input.c 19.9 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669
// SPDX-License-Identifier: GPL-2.0+
/*
 * Translate key codes into ASCII
 *
 * Copyright (c) 2011 The Chromium OS Authors.
 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
 */

#include <common.h>
#include <console.h>
#include <dm.h>
#include <env.h>
#include <errno.h>
#include <stdio_dev.h>
#include <input.h>
#ifdef CONFIG_DM_KEYBOARD
#include <keyboard.h>
#endif
#include <linux/input.h>

enum {
	/* These correspond to the lights on the keyboard */
	FLAG_SCROLL_LOCK	= 1 << 0,
	FLAG_NUM_LOCK		= 1 << 1,
	FLAG_CAPS_LOCK		= 1 << 2,

	/* Special flag ORed with key code to indicate release */
	KEY_RELEASE		= 1 << 15,
	KEY_MASK		= 0xfff,
};

/*
 * These takes map key codes to ASCII. 0xff means no key, or special key.
 * Three tables are provided - one for plain keys, one for when the shift
 * 'modifier' key is pressed and one for when the ctrl modifier key is
 * pressed.
 */
static const uchar kbd_plain_xlate[] = {
	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */
	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */
	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */
	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
	'\r', 0xff, '/',  '*',
};

static unsigned char kbd_shift_xlate[] = {
	0xff, 0x1b, '!', '@', '#', '$', '%', '^',
	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */
	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */
	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */
	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */
	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
	'\r', 0xff, '/',  '*',
};

static unsigned char kbd_ctrl_xlate[] = {
	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */
	0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */
	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */
	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */
	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
	'\r', 0xff, '/',  '*',
};

/*
 * German keymap. Special letters are mapped according to code page 437.
 */
static const uchar kbd_plain_xlate_german[] = {
	0xff, 0x1b,  '1',  '2',  '3',  '4',  '5',  '6', /* scan 00-07 */
	 '7',  '8',  '9',  '0', 0xe1, '\'', 0x08, '\t', /* scan 08-0F */
	 'q',  'w',  'e',  'r',  't',  'z',  'u',  'i', /* scan 10-17 */
	 'o',  'p', 0x81,  '+', '\r', 0xff,  'a',  's', /* scan 18-1F */
	 'd',  'f',  'g',  'h',  'j',  'k',  'l', 0x94, /* scan 20-27 */
	0x84,  '^', 0xff,  '#',  'y',  'x',  'c',  'v', /* scan 28-2F */
	 'b',  'n',  'm',  ',',  '.',  '-', 0xff,  '*', /* scan 30-37 */
	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
	 '2',  '3',  '0',  ',', 0xff, 0xff,  '<', 0xff, /* scan 50-57 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
	'\r', 0xff,  '/',  '*',
};

static unsigned char kbd_shift_xlate_german[] = {
	   0xff, 0x1b,  '!',  '"', 0x15,  '$',  '%',  '&', /* scan 00-07 */
	 '/',  '(',  ')',  '=',  '?',  '`', 0x08, '\t', /* scan 08-0F */
	 'Q',  'W',  'E',  'R',  'T',  'Z',  'U',  'I', /* scan 10-17 */
	 'O',  'P', 0x9a,  '*', '\r', 0xff,  'A',  'S', /* scan 18-1F */
	 'D',  'F',  'G',  'H',  'J',  'K',  'L', 0x99, /* scan 20-27 */
	0x8e, 0xf8, 0xff, '\'',  'Y',  'X',  'C',  'V', /* scan 28-2F */
	 'B',  'N',  'M',  ';',  ':',  '_', 0xff,  '*', /* scan 30-37 */
	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
	 '2',  '3',  '0',  ',', 0xff, 0xff,  '>', 0xff, /* scan 50-57 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
	'\r', 0xff,  '/',  '*',
};

static unsigned char kbd_right_alt_xlate_german[] = {
	0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, /* scan 00-07 */
	 '{',  '[',  ']',  '}', '\\', 0xff, 0xff, 0xff, /* scan 08-0F */
	 '@', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 10-17 */
	0xff, 0xff, 0xff,  '~', 0xff, 0xff, 0xff, 0xff, /* scan 18-1F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 20-27 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 28-2F */
	0xff, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 30-37 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 40-47 */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 48-4F */
	0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '|', 0xff, /* scan 50-57 */
};

enum kbd_mask {
	KBD_ENGLISH	= 1 << 0,
	KBD_GERMAN	= 1 << 1,
};

static struct kbd_entry {
	int kbd_mask;		/* Which languages this is for */
	int left_keycode;	/* Left keycode to select this map */
	int right_keycode;	/* Right keycode to select this map */
	const uchar *xlate;	/* Ascii code for each keycode */
	int num_entries;	/* Number of entries in xlate */
} kbd_entry[] = {
	{ KBD_ENGLISH, -1, -1,
		kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate) },
	{ KBD_GERMAN, -1, -1,
		kbd_plain_xlate_german, ARRAY_SIZE(kbd_plain_xlate_german) },
	{ KBD_ENGLISH, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
		kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate) },
	{ KBD_GERMAN, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
		kbd_shift_xlate_german, ARRAY_SIZE(kbd_shift_xlate_german) },
	{ KBD_ENGLISH | KBD_GERMAN, KEY_LEFTCTRL, KEY_RIGHTCTRL,
		kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate) },
	{ KBD_GERMAN, -1, KEY_RIGHTALT,
		kbd_right_alt_xlate_german,
		ARRAY_SIZE(kbd_right_alt_xlate_german) },
	{},
};

/*
 * Scan key code to ANSI 3.64 escape sequence table.  This table is
 * incomplete in that it does not include all possible extra keys.
 */
static struct {
	int kbd_scan_code;
	char *escape;
} kbd_to_ansi364[] = {
	{ KEY_UP, "\033[A"},
	{ KEY_DOWN, "\033[B"},
	{ KEY_RIGHT, "\033[C"},
	{ KEY_LEFT, "\033[D"},
};

/* Maximum number of output characters that an ANSI sequence expands to */
#define ANSI_CHAR_MAX	3

static int input_queue_ascii(struct input_config *config, int ch)
{
	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
		if (!config->fifo_out)
			return -1; /* buffer full */
		else
			config->fifo_in = 0;
	} else {
		if (config->fifo_in + 1 == config->fifo_out)
			return -1; /* buffer full */
		config->fifo_in++;
	}
	debug(" {%02x} ", ch);
	config->fifo[config->fifo_in] = (uchar)ch;

	return 0;
}

int input_tstc(struct input_config *config)
{
	if (config->fifo_in == config->fifo_out && config->read_keys) {
		if (!(*config->read_keys)(config))
			return 0;
	}
	return config->fifo_in != config->fifo_out;
}

int input_getc(struct input_config *config)
{
	int err = 0;

	while (config->fifo_in == config->fifo_out) {
		if (config->read_keys)
			err = (*config->read_keys)(config);
		if (err)
			return -1;
	}

	if (++config->fifo_out == INPUT_BUFFER_LEN)
		config->fifo_out = 0;

	return config->fifo[config->fifo_out];
}

/**
 * Process a modifier/special key press or release and decide which key
 * translation array should be used as a result.
 *
 * TODO: Should keep track of modifier press/release
 *
 * @param config	Input state
 * @param key		Key code to process
 * @param release	0 if a press, 1 if a release
 * @return pointer to keycode->ascii translation table that should be used
 */
static struct input_key_xlate *process_modifier(struct input_config *config,
						int key, int release)
{
#ifdef CONFIG_DM_KEYBOARD
	struct udevice *dev = config->dev;
	struct keyboard_ops *ops = keyboard_get_ops(dev);
#endif
	struct input_key_xlate *table;
	int i;

	/* Start with the main table, and see what modifiers change it */
	assert(config->num_tables > 0);
	table = &config->table[0];
	for (i = 1; i < config->num_tables; i++) {
		struct input_key_xlate *tab = &config->table[i];

		if (key == tab->left_keycode || key == tab->right_keycode)
			table = tab;
	}

	/* Handle the lighted keys */
	if (!release) {
		int flip = -1;

		switch (key) {
		case KEY_SCROLLLOCK:
			flip = FLAG_SCROLL_LOCK;
			break;
		case KEY_NUMLOCK:
			flip = FLAG_NUM_LOCK;
			break;
		case KEY_CAPSLOCK:
			flip = FLAG_CAPS_LOCK;
			break;
		}

		if (flip != -1) {
			int leds = 0;

			config->flags ^= flip;
			if (config->flags & FLAG_NUM_LOCK)
				leds |= INPUT_LED_NUM;
			if (config->flags & FLAG_CAPS_LOCK)
				leds |= INPUT_LED_CAPS;
			if (config->flags & FLAG_SCROLL_LOCK)
				leds |= INPUT_LED_SCROLL;
			config->leds = leds;
			config->leds_changed = flip;

#ifdef CONFIG_DM_KEYBOARD
			if (ops->update_leds) {
				if (ops->update_leds(dev, config->leds))
					debug("Update keyboard's LED failed\n");
			}
#endif
		}
	}

	return table;
}

/**
 * Search an int array for a key value
 *
 * @param array	Array to search
 * @param count	Number of elements in array
 * @param key	Key value to find
 * @return element where value was first found, -1 if none
 */
static int array_search(int *array, int count, int key)
{
	int i;

	for (i = 0; i < count; i++) {
		if (array[i] == key)
			return i;
	}

	return -1;
}

/**
 * Sort an array so that those elements that exist in the ordering are
 * first in the array, and in the same order as the ordering. The algorithm
 * is O(count * ocount) and designed for small arrays.
 *
 * TODO: Move this to common / lib?
 *
 * @param dest		Array with elements to sort, also destination array
 * @param count		Number of elements to sort
 * @param order		Array containing ordering elements
 * @param ocount	Number of ordering elements
 * @return number of elements in dest that are in order (these will be at the
 *	start of dest).
 */
static int sort_array_by_ordering(int *dest, int count, int *order,
				   int ocount)
{
	int temp[count];
	int dest_count;
	int same;	/* number of elements which are the same */
	int i;

	/* setup output items, copy items to be sorted into our temp area */
	memcpy(temp, dest, count * sizeof(*dest));
	dest_count = 0;

	/* work through the ordering, move over the elements we agree on */
	for (i = 0; i < ocount; i++) {
		if (array_search(temp, count, order[i]) != -1)
			dest[dest_count++] = order[i];
	}
	same = dest_count;

	/* now move over the elements that are not in the ordering */
	for (i = 0; i < count; i++) {
		if (array_search(order, ocount, temp[i]) == -1)
			dest[dest_count++] = temp[i];
	}
	assert(dest_count == count);
	return same;
}

/**
 * Check a list of key codes against the previous key scan
 *
 * Given a list of new key codes, we check how many of these are the same
 * as last time.
 *
 * @param config	Input state
 * @param keycode	List of key codes to examine
 * @param num_keycodes	Number of key codes
 * @param same		Returns number of key codes which are the same
 */
static int input_check_keycodes(struct input_config *config,
			   int keycode[], int num_keycodes, int *same)
{
	/* Select the 'plain' xlate table to start with */
	if (!config->num_tables) {
		debug("%s: No xlate tables: cannot decode keys\n", __func__);
		return -1;
	}

	/* sort the keycodes into the same order as the previous ones */
	*same = sort_array_by_ordering(keycode, num_keycodes,
			config->prev_keycodes, config->num_prev_keycodes);

	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
	config->num_prev_keycodes = num_keycodes;

	return *same != num_keycodes;
}

/**
 * Checks and converts a special key code into ANSI 3.64 escape sequence.
 *
 * @param config	Input state
 * @param keycode	Key code to examine
 * @param output_ch	Buffer to place output characters into. It should
 *			be at least ANSI_CHAR_MAX bytes long, to allow for
 *			an ANSI sequence.
 * @param max_chars	Maximum number of characters to add to output_ch
 * @return number of characters output, if the key was converted, otherwise 0.
 *	This may be larger than max_chars, in which case the overflow
 *	characters are not output.
 */
static int input_keycode_to_ansi364(struct input_config *config,
		int keycode, char output_ch[], int max_chars)
{
	const char *escape;
	int ch_count;
	int i;

	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
		if (keycode != kbd_to_ansi364[i].kbd_scan_code)
			continue;
		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
			if (ch_count < max_chars)
				output_ch[ch_count] = *escape;
			ch_count++;
		}
		return ch_count;
	}

	return 0;
}

/**
 * Converts and queues a list of key codes in escaped ASCII string form
 * Convert a list of key codes into ASCII
 *
 * You must call input_check_keycodes() before this. It turns the keycode
 * list into a list of ASCII characters and sends them to the input layer.
 *
 * Characters which were seen last time do not generate fresh ASCII output.
 * The output (calls to queue_ascii) may be longer than num_keycodes, if the
 * keycode contains special keys that was encoded to longer escaped sequence.
 *
 * @param config	Input state
 * @param keycode	List of key codes to examine
 * @param num_keycodes	Number of key codes
 * @param output_ch	Buffer to place output characters into. It should
 *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for
 *			ANSI sequences.
 * @param max_chars	Maximum number of characters to add to output_ch
 * @param same		Number of key codes which are the same
 * @return number of characters written into output_ch, or -1 if we would
 *	exceed max_chars chars.
 */
static int input_keycodes_to_ascii(struct input_config *config,
		int keycode[], int num_keycodes, char output_ch[],
		int max_chars, int same)
{
	struct input_key_xlate *table;
	int ch_count = 0;
	int i;

	table = &config->table[0];

	/* deal with modifiers first */
	for (i = 0; i < num_keycodes; i++) {
		int key = keycode[i] & KEY_MASK;

		if (key >= table->num_entries || table->xlate[key] == 0xff) {
			table = process_modifier(config, key,
					keycode[i] & KEY_RELEASE);
		}
	}

	/* Start conversion by looking for the first new keycode (by same). */
	for (i = same; i < num_keycodes; i++) {
		int key = keycode[i];
		int ch;

		/*
		 * For a normal key (with an ASCII value), add it; otherwise
		 * translate special key to escape sequence if possible.
		 */
		if (key < table->num_entries) {
			ch = table->xlate[key];
			if ((config->flags & FLAG_CAPS_LOCK) &&
			    ch >= 'a' && ch <= 'z')
				ch -= 'a' - 'A';
			/* ban digit numbers if 'Num Lock' is not on */
			if (!(config->flags & FLAG_NUM_LOCK)) {
				if (key >= KEY_KP7 && key <= KEY_KPDOT &&
				    key != KEY_KPMINUS && key != KEY_KPPLUS)
					ch = 0xff;
			}
			if (ch_count < max_chars && ch != 0xff)
				output_ch[ch_count++] = (uchar)ch;
		} else {
			ch_count += input_keycode_to_ansi364(config, key,
						output_ch, max_chars);
		}
	}

	if (ch_count > max_chars) {
		debug("%s: Output char buffer overflow size=%d, need=%d\n",
		      __func__, max_chars, ch_count);
		return -1;
	}

	/* ok, so return keys */
	return ch_count;
}

static int _input_send_keycodes(struct input_config *config, int keycode[],
				int num_keycodes, bool do_send)
{
	char ch[num_keycodes * ANSI_CHAR_MAX];
	int count, i, same = 0;
	int is_repeat = 0;
	unsigned delay_ms;

	config->modifiers = 0;
	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
		/*
		 * Same as last time - is it time for another repeat?
		 * TODO(sjg@chromium.org) We drop repeats here and since
		 * the caller may not call in again for a while, our
		 * auto-repeat speed is not quite correct. We should
		 * insert another character if we later realise that we
		 * have missed a repeat slot.
		 */
		is_repeat = config->allow_repeats || (config->repeat_rate_ms &&
			(int)get_timer(config->next_repeat_ms) >= 0);
		if (!is_repeat)
			return 0;
	}

	count = input_keycodes_to_ascii(config, keycode, num_keycodes,
					ch, sizeof(ch), is_repeat ? 0 : same);
	if (do_send) {
		for (i = 0; i < count; i++)
			input_queue_ascii(config, ch[i]);
	}
	delay_ms = is_repeat ?
			config->repeat_rate_ms :
			config->repeat_delay_ms;

	config->next_repeat_ms = get_timer(0) + delay_ms;

	return count;
}

int input_send_keycodes(struct input_config *config, int keycode[],
			int num_keycodes)
{
	return _input_send_keycodes(config, keycode, num_keycodes, true);
}

int input_add_keycode(struct input_config *config, int new_keycode,
		      bool release)
{
	int keycode[INPUT_MAX_MODIFIERS + 1];
	int count, i;

	/* Add the old keycodes which are not removed by this new one */
	for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
		int code = config->prev_keycodes[i];

		if (new_keycode == code) {
			if (release)
				continue;
			new_keycode = -1;
		}
		keycode[count++] = code;
	}

	if (!release && new_keycode != -1)
		keycode[count++] = new_keycode;
	debug("\ncodes for %02x/%d: ", new_keycode, release);
	for (i = 0; i < count; i++)
		debug("%02x ", keycode[i]);
	debug("\n");

	/* Don't output any ASCII characters if this is a key release */
	return _input_send_keycodes(config, keycode, count, !release);
}

int input_add_table(struct input_config *config, int left_keycode,
		    int right_keycode, const uchar *xlate, int num_entries)
{
	struct input_key_xlate *table;

	if (config->num_tables == INPUT_MAX_MODIFIERS) {
		debug("%s: Too many modifier tables\n", __func__);
		return -1;
	}

	table = &config->table[config->num_tables++];
	table->left_keycode = left_keycode;
	table->right_keycode = right_keycode;
	table->xlate = xlate;
	table->num_entries = num_entries;

	return 0;
}

void input_set_delays(struct input_config *config, int repeat_delay_ms,
	       int repeat_rate_ms)
{
	config->repeat_delay_ms = repeat_delay_ms;
	config->repeat_rate_ms = repeat_rate_ms;
}

void input_allow_repeats(struct input_config *config, bool allow_repeats)
{
	config->allow_repeats = allow_repeats;
}

int input_leds_changed(struct input_config *config)
{
	if (config->leds_changed)
		return config->leds;

	return -1;
}

int input_add_tables(struct input_config *config, bool german)
{
	struct kbd_entry *entry;
	int mask;
	int ret;

	mask = german ? KBD_GERMAN : KBD_ENGLISH;
	for (entry = kbd_entry; entry->kbd_mask; entry++) {
		if (!(mask & entry->kbd_mask))
			continue;
		ret = input_add_table(config, entry->left_keycode,
				      entry->right_keycode, entry->xlate,
				      entry->num_entries);
		if (ret)
			return ret;
	}

	return 0;
}

int input_init(struct input_config *config, int leds)
{
	memset(config, '\0', sizeof(*config));
	config->leds = leds;

	return 0;
}

int input_stdio_register(struct stdio_dev *dev)
{
	int error;

	error = stdio_register(dev);
#if !defined(CONFIG_SPL_BUILD) || CONFIG_IS_ENABLED(ENV_SUPPORT)
	/* check if this is the standard input device */
	if (!error && strcmp(env_get("stdin"), dev->name) == 0) {
		/* reassign the console */
		if (OVERWRITE_CONSOLE ||
				console_assign(stdin, dev->name))
			return -1;
	}
#else
	error = error;
#endif

	return 0;
}