24 Oct, 2016

1 commit


18 Apr, 2015

1 commit

  • Sometimes, for example if the display is mounted in portrait mode or even if it
    is mounted landscape but rotated by 180 degrees, we need to rotate our content
    of the display respectively the framebuffer, so that user can read the messages
    which are printed out.

    For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
    defined in the board-configuration if needed. After this the lcd_console will
    be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
    provided by the board specific code.

    If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
    0 degrees rotation.

    Signed-off-by: Hannes Petermaier
    Signed-off-by: Hannes Petermaier
    Acked-by: Nikita Kiryanov
    [agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
    Signed-off-by: Anatolij Gustschin

    Hannes Petermaier
     

11 Jan, 2015

1 commit

  • common/lcd.c is a mix of code portions that do different but related
    things. To improve modularity, the various code portions should be split
    into their own modules. Separate lcd console code into its own file.

    Signed-off-by: Nikita Kiryanov
    Cc: Anatolij Gustschin
    Cc: Simon Glass
    Cc: Stephen Warren
    Acked-by: Simon Glass
    Tested-by: Simon Glass

    Nikita Kiryanov