03 Dec, 2019

1 commit


07 May, 2018

1 commit

  • When U-Boot started using SPDX tags we were among the early adopters and
    there weren't a lot of other examples to borrow from. So we picked the
    area of the file that usually had a full license text and replaced it
    with an appropriate SPDX-License-Identifier: entry. Since then, the
    Linux Kernel has adopted SPDX tags and they place it as the very first
    line in a file (except where shebangs are used, then it's second line)
    and with slightly different comment styles than us.

    In part due to community overlap, in part due to better tag visibility
    and in part for other minor reasons, switch over to that style.

    This commit changes all instances where we have a single declared
    license in the tag as both the before and after are identical in tag
    contents. There's also a few places where I found we did not have a tag
    and have introduced one.

    Signed-off-by: Tom Rini

    Tom Rini
     

18 Apr, 2015

4 commits

  • Sometimes, for example if the display is mounted in portrait mode or even if it
    is mounted landscape but rotated by 180 degrees, we need to rotate our content
    of the display respectively the framebuffer, so that user can read the messages
    which are printed out.

    For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
    defined in the board-configuration if needed. After this the lcd_console will
    be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
    provided by the board specific code.

    If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
    0 degrees rotation.

    Signed-off-by: Hannes Petermaier
    Signed-off-by: Hannes Petermaier
    Acked-by: Nikita Kiryanov
    [agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
    Signed-off-by: Anatolij Gustschin

    Hannes Petermaier
     
  • For coming implementation of lcd_console rotation, we will need some more
    variables for holding information about framebuffer size, rotation, ...

    For better readability we catch all them into a common structure.

    Signed-off-by: Hannes Petermaier
    Signed-off-by: Hannes Petermaier
    Acked-by: Nikita Kiryanov

    Hannes Petermaier
     
  • Don't call the lcd_getfgcolor and lcd_getbgcolor within the "draw-loop", this
    only wastes time.

    Signed-off-by: Hannes Petermaier
    Signed-off-by: Hannes Petermaier
    Acked-by: Nikita Kiryanov

    Hannes Petermaier
     
  • the capability of drawing some *str with count from lcd_drawchars is unnary.
    It is always called from lcd_putc_xy with one character of and count = 1.

    So we simply rename lcd_drawchars into lcd_putc_xy and remove the loops inside.

    Signed-off-by: Hannes Petermaier
    Signed-off-by: Hannes Petermaier
    Acked-by: Nikita Kiryanov

    Hannes Petermaier
     

06 Mar, 2015

2 commits


11 Jan, 2015

2 commits

  • CONSOLE_ROW_SECOND, CONSOLE_ROW_LAST, and
    CONSOLE_SCROLL_SIZE are unused. Remove them.

    Signed-off-by: Nikita Kiryanov
    Cc: Anatolij Gustschin
    Cc: Simon Glass
    Acked-by: Simon Glass
    Tested-by: Simon Glass

    Nikita Kiryanov
     
  • common/lcd.c is a mix of code portions that do different but related
    things. To improve modularity, the various code portions should be split
    into their own modules. Separate lcd console code into its own file.

    Signed-off-by: Nikita Kiryanov
    Cc: Anatolij Gustschin
    Cc: Simon Glass
    Cc: Stephen Warren
    Acked-by: Simon Glass
    Tested-by: Simon Glass

    Nikita Kiryanov