23 Dec, 2006
1 commit
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This fixes some bugs in the gxt4500 framebuffer driver, and adds support
for GXT6000P cards.First, I had the red and blue channels swapped in the colormap update code,
resulting in penguins' noses and feet turning blue (though the penguins
weren't actually shivering :).Secondly, the code that calculated the values to put in the PLL that
generates the pixel clock wasn't observing some constraints that I wasn't
originally aware of, but am now that I have some documentation on the chip.The GXT6000P is essentially identical from software's point of view, except
for a different reference clock for the PLL, and the addition of a geometry
engine (which this driver doesn't use).Signed-off-by: Paul Mackerras
Cc: James Simmons
Cc: "Antonino A. Daplas"
Signed-off-by: Andrew Morton
Signed-off-by: Linus Torvalds
11 Dec, 2006
1 commit
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This is an fbdev driver for the IBM GXT4500P display card found in some IBM
System P (pSeries) machines. These cards have hardware 2D and 3D
capabilities, but the driver does not use them; it just exports a dumb
framebuffer.Signed-off-by: Paul Mackerras
Acked-by: James Simmons
Cc: "Antonino A. Daplas"
Signed-off-by: Andrew Morton
Signed-off-by: Linus Torvalds