now, if slice is expired, we start a new slice. If a bio is
queued, we keep on extending slice by throtle_slice interval (100ms).This worked well as long as pending timer function got executed with-in
few milli seconds of scheduled time. But looks like with recent changes
in timer subsystem, slack can be much longer depending on the expiry time
of the scheduled timer.commit 500462a9de65 ("timers: Switch to a non-cascading wheel")
This means, by the time timer function gets executed, it is possible the
delay from scheduled time is more than 100ms. That means current code
will conclude that existing slice has expired and a new one needs to
be started. New slice will be 100ms by default and that will not be
sufficient to meet rate requirement of group given the bio size and
bio will not be dispatched and we will start a new timer function to
wait. And when that timer expires, same process will repeat and we
will wait again and this can easily be an infinite loop.Solve this issue by starting a new slice only if throttle gropup is
empty. If it is not empty, that means there should be an active slice
going on. Ideally it should not be expired but given the slack, it is
possible that it has expired.Reported-by: Hou Tao
Signed-off-by: Vivek Goyal
Signed-off-by: Jens Axboe
08 Aug, 2016
1 commit
-
Since commit 63a4cc24867d, bio->bi_rw contains flags in the lower
portion and the op code in the higher portions. This means that
old code that relies on manually setting bi_rw is most likely
going to be broken. Instead of letting that brokeness linger,
rename the member, to force old and out-of-tree code to break
at compile time instead of at runtime.No intended functional changes in this commit.
Signed-off-by: Jens Axboe
05 Aug, 2016
1 commit
-
'nr_undestroyed_grps' in struct throtl_data was used to count
the number of throtl_grp related with throtl_data, but now
throtl_grp is tracked by blkcg_gq, so it is useless anymore.Signed-off-by: Hou Tao
Signed-off-by: Jens Axboe
10 May, 2016
1 commit
-
if trace isn't enabled, parsing cgroup path just wastes cpu
Signed-off-by: Shaohua Li
Signed-off-by: Jens Axboe
18 Sep, 2015
1 commit
-
cgroup_on_dfl() tests whether the cgroup's root is the default
hierarchy; however, an individual controller is only interested in
whether the controller is attached to the default hierarchy and never
tests a cgroup which doesn't belong to the hierarchy that the
controller is attached to.This patch replaces cgroup_on_dfl() tests in controllers with faster
static_key based cgroup_subsys_on_dfl(). This leaves cgroup core as
the only user of cgroup_on_dfl() and the function is moved from the
header file to cgroup.c.Signed-off-by: Tejun Heo
Acked-by: Zefan Li
Cc: Vivek Goyal
Cc: Jens Axboe
Cc: Johannes Weiner
Cc: Michal Hocko