02 Nov, 2017
1 commit
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Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.By default all files without license information are under the default
license of the kernel, which is GPL version 2.Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if
Reviewed-by: Philippe Ombredanne
Reviewed-by: Thomas Gleixner
Signed-off-by: Greg Kroah-Hartman
13 Oct, 2012
1 commit
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Signed-off-by: David Howells
Acked-by: Arnd Bergmann
Acked-by: Thomas Gleixner
Acked-by: Michael Kerrisk
Acked-by: Paul E. McKenney
Acked-by: Dave Jones
09 Mar, 2012
1 commit
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Keyboard struct lifetime is easy, but the locking is not and is completely
ignored by the existing code. Tackle this one head on- Make the kbd_table private so we can run down all direct users
- Hoick the relevant ioctl handlers into the keyboard layer
- Lock them with the keyboard lock so they don't change mid keypress
- Add helpers for things like console stop/start so we isolate the poking
around properly
- Tweak the braille console so it still buildsThere are a couple of FIXME locking cases left for ioctls that are so hideous
they should be addressed in a later patch. After this patch the kbd_table is
private and all the keyboard jiggery pokery is in one place.This update fixes speakup and also a memory leak in the original.
Signed-off-by: Alan Cox
Signed-off-by: Greg Kroah-Hartman
15 Jun, 2009
1 commit
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In addition to KT_DEAD which has limited support for diacriticals,
there is KT_DEAD2 that can support 256 criticals, so let's advertise
it in .This lets userland know abut the drivers/char/keyboard.c function
k_dead2, which supports more than the few trivial ones that k_dead
supports.Signed-off-by: Samuel Thibault
Signed-off-by: Linus Torvalds
15 Apr, 2008
1 commit
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Led state should be part of the key event, like shiftstate, and not
grabbed asynchronously after the fact.[samuel.thibault@ens-lyon.org: various fixes]
Signed-off-by: Samuel Thibault
Signed-off-by: Andrew Morton
Signed-off-by: Dmitry Torokhov
20 Oct, 2007
1 commit
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Some blind people use a kernel engine called Speakup which uses hardware
synthesis to speak what gets displayed on the screen. They use the
PC keyboard to control this engine (start/stop, accelerate, ...) and
also need to get keyboard feedback (to make sure to know what they are
typing, the caps lock status, etc.)Up to now, the way it was done was very ugly. Below is a patch to add a
notifier list for permitting a far better implementation, see ChangeLog
above for details.You may wonder why this can't be done at the input layer. The problem
is that what people want to monitor is the console keyboard, i.e. all
input keyboards that got attached to the console, and with the currently
active keymap (i.e. keysyms, not only keycodes).This adds a keyboard notifier that such modules can use to get the keyboard
events and possibly eat them, at several stages:- keycodes: even before translation into keysym.
- unbound keycodes: when no keysym is bound.
- unicode: when the keycode would get translated into a unicode character.
- keysym: when the keycode would get translated into a keysym.
- post_keysym: after the keysym got interpreted, so as to see the result
(caps lock, etc.)This also provides access to k_handler so as to permit simulation of
keypresses.[akpm@linux-foundation.org: various fixes]
Signed-off-by: Samuel Thibault
Cc: Jiri Kosina
Cc: Dmitry Torokhov
Signed-off-by: Andrew Morton
Signed-off-by: Linus Torvalds
13 Oct, 2007
1 commit
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Conflicts:
drivers/macintosh/adbhid.c
11 Oct, 2007
1 commit
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There exists a CapsShift lock called KG_CAPSSHIFT, but no associated
lock/slock, here is a patch which adds CapsShift lock and slock.Signed-off-by: Samuel Thibault
Signed-off-by: Andrew Morton
Signed-off-by: Dmitry Torokhov
05 Sep, 2007
1 commit
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Some braille keyboards have 10 dots, so extend the Input braille keys
definitions.Signed-off-by: Samuel Thibault
Signed-off-by: Dmitry Torokhov
02 Apr, 2006
1 commit
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- Add KEY_BRL_* input keys and K_BRL_* keycodes;
- Add emulation of how braille keyboards usually combine braille dots
to the console keyboard driver;
- Add handling of unicode U+28xy diacritics.Signed-off-by: Samuel Thibault
Signed-off-by: Dmitry Torokhov
17 Apr, 2005
1 commit
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.Let it rip!