09 Nov, 2005

1 commit


24 Aug, 2005

2 commits


28 Jun, 2005

1 commit


26 Jun, 2005

1 commit

  • SOUND_PRIME (for OSS) is a tristate.

    This doesn't make much sense if most users are checking for
    SOUND_PRIME!=0.

    This patch changes the semantics of SOUND_PRIME to being a limit for all
    OSS modules, IOW: SOUND_PRIME=m does now say that all OSS drivers can
    only be modular.

    As a side effect, since SOUND_PRIME already depends on SOUND, there's no
    longer a reason for drivers depending on SOUND_PRIME to additionally
    depend on SOUND.

    Signed-off-by: Adrian Bunk
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Adrian Bunk
     

01 Jun, 2005

1 commit


28 May, 2005

1 commit

  • This patch adds dummy gameport_register_port, gameport_unregister_port
    and gameport_set_phys functions to gameport.h for the case when a driver
    can't use gameport.

    This fixes the compilation of some OSS drivers with GAMEPORT=n without
    the need to #if inside every single driver.

    This patch also removes the non-working and now obsolete SOUND_GAMEPORT.

    This patch is also an alternative solution for ALSA drivers with similar
    problems (but #if's inside the drivers might have the advantage of
    saving some more bytes of gameport is not available).

    The only user-visible change is that for GAMEPORT=m the affected OSS
    drivers are now allowed to be built statically (but they won't have
    gameport support).

    Signed-off-by: Adrian Bunk
    Signed-off-by: Vojtech Pavlik
    Signed-off-by: Dmitry Torokhov

    Adrian Bunk
     

17 Apr, 2005

2 commits

  • Compiling SOUND_AD1889 with PCI=n results in the following compile
    error:

    sound/built-in.o(.text+0x24f0c): In function `ad1889_remove':
    : undefined reference to `pci_release_region'

    This patch adds the missing dependency on PCI.

    Signed-off-by: Adrian Bunk
    Signed-off-by: Andrew Morton
    Signed-off-by: Linus Torvalds

    Adrian Bunk
     
  • Initial git repository build. I'm not bothering with the full history,
    even though we have it. We can create a separate "historical" git
    archive of that later if we want to, and in the meantime it's about
    3.2GB when imported into git - space that would just make the early
    git days unnecessarily complicated, when we don't have a lot of good
    infrastructure for it.

    Let it rip!

    Linus Torvalds