18 Aug, 2015
1 commit
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This gamepad advertise 5 absolute axis while 4 are actually used.
The second Z axis shows some garbage, so it has to be ignored by HID.
The first Z axis and the Rz one are actually Rx and Ry. Remap them.We could also just remap and ignore the axis in .input_mapping(). I
went ahead with .report_fixup() first, so here it is.Reported-by: Orivej Desh
Tested-by: Orivej Desh
Signed-off-by: Benjamin Tissoires
Signed-off-by: Jiri Kosina