19 Oct, 2007

1 commit

  • Introduce freezer-friendly wrappers around wait_event_interruptible() and
    wait_event_interruptible_timeout(), originally defined in , to
    be used in freezable kernel threads. Make some of the freezable kernel
    threads use them.

    This is necessary for the freezer to stop sending signals to kernel threads,
    which is implemented in the next patch.

    Signed-off-by: Rafael J. Wysocki
    Acked-by: Pavel Machek
    Cc: Nigel Cunningham
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Rafael J. Wysocki
     

18 Jul, 2007

1 commit

  • Currently, the freezer treats all tasks as freezable, except for the kernel
    threads that explicitly set the PF_NOFREEZE flag for themselves. This
    approach is problematic, since it requires every kernel thread to either
    set PF_NOFREEZE explicitly, or call try_to_freeze(), even if it doesn't
    care for the freezing of tasks at all.

    It seems better to only require the kernel threads that want to or need to
    be frozen to use some freezer-related code and to remove any
    freezer-related code from the other (nonfreezable) kernel threads, which is
    done in this patch.

    The patch causes all kernel threads to be nonfreezable by default (ie. to
    have PF_NOFREEZE set by default) and introduces the set_freezable()
    function that should be called by the freezable kernel threads in order to
    unset PF_NOFREEZE. It also makes all of the currently freezable kernel
    threads call set_freezable(), so it shouldn't cause any (intentional)
    change of behaviour to appear. Additionally, it updates documentation to
    describe the freezing of tasks more accurately.

    [akpm@linux-foundation.org: build fixes]
    Signed-off-by: Rafael J. Wysocki
    Acked-by: Nigel Cunningham
    Cc: Pavel Machek
    Cc: Oleg Nesterov
    Cc: Gautham R Shenoy
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Rafael J. Wysocki
     

28 Apr, 2007

1 commit


12 Feb, 2007

1 commit


08 Dec, 2006

2 commits


03 Nov, 2006

2 commits


12 Oct, 2006

2 commits


19 Jul, 2006

1 commit


07 Jul, 2006

1 commit


01 Jul, 2006

1 commit


14 Mar, 2006

2 commits


19 Feb, 2006

2 commits


14 Jan, 2006

1 commit


21 Dec, 2005

1 commit


20 Nov, 2005

1 commit


31 Oct, 2005

1 commit

  • I recently picked up my older work to remove unnecessary #includes of
    sched.h, starting from a patch by Dave Jones to not include sched.h
    from module.h. This reduces the number of indirect includes of sched.h
    by ~300. Another ~400 pointless direct includes can be removed after
    this disentangling (patch to follow later).
    However, quite a few indirect includes need to be fixed up for this.

    In order to feed the patches through -mm with as little disturbance as
    possible, I've split out the fixes I accumulated up to now (complete for
    i386 and x86_64, more archs to follow later) and post them before the real
    patch. This way this large part of the patch is kept simple with only
    adding #includes, and all hunks are independent of each other. So if any
    hunk rejects or gets in the way of other patches, just drop it. My scripts
    will pick it up again in the next round.

    Signed-off-by: Tim Schmielau
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Tim Schmielau
     

08 Sep, 2005

1 commit


11 Aug, 2005

1 commit

  • Need to use list_for_entry_safe(), as we're removing items during the
    traversal. list_for_each_entry() uses the first ptr also as an iterator, if
    you kfree() it slab takes it, might poison it and then you try to use it to
    iterate to the next object in list.

    Cc: Vojtech Pavlik
    Cc: Dmitry Torokhov
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Alexander Nyberg
     

30 Jun, 2005

1 commit


28 Jun, 2005

2 commits


26 Jun, 2005

1 commit

  • 1. Establish a simple API for process freezing defined in linux/include/sched.h:

    frozen(process) Check for frozen process
    freezing(process) Check if a process is being frozen
    freeze(process) Tell a process to freeze (go to refrigerator)
    thaw_process(process) Restart process
    frozen_process(process) Process is frozen now

    2. Remove all references to PF_FREEZE and PF_FROZEN from all
    kernel sources except sched.h

    3. Fix numerous locations where try_to_freeze is manually done by a driver

    4. Remove the argument that is no longer necessary from two function calls.

    5. Some whitespace cleanup

    6. Clear potential race in refrigerator (provides an open window of PF_FREEZE
    cleared before setting PF_FROZEN, recalc_sigpending does not check
    PF_FROZEN).

    This patch does not address the problem of freeze_processes() violating the rule
    that a task may only modify its own flags by setting PF_FREEZE. This is not clean
    in an SMP environment. freeze(process) is therefore not SMP safe!

    Signed-off-by: Christoph Lameter
    Signed-off-by: Linus Torvalds

    Christoph Lameter
     

22 Jun, 2005

1 commit

  • This patch implements a number of smp_processor_id() cleanup ideas that
    Arjan van de Ven and I came up with.

    The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
    spaghetti was hard to follow both on the implementational and on the
    usage side.

    Some of the complexity arose from picking wrong names, some of the
    complexity comes from the fact that not all architectures defined
    __smp_processor_id.

    In the new code, there are two externally visible symbols:

    - smp_processor_id(): debug variant.

    - raw_smp_processor_id(): nondebug variant. Replaces all existing
    uses of _smp_processor_id() and __smp_processor_id(). Defined
    by every SMP architecture in include/asm-*/smp.h.

    There is one new internal symbol, dependent on DEBUG_PREEMPT:

    - debug_smp_processor_id(): internal debug variant, mapped to
    smp_processor_id().

    Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
    lib/smp_processor_id.c file. All related comments got updated and/or
    clarified.

    I have build/boot tested the following 8 .config combinations on x86:

    {SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}

    I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT. (Other
    architectures are untested, but should work just fine.)

    Signed-off-by: Ingo Molnar
    Signed-off-by: Arjan van de Ven
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Ingo Molnar
     

21 Jun, 2005

1 commit


01 Jun, 2005

1 commit


29 May, 2005

3 commits


28 May, 2005

1 commit

  • This patch adds dummy gameport_register_port, gameport_unregister_port
    and gameport_set_phys functions to gameport.h for the case when a driver
    can't use gameport.

    This fixes the compilation of some OSS drivers with GAMEPORT=n without
    the need to #if inside every single driver.

    This patch also removes the non-working and now obsolete SOUND_GAMEPORT.

    This patch is also an alternative solution for ALSA drivers with similar
    problems (but #if's inside the drivers might have the advantage of
    saving some more bytes of gameport is not available).

    The only user-visible change is that for GAMEPORT=m the affected OSS
    drivers are now allowed to be built statically (but they won't have
    gameport support).

    Signed-off-by: Adrian Bunk
    Signed-off-by: Vojtech Pavlik
    Signed-off-by: Dmitry Torokhov

    Adrian Bunk
     

17 Apr, 2005

1 commit

  • Initial git repository build. I'm not bothering with the full history,
    even though we have it. We can create a separate "historical" git
    archive of that later if we want to, and in the meantime it's about
    3.2GB when imported into git - space that would just make the early
    git days unnecessarily complicated, when we don't have a lot of good
    infrastructure for it.

    Let it rip!

    Linus Torvalds