24 Jul, 2013

1 commit


02 Oct, 2012

1 commit

  • This patch adds support for networking in SPL. Some devices are
    capable of loading SPL via network so it makes sense to load the
    main U-Boot binary via network too. This patch tries to use
    existing network code as much as possible. Unfortunately, it depends
    on environment which in turn depends on other code so SPL size
    is increased significantly. No effort was done to decouple network
    code and environment so far.

    Signed-off-by: Ilya Yanok
    Acked-by: Joe Hershberger
    Signed-off-by: Tom Rini

    Ilya Yanok