07 May, 2018

1 commit

  • When U-Boot started using SPDX tags we were among the early adopters and
    there weren't a lot of other examples to borrow from. So we picked the
    area of the file that usually had a full license text and replaced it
    with an appropriate SPDX-License-Identifier: entry. Since then, the
    Linux Kernel has adopted SPDX tags and they place it as the very first
    line in a file (except where shebangs are used, then it's second line)
    and with slightly different comment styles than us.

    In part due to community overlap, in part due to better tag visibility
    and in part for other minor reasons, switch over to that style.

    This commit changes all instances where we have a single declared
    license in the tag as both the before and after are identical in tag
    contents. There's also a few places where I found we did not have a tag
    and have introduced one.

    Signed-off-by: Tom Rini

    Tom Rini
     

24 Jan, 2016

1 commit


13 Jan, 2016

1 commit


25 Nov, 2014

3 commits

  • As well as locating the ROM on the PCI bus, allow the ROM to be supplied to
    the emulator. Split the init up a little so that callers can supply their
    own interrupt routines. Also allow a vesa mode to be provided, to be
    selected once the BIOS run is complete.

    Signed-off-by: Simon Glass

    Simon Glass
     
  • Some platforms don't have native code for dealing with their video
    hardware. In some cases they use a binary blob to set it up and perform
    required actions like setting the video mode. This approach is a hangover
    from the old PC days where a ROM was provided and executed during startup.

    Even now, these ROMs are supplied as a way to set up video. It avoids the
    code for every video chip needing to be provided in the boot loader. But
    it makes the video much less flexible - e.g. it is not possible to do
    anything else while the video init is happening (including waiting hundreds
    of milliseconds for display panels to start up).

    In any case, to deal with this sad state of affairs, provide an API for
    execution of x86 video ROMs, either natively or through emulation.

    Signed-off-by: Simon Glass

    Simon Glass
     
  • We should have a public header so that users can avoid defining functions
    themselves.

    Signed-off-by: Simon Glass

    Simon Glass